-update to msvc6 for render module
authorJoseph Gilbert <ascotan@gmail.com>
Sun, 14 Mar 2004 02:08:05 +0000 (02:08 +0000)
committerJoseph Gilbert <ascotan@gmail.com>
Sun, 14 Mar 2004 02:08:05 +0000 (02:08 +0000)
projectfiles/blender/BPY_python/BPY_python.dsp

index 30a9a3348b385fd8708fc10774067e59f801f1d3..e99ee99be37f1c3848b8d2e3f8b13421974bb714 100644 (file)
@@ -42,7 +42,7 @@ RSC=rc.exe
 # PROP Target_Dir ""
 LINK32=link.exe -lib
 # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
-# ADD CPP /nologo /MT /W3 /GX /O2 /I "..\..\..\..\lib\windows\python\include\python2.2" /I "..\..\..\..\lib\windows\guardedalloc\include" /I "..\..\..\source\blender\blenkernel" /I "..\..\..\source\blender\makesdna" /I "..\..\..\source\blender\include" /I "..\..\..\source\blender\blenlib" /I "..\..\..\source\blender\imbuf" /I "..\..\..\source\blender\img" /I "..\..\..\..\lib\windows\bmfont\include" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /J /FD /c
+# ADD CPP /nologo /MT /w /W0 /GX /O2 /I "..\..\..\..\lib\windows\python\include\python2.2" /I "..\..\..\..\lib\windows\guardedalloc\include" /I "..\..\..\source\blender\blenkernel" /I "..\..\..\source\blender\makesdna" /I "..\..\..\source\blender\include" /I "..\..\..\source\blender\blenlib" /I "..\..\..\source\blender\imbuf" /I "..\..\..\source\blender\img" /I "..\..\..\..\lib\windows\bmfont\include" /I "..\..\source\blender\misc" /I "..\..\..\lib\windows\guardedalloc\include" /I "..\..\source\blender\blenlib" /I "..\..\source\kernel\gen_messaging" /I "..\..\source\blender\include" /I "..\..\source\blender" /I "..\..\source\blender\makesdna" /I "..\..\source\blender\blenkernel" /I "..\..\source\blender\blenloader" /I "..\..\source\blender\bpython\include" /I "..\..\source\blender\imbuf" /I "..\..\source\blender\render\extern\include" /I "..\..\source\blender\radiosity\extern\include" /I "..\..\source\kernel\gen_system" /I "..\..\source\blender\renderconverter\\" /I "..\..\source\blender\renderui\\" /I "C:\blender\source\blender\python" /I "C:\blender\intern\decimation\extern" /I "C:\blender\intern\bsp\extern" /I "C:\blender\intern\ghost" /I "C:\blender\intern\SoundSystem" /I "C:\blender\intern\bmfont" /I "C:\blender\intern\moto\include" /I "C:\blender\intern\string" /I "C:\QT6 SDK (Win)\Interfaces & Libraries\QTDevWin\CIncludes" /I "C:\blender\intern\iksolver\extern" /I "C:\blender\intern\guardedalloc" /I "..\..\source\blender\python" /I "../../../../lib/windows/bsp/include" /I "..\..\..\source\blender\renderconverter" /I "..\..\..\source\blender\render\extern\include" /I "..\..\..\source\blender\avi" /I "..\..\..\source\kernel\gen_system" /I "..\..\..\source\blender\blenloader" /I "..\..\..\source\blender" /I "..\..\..\source\blender\bpython\include" /I "../../../source/gameengine\SoundSystem\\" /I "../../../../lib/windows/iksolver/include" /I "..\..\..\source\blender\python" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /J /FD /c
 # ADD BASE RSC /l 0x409 /d "NDEBUG"
 # ADD RSC /l 0x409 /d "NDEBUG"
 BSC32=bscmake.exe
@@ -66,7 +66,7 @@ LIB32=link.exe -lib
 # PROP Target_Dir ""
 LINK32=link.exe -lib
 # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
-# ADD CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /I "..\..\..\..\lib\windows\python\include\python2.2" /I "..\..\..\..\lib\windows\guardedalloc\include" /I "..\..\..\source\blender\blenkernel" /I "..\..\..\source\blender\makesdna" /I "..\..\..\source\blender\include" /I "..\..\..\source\blender\blenlib" /I "..\..\..\source\blender\imbuf" /I "..\..\..\source\blender\img" /I "..\..\..\..\lib\windows\bmfont\include" /D "WIN32" /D "_MBCS" /D "_LIB" /U "_DEBUG" /YX /J /FD /GZ /c
+# ADD CPP /nologo /MTd /w /W0 /Gm /GX /Zi /Od /I "..\..\..\..\lib\windows\python\include\python2.2" /I "..\..\..\..\lib\windows\guardedalloc\include" /I "..\..\..\source\blender\blenkernel" /I "..\..\..\source\blender\makesdna" /I "..\..\..\source\blender\include" /I "..\..\..\source\blender\blenlib" /I "..\..\..\source\blender\imbuf" /I "..\..\..\source\blender\img" /I "..\..\..\..\lib\windows\bmfont\include" /I "..\..\source\blender\misc" /I "..\..\..\lib\windows\guardedalloc\include" /I "..\..\source\blender\blenlib" /I "..\..\source\kernel\gen_messaging" /I "..\..\source\blender\include" /I "..\..\source\blender" /I "..\..\source\blender\makesdna" /I "..\..\source\blender\blenkernel" /I "..\..\source\blender\blenloader" /I "..\..\source\blender\bpython\include" /I "..\..\source\blender\imbuf" /I "..\..\source\blender\render\extern\include" /I "..\..\source\blender\radiosity\extern\include" /I "..\..\source\kernel\gen_system" /I "..\..\source\blender\renderconverter\\" /I "..\..\source\blender\renderui\\" /I "C:\blender\source\blender\python" /I "C:\blender\intern\decimation\extern" /I "C:\blender\intern\bsp\extern" /I "C:\blender\intern\ghost" /I "C:\blender\intern\SoundSystem" /I "C:\blender\intern\bmfont" /I "C:\blender\intern\moto\include" /I "C:\blender\intern\string" /I "C:\QT6 SDK (Win)\Interfaces & Libraries\QTDevWin\CIncludes" /I "C:\blender\intern\iksolver\extern" /I "C:\blender\intern\guardedalloc" /I "..\..\source\blender\python" /I "../../../../lib/windows/bsp/include" /I "..\..\..\source\blender\renderconverter" /I "..\..\..\source\blender\render\extern\include" /I "..\..\..\source\blender\avi" /I "..\..\..\source\kernel\gen_system" /I "..\..\..\source\blender\blenloader" /I "..\..\..\source\blender" /I "..\..\..\source\blender\bpython\include" /I "../../../source/gameengine\SoundSystem\\" /I "../../../../lib/windows/iksolver/include" /I "..\..\..\source\blender\python" /D "WIN32" /D "_MBCS" /D "_LIB" /U "_DEBUG" /YX /J /FD /GZ /c
 # ADD BASE RSC /l 0x409 /d "_DEBUG"
 # ADD RSC /l 0x409
 BSC32=bscmake.exe
@@ -219,6 +219,10 @@ SOURCE=..\..\..\source\blender\python\api2_2x\Scene.c
 # End Source File
 # Begin Source File
 
+SOURCE=..\..\..\source\blender\python\api2_2x\sceneRender.c
+# End Source File
+# Begin Source File
+
 SOURCE=..\..\..\source\blender\python\api2_2x\Sys.c
 # End Source File
 # Begin Source File
@@ -395,6 +399,10 @@ SOURCE=..\..\..\source\blender\python\api2_2x\Scene.h
 # End Source File
 # Begin Source File
 
+SOURCE=..\..\..\source\blender\python\api2_2x\sceneRender.h
+# End Source File
+# Begin Source File
+
 SOURCE=..\..\..\source\blender\python\api2_2x\Sys.h
 # End Source File
 # Begin Source File