Freestyle: minor code clean-up.
authorTamito Kajiyama <rd6t-kjym@asahi-net.or.jp>
Tue, 6 May 2014 07:57:07 +0000 (16:57 +0900)
committerTamito Kajiyama <rd6t-kjym@asahi-net.or.jp>
Tue, 6 May 2014 07:58:58 +0000 (16:58 +0900)
release/scripts/freestyle/modules/parameter_editor.py

index a2109d72ae85a8562b5ea7425478a03d77263f61..c50f86640afc37b32fa9cd192b42ca67e6ee4dc2 100644 (file)
@@ -1369,7 +1369,6 @@ def process(layer_name, lineset_name):
         elif m.type == '2D_TRANSFORM':
             shaders_list.append(Transform2DShader(
                 m.pivot, m.scale_x, m.scale_y, m.angle, m.pivot_u, m.pivot_x, m.pivot_y))
-    color = linestyle.color
     if linestyle.use_texture:
         has_tex = False
         for slot in linestyle.texture_slots:
@@ -1378,6 +1377,7 @@ def process(layer_name, lineset_name):
                 has_tex = True
         if has_tex:
             shaders_list.append(StrokeTextureStepShader(linestyle.texture_spacing))
+    color = linestyle.color
     if (not linestyle.use_chaining) or (linestyle.chaining == 'PLAIN' and linestyle.use_same_object):
         thickness_position = linestyle.thickness_position
     else: