For sconstruct build blender linked against the winspool library. This seemed unneces...
authorNathan Letwory <nathan@letworyinteractive.com>
Fri, 16 Dec 2005 20:58:16 +0000 (20:58 +0000)
committerNathan Letwory <nathan@letworyinteractive.com>
Fri, 16 Dec 2005 20:58:16 +0000 (20:58 +0000)
fine without it. This probably solves #3503 too, so ZoneAlarm users, do test!

The same change should be done for the project files.

(#3503 http://projects.blender.org/tracker/index.php?func=detail&aid=3503&group_id=9&atid=125)

SConstruct

index 732f3d393ece0b890879d64196b6f346dee9211e..4f35471661abb4c992ad8dcfcfbf23ece656dfcf 100644 (file)
@@ -387,7 +387,7 @@ elif sys.platform == 'win32':
        platform_libs = [ 'qtmlClient', 'soundsystem',
                                         'ws2_32', 'dxguid', 'vfw32', 'winmm',
                                         'iconv', 'kernel32', 'user32', 'gdi32',
-                                        'winspool', 'comdlg32', 'advapi32', 'shell32',
+                                        'comdlg32', 'advapi32', 'shell32',
                                         'ole32', 'oleaut32', 'uuid', 
                                         'libcmt', 'libc']
        platform_libpath = ['#../lib/windows/iconv/lib',