+case "$target" in
+ *sparc* )
+ AC_DEFINE(SUN_OGL_NO_VERTEX_MACROS,1,[Fix for Sun's GL])
+ ;;
+esac
+
Also added the include to the above .c files.
I'm going to add it to everything in source just haven't gotten that far yet.
Kent
*
*/
+#ifdef HAVE_CONFIG_H
+#include <config.h>
+#endif
+
#include "AVI_avi.h"
#include <stdlib.h>
#include <string.h>
* ***** END GPL/BL DUAL LICENSE BLOCK *****
* */
+#ifdef HAVE_CONFIG_H
+#include <config.h>
+#endif
+
#include <stdlib.h>
#include <string.h>
#include <stdio.h>
* ***** END GPL/BL DUAL LICENSE BLOCK *****
*/
+#ifdef HAVE_CONFIG_H
+#include <config.h>
+#endif
+
#include <string.h>
#include <math.h>
#include <stdlib.h> /* for NULL */
*
* ***** END GPL/BL DUAL LICENSE BLOCK *****
*/
+
+#ifdef HAVE_CONFIG_H
+#include <config.h>
+#endif
+
#include <math.h>
#include <stdio.h>
#include <string.h>
* ***** END GPL/BL DUAL LICENSE BLOCK *****
*/
+#ifdef HAVE_CONFIG_H
+#include <config.h>
+#endif
+
#include <stdio.h>
#include <string.h>
#include <fcntl.h>
* all data is 'direct data', not Blender lib data.
*/
+#ifdef HAVE_CONFIG_H
+#include <config.h>
+#endif
+
#include <stdio.h>
#include <string.h>
#include "MEM_guardedalloc.h"
* ***** END GPL/BL DUAL LICENSE BLOCK *****
*/
+#ifdef HAVE_CONFIG_H
+#include <config.h>
+#endif
+
#ifdef WIN32
#include "BLI_winstuff.h"
#endif