2.5 Scene Buttons:
authorThomas Dinges <blender@dingto.org>
Tue, 14 Jul 2009 13:20:46 +0000 (13:20 +0000)
committerThomas Dinges <blender@dingto.org>
Tue, 14 Jul 2009 13:20:46 +0000 (13:20 +0000)
* Replaced Render Layer Dot Icons with X ones. Patch by William Reynish.

release/ui/buttons_scene.py

index 00af3a325c494794dd56e2ae674e1e33534b3acd..38286c9b86f03cd95b15c8699f6b4d3355dba280 100644 (file)
@@ -89,19 +89,19 @@ class RENDER_PT_layers(RenderButtonsPanel):
                col.itemR(rl, "pass_diffuse")
                row = col.row()
                row.itemR(rl, "pass_specular")
-               row.itemR(rl, "pass_specular_exclude", text="", icon="ICON_DOT")
+               row.itemR(rl, "pass_specular_exclude", text="", icon="ICON_X")
                row = col.row()
                row.itemR(rl, "pass_shadow")
-               row.itemR(rl, "pass_shadow_exclude", text="", icon="ICON_DOT")
+               row.itemR(rl, "pass_shadow_exclude", text="", icon="ICON_X")
                row = col.row()
                row.itemR(rl, "pass_ao")
-               row.itemR(rl, "pass_ao_exclude", text="", icon="ICON_DOT")
+               row.itemR(rl, "pass_ao_exclude", text="", icon="ICON_X")
                row = col.row()
                row.itemR(rl, "pass_reflection")
-               row.itemR(rl, "pass_reflection_exclude", text="", icon="ICON_DOT")
+               row.itemR(rl, "pass_reflection_exclude", text="", icon="ICON_X")
                row = col.row()
                row.itemR(rl, "pass_refraction")
-               row.itemR(rl, "pass_refraction_exclude", text="", icon="ICON_DOT")
+               row.itemR(rl, "pass_refraction_exclude", text="", icon="ICON_X")
 
 class RENDER_PT_shading(RenderButtonsPanel):
        __label__ = "Shading"