data->shadow_bbox_dirty = true;
}
+static void workbench_init_oit_framebuffer(WORKBENCH_FramebufferList *fbl, DefaultTextureList *dtxl)
+{
+ const float *size = DRW_viewport_size_get();
+ e_data.oit_accum_tx = DRW_texture_pool_query_2D(size[0], size[1], GPU_RGBA16F, &draw_engine_workbench_solid);
+ e_data.oit_revealage_tx = DRW_texture_pool_query_2D(size[0], size[1], GPU_R16F, &draw_engine_workbench_solid);
+
+ GPU_framebuffer_ensure_config(&fbl->transparent_accum_fb, {
+ GPU_ATTACHMENT_TEXTURE(dtxl->depth),
+ GPU_ATTACHMENT_TEXTURE(e_data.oit_accum_tx),
+ GPU_ATTACHMENT_TEXTURE(e_data.oit_revealage_tx),
+ });
+}
+
void workbench_deferred_engine_init(WORKBENCH_Data *vedata)
{
WORKBENCH_FramebufferList *fbl = vedata->fbl;
if (CAVITY_ENABLED(wpd)) {
e_data.cavity_buffer_tx = DRW_texture_pool_query_2D(size[0], size[1], GPU_R16, &draw_engine_workbench_solid);
}
- if (OIT_ENABLED(wpd)) {
- e_data.oit_accum_tx = DRW_texture_pool_query_2D(size[0], size[1], GPU_RGBA16F, &draw_engine_workbench_solid);
- e_data.oit_revealage_tx = DRW_texture_pool_query_2D(size[0], size[1], GPU_R16F, &draw_engine_workbench_solid);
- }
GPU_framebuffer_ensure_config(&fbl->prepass_fb, {
GPU_ATTACHMENT_TEXTURE(dtxl->depth),
GPU_ATTACHMENT_TEXTURE(e_data.object_id_tx),
});
}
- if (OIT_ENABLED(wpd)) {
- GPU_framebuffer_ensure_config(&fbl->transparent_accum_fb, {
- GPU_ATTACHMENT_TEXTURE(dtxl->depth),
- GPU_ATTACHMENT_TEXTURE(e_data.oit_accum_tx),
- GPU_ATTACHMENT_TEXTURE(e_data.oit_revealage_tx),
- });
- }
}
{
GPU_framebuffer_bind(fbl->composite_fb);
DRW_draw_pass(psl->background_pass);
- if (OIT_ENABLED(wpd)) {
+ if (OIT_ENABLED(wpd) && !DRW_pass_is_empty(psl->transparent_accum_pass)) {
+ DefaultTextureList *dtxl = DRW_viewport_texture_list_get();
+ /* meh, late init to not request buffers we won't use. */
+ workbench_init_oit_framebuffer(fbl, dtxl);
+
const float clear_color[4] = {0.0f, 0.0f, 0.0f, 1.0f};
GPU_framebuffer_bind(fbl->transparent_accum_fb);
GPU_framebuffer_clear_color(fbl->transparent_accum_fb, clear_color);