Fix insert_vert_icu, missing the new "fast" argument.
authorDiego Borghetti <bdiego@gmail.com>
Tue, 18 Sep 2007 14:01:33 +0000 (14:01 +0000)
committerDiego Borghetti <bdiego@gmail.com>
Tue, 18 Sep 2007 14:01:33 +0000 (14:01 +0000)
source/gameengine/Converter/KX_BlenderSceneConverter.cpp

index 7ede82f8cce1f5f80e48960759d439d261f8330e..47d8f186653027364df4f3f0a03a0af82ec9bae6 100644 (file)
@@ -796,7 +796,7 @@ void        KX_BlenderSceneConverter::WritePhysicsObjectToAnimationIpo(int frameNumber)
                                                if (icu1)
                                                {
                                                        float curVal = position.x();
-                                                       insert_vert_icu(icu1, frameNumber, curVal);
+                                                       insert_vert_icu(icu1, frameNumber, curVal, 0);
 #ifdef TEST_HANDLES_GAME2IPO
                                                        testhandles_ipocurve(icu1);
 #endif
@@ -805,7 +805,7 @@ void        KX_BlenderSceneConverter::WritePhysicsObjectToAnimationIpo(int frameNumber)
                                                if (icu1)
                                                {
                                                        float curVal = position.y();
-                                                       insert_vert_icu(icu1, frameNumber, curVal);
+                                                       insert_vert_icu(icu1, frameNumber, curVal, 0);
 #ifdef TEST_HANDLES_GAME2IPO
 
                                                        testhandles_ipocurve(icu1);
@@ -815,7 +815,7 @@ void        KX_BlenderSceneConverter::WritePhysicsObjectToAnimationIpo(int frameNumber)
                                                if (icu1)
                                                {
                                                        float curVal = position.z();
-                                                       insert_vert_icu(icu1, frameNumber, curVal);
+                                                       insert_vert_icu(icu1, frameNumber, curVal, 0);
 #ifdef TEST_HANDLES_GAME2IPO
                                                        testhandles_ipocurve(icu1);
 #endif
@@ -824,7 +824,7 @@ void        KX_BlenderSceneConverter::WritePhysicsObjectToAnimationIpo(int frameNumber)
                                                if (icu1)
                                                {
                                                        float curVal = eulerAngles[0];
-                                                       insert_vert_icu(icu1, frameNumber, curVal);
+                                                       insert_vert_icu(icu1, frameNumber, curVal, 0);
 #ifdef TEST_HANDLES_GAME2IPO
 
                                                        testhandles_ipocurve(icu1);
@@ -834,7 +834,7 @@ void        KX_BlenderSceneConverter::WritePhysicsObjectToAnimationIpo(int frameNumber)
                                                if (icu1)
                                                {
                                                        float curVal = eulerAngles[1];
-                                                       insert_vert_icu(icu1, frameNumber, curVal);
+                                                       insert_vert_icu(icu1, frameNumber, curVal, 0);
 #ifdef TEST_HANDLES_GAME2IPO
 
                                                        testhandles_ipocurve(icu1);
@@ -844,7 +844,7 @@ void        KX_BlenderSceneConverter::WritePhysicsObjectToAnimationIpo(int frameNumber)
                                                if (icu1)
                                                {
                                                        float curVal = eulerAngles[2];
-                                                       insert_vert_icu(icu1, frameNumber, curVal);
+                                                       insert_vert_icu(icu1, frameNumber, curVal, 0);
 #ifdef TEST_HANDLES_GAME2IPO
                                                        
                                                        testhandles_ipocurve(icu1);