updated vc7 projectfiles so they work with bullet
authorErwin Coumans <blender@erwincoumans.com>
Sun, 31 Jul 2005 14:40:51 +0000 (14:40 +0000)
committerErwin Coumans <blender@erwincoumans.com>
Sun, 31 Jul 2005 14:40:51 +0000 (14:40 +0000)
67 files changed:
extern/bFTGL/make/msvc_7_0/ftgl_static_lib.vcproj
extern/bullet/Bullet/CollisionShapes/BoxShape.cpp
extern/bullet/Bullet/CollisionShapes/BoxShape.h
extern/bullet/BulletDynamics/CollisionDispatch/ConvexConcaveCollisionAlgorithm.cpp
extern/make/msvc_7_0/build_install_all.vcproj
extern/make/msvc_7_0/extern.sln
extern/qhull/make/msvc_7_0/qhull.vcproj
extern/solid/make/msvc_7_0/broad/broad.vcproj
extern/solid/make/msvc_7_0/complex/complex.vcproj
extern/solid/make/msvc_7_0/convex/convex.vcproj
extern/solid/make/msvc_7_0/solid.vcproj
intern/SoundSystem/make/msvc_7_0/SoundSystem.vcproj
intern/SoundSystem/make/msvc_7_0/dummy/DummySoundSystem.vcproj
intern/SoundSystem/make/msvc_7_0/openal/OpenALSoundSystem.vcproj
intern/bmfont/make/msvc_7_0/bmfont.vcproj
intern/bsp/make/msvc_7_0/bsplib.vcproj
intern/container/make/msvc_7_0/container.vcproj
intern/decimation/make/msvc_7_0/decimation.vcproj
intern/ghost/make/msvc_7_0/ghost.vcproj
intern/guardedalloc/make/msvc_7_0/guardedalloc.vcproj
intern/iksolver/make/msvc_7_0/iksolver.vcproj
intern/keymaker/make/msvc_7_0/blenkey.vcproj
intern/make/msvc_7_0/build_install_all.vcproj
intern/make/msvc_7_0/intern.sln
intern/memutil/make/msvc_7_0/memutil.vcproj
intern/moto/make/msvc_7_0/moto.vcproj
intern/opennl/make/msvc_7_0/opennl.vcproj
intern/string/make/msvc_7_0/string.vcproj
projectfiles_vc7/blender/BLO_readblenfile/BLO_readblenfile.vcproj
projectfiles_vc7/blender/BPY_python/BPY_python.vcproj
projectfiles_vc7/blender/avi/BL_avi.vcproj
projectfiles_vc7/blender/blender.sln
projectfiles_vc7/blender/blender.vcproj
projectfiles_vc7/blender/blenkernel/BKE_blenkernel.vcproj
projectfiles_vc7/blender/blenlib/BLI_blenlib.vcproj
projectfiles_vc7/blender/blenpluginapi/blenpluginapi/blenpluginapi.vcproj
projectfiles_vc7/blender/ftfont/FTF_ftfont.vcproj
projectfiles_vc7/blender/imbuf/BL_imbuf.vcproj
projectfiles_vc7/blender/img/BL_img.vcproj
projectfiles_vc7/blender/loader/BLO_loader.vcproj
projectfiles_vc7/blender/makesdna/DNA_makesdna.vcproj
projectfiles_vc7/blender/radiosity/BRA_radiosity.vcproj
projectfiles_vc7/blender/render/BRE_render.vcproj
projectfiles_vc7/blender/renderconverter/BRE_renderconverter.vcproj
projectfiles_vc7/blender/src/BL_src.vcproj
projectfiles_vc7/blender/src/BL_src_cre.vcproj
projectfiles_vc7/blender/yafray/BRE_yafray.vcproj
projectfiles_vc7/gameengine/blenderhook/KX_blenderhook.vcproj
projectfiles_vc7/gameengine/converter/KX_converter.vcproj
projectfiles_vc7/gameengine/expression/EXP_expressions.vcproj
projectfiles_vc7/gameengine/gamelogic/SCA_GameLogic.vcproj
projectfiles_vc7/gameengine/gameplayer/axctl/GP_axctl.vcproj
projectfiles_vc7/gameengine/gameplayer/common/GP_common.vcproj
projectfiles_vc7/gameengine/gameplayer/ghost/GP_ghost.vcproj
projectfiles_vc7/gameengine/ketsji/KX_ketsji.vcproj
projectfiles_vc7/gameengine/ketsji/network/KX_network.vcproj
projectfiles_vc7/gameengine/physics/PHY_Physics/PHY_Dummy/PHY_Dummy.vcproj
projectfiles_vc7/gameengine/physics/PHY_Physics/PHY_Ode/PHY_Ode.vcproj
projectfiles_vc7/gameengine/physics/PHY_Physics/PHY_Physics.vcproj
projectfiles_vc7/gameengine/physics/PHY_Physics/PHY_Sumo/PHY_Sumo.vcproj
projectfiles_vc7/gameengine/rasterizer/RAS_rasterizer.vcproj
projectfiles_vc7/gameengine/rasterizer/openglrasterizer/RAS_openglrasterizer.vcproj
projectfiles_vc7/gameengine/scenegraph/SG_SceneGraph.vcproj
projectfiles_vc7/kernel/gen_messaging/gen_messaging.vcproj
projectfiles_vc7/kernel/system/SYS_system.vcproj
source/gameengine/Converter/KX_BlenderSceneConverter.cpp
source/gameengine/Ketsji/KX_ConvertPhysicsObjects.cpp

index aedcbc3576499223669da619dc7f54d131fb7d63..a2dcf685ed2025a4344658fca91961822404b350 100644 (file)
@@ -1,7 +1,7 @@
 <?xml version="1.0" encoding="Windows-1252"?>
 <VisualStudioProject
        ProjectType="Visual C++"
-       Version="7.0"
+       Version="7.10"
        Name="ftgl_static_lib"
        ProjectGUID="{F9850C15-FF0A-429E-9D47-89FB433C9BD8}"
        SccProjectName=""
@@ -242,7 +242,8 @@ ECHO Done
                                Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
                </Configuration>
        </Configurations>
-       
+       <References>
+       </References>
        <Files>
                <Filter
                        Name="Source Files"
index 37552194df0c741b41b0dc3a8c963560853e945d..12fbd895bb3053be4e9ba6f5af5c21360c34a4bc 100644 (file)
 #include "BoxShape.h"
 
 SimdVector3 BoxShape::GetHalfExtents() const
-{ 
-       SimdVector3 scalingCorrectedHalfExtents = m_boxHalfExtents1 * m_localScaling;
-       SimdVector3 marginCorrection (CONVEX_DISTANCE_MARGIN,CONVEX_DISTANCE_MARGIN,CONVEX_DISTANCE_MARGIN);
-       return (scalingCorrectedHalfExtents - marginCorrection).absolute();
+{
+       return m_boxHalfExtents1 * m_localScaling;
 }
-
+//{ 
 
 
 void BoxShape::GetAabb(const SimdTransform& t,SimdVector3& aabbMin,SimdVector3& aabbMax) const
@@ -33,9 +31,8 @@ void BoxShape::GetAabb(const SimdTransform& t,SimdVector3& aabbMin,SimdVector3&
 
 
        //todo: this is a quick fix, we need to enlarge the aabb dependent on several criteria
-       SimdVector3 extra(CONVEX_DISTANCE_MARGIN,CONVEX_DISTANCE_MARGIN,CONVEX_DISTANCE_MARGIN);
-       extent += extra;
-       
+       //extent += SimdVector3(.2f,.2f,.2f);
+
        aabbMin = center - extent;
        aabbMax = center + extent;
 
index 9d7806fc5228a046927d8bd67d7166c45fd43818..755de78dffbd483acb92478655f2e178784b27cf 100644 (file)
@@ -33,6 +33,10 @@ public:
        }
 
        SimdVector3 GetHalfExtents() const;
+       //{ return m_boxHalfExtents1 * m_localScaling;}
+       //const SimdVector3& GetHalfExtents() const{ return m_boxHalfExtents1;}
+
+
        
        virtual int     GetShapeType() const { return BOX_SHAPE_PROXYTYPE;}
 
@@ -40,13 +44,14 @@ public:
        {
                
                SimdVector3 halfExtents = GetHalfExtents();
-
+               SimdVector3 margin(GetMargin(),GetMargin(),GetMargin());
+               halfExtents -= margin;
+               
                SimdVector3 supVertex;
                supVertex = SimdPoint3(vec.x() < SimdScalar(0.0f) ? -halfExtents.x() : halfExtents.x(),
                      vec.y() < SimdScalar(0.0f) ? -halfExtents.y() : halfExtents.y(),
                      vec.z() < SimdScalar(0.0f) ? -halfExtents.z() : halfExtents.z()); 
   
-
                if ( GetMargin()!=0.f )
                {
                        SimdVector3 vecnorm = vec;
@@ -64,6 +69,8 @@ public:
        virtual SimdVector3     LocalGetSupportingVertexWithoutMargin(const SimdVector3& vec)const
        {
                SimdVector3 halfExtents = GetHalfExtents();
+               SimdVector3 margin(GetMargin(),GetMargin(),GetMargin());
+               halfExtents -= margin;
 
                return SimdVector3(vec.x() < SimdScalar(0.0f) ? -halfExtents.x() : halfExtents.x(),
                     vec.y() < SimdScalar(0.0f) ? -halfExtents.y() : halfExtents.y(),
index 54cbd6ca5d6e4728f68200d55f10b15a8ec3bb9f..b0415c75d61956f28077ef681953d692729f6ae8 100644 (file)
@@ -143,7 +143,7 @@ void ConvexConcaveCollisionAlgorithm::ProcessCollision (BroadphaseProxy* ,Broadp
                
                if (m_convex.IsConvexShape())
                {
-                       float collisionMarginTriangle = triangleMesh->GetMargin();
+                       float collisionMarginTriangle = 0.02f;//triangleMesh->GetMargin();
                                        
                        m_boxTriangleCallback.SetTimeStepAndCounters(timeStep,stepCount, collisionMarginTriangle,useContinuous);
 #ifdef USE_BOX_TRIANGLE
index 334acec91c28085f49e4d2fb6c06e45ea3364f80..3396ecbb7999330d7e230e303988b00a9ebcbe4d 100644 (file)
@@ -1,7 +1,7 @@
 <?xml version="1.0" encoding="Windows-1252"?>
 <VisualStudioProject
        ProjectType="Visual C++"
-       Version="7.0"
+       Version="7.10"
        Name="build_install_all"
        ProjectGUID="{9C71A793-C177-4CAB-8EC5-923D500B39F8}"
        RootNamespace="build_install_all"
@@ -76,7 +76,8 @@
                                Name="VCPreBuildEventTool"/>
                </Configuration>
        </Configurations>
-       
+       <References>
+       </References>
        <Files>
        </Files>
        <Globals>
index 19bbaa60d1125b9f14bc93993b3fd241b476a08d..f62217f94eeeed033721d84af8ef6bec838fcec7 100644 (file)
@@ -1,9 +1,7 @@
-Microsoft Visual Studio Solution File, Format Version 7.00
+Microsoft Visual Studio Solution File, Format Version 8.00
 Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "build_install_all", "build_install_all.vcproj", "{9C71A793-C177-4CAB-8EC5-923D500B39F8}"
        ProjectSection(ProjectDependencies) = postProject
-               {87D8C006-6DCC-4156-A03E-8CEA1B4C0580} = {87D8C006-6DCC-4156-A03E-8CEA1B4C0580}
                {F9850C15-FF0A-429E-9D47-89FB433C9BD8} = {F9850C15-FF0A-429E-9D47-89FB433C9BD8}
-               {E3D57F36-36AC-4E9A-B0E0-2AE4510FCBFE} = {E3D57F36-36AC-4E9A-B0E0-2AE4510FCBFE}
                {FFD3C64A-30E2-4BC7-BC8F-51818C320400} = {FFD3C64A-30E2-4BC7-BC8F-51818C320400}
                {D696C86B-0B53-4471-A50D-5B983A6FA4AD} = {D696C86B-0B53-4471-A50D-5B983A6FA4AD}
                {3427A9EF-FF84-4B3E-9AE5-C37CF44D7DA4} = {3427A9EF-FF84-4B3E-9AE5-C37CF44D7DA4}
@@ -41,14 +39,6 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Bullet3ContinuousCollision"
        ProjectSection(ProjectDependencies) = postProject
        EndProjectSection
 EndProject
-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "CcdPhysics", "..\..\bullet\make\msvc_7_0\Physics_Interface\CcdPhysics_vc7.vcproj", "{E3D57F36-36AC-4E9A-B0E0-2AE4510FCBFE}"
-       ProjectSection(ProjectDependencies) = postProject
-       EndProjectSection
-EndProject
-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "PhysicsInterfaceCommon", "..\..\bullet\make\msvc_7_0\Physics_Interface\PhysicsInterfaceCommon_vc7.vcproj", "{87D8C006-6DCC-4156-A03E-8CEA1B4C0580}"
-       ProjectSection(ProjectDependencies) = postProject
-       EndProjectSection
-EndProject
 Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Bullet3Dynamics", "..\..\bullet\make\msvc_7_0\Dynamics\BulletDynamics_vc7.vcproj", "{3427A9EF-FF84-4B3E-9AE5-C37CF44D7DA4}"
        ProjectSection(ProjectDependencies) = postProject
        EndProjectSection
@@ -125,22 +115,6 @@ Global
                {FFD3C64A-30E2-4BC7-BC8F-51818C320400}.Blender Debug.Build.0 = Blender Debug|Win32
                {FFD3C64A-30E2-4BC7-BC8F-51818C320400}.Blender Release.ActiveCfg = Blender Release|Win32
                {FFD3C64A-30E2-4BC7-BC8F-51818C320400}.Blender Release.Build.0 = Blender Release|Win32
-               {E3D57F36-36AC-4E9A-B0E0-2AE4510FCBFE}.3D Plugin Debug.ActiveCfg = 3D Plugin Debug|Win32
-               {E3D57F36-36AC-4E9A-B0E0-2AE4510FCBFE}.3D Plugin Debug.Build.0 = 3D Plugin Debug|Win32
-               {E3D57F36-36AC-4E9A-B0E0-2AE4510FCBFE}.3D Plugin Release.ActiveCfg = 3D Plugin Release|Win32
-               {E3D57F36-36AC-4E9A-B0E0-2AE4510FCBFE}.3D Plugin Release.Build.0 = 3D Plugin Release|Win32
-               {E3D57F36-36AC-4E9A-B0E0-2AE4510FCBFE}.Blender Debug.ActiveCfg = Blender Debug|Win32
-               {E3D57F36-36AC-4E9A-B0E0-2AE4510FCBFE}.Blender Debug.Build.0 = Blender Debug|Win32
-               {E3D57F36-36AC-4E9A-B0E0-2AE4510FCBFE}.Blender Release.ActiveCfg = Blender Release|Win32
-               {E3D57F36-36AC-4E9A-B0E0-2AE4510FCBFE}.Blender Release.Build.0 = Blender Release|Win32
-               {87D8C006-6DCC-4156-A03E-8CEA1B4C0580}.3D Plugin Debug.ActiveCfg = 3D Plugin Debug|Win32
-               {87D8C006-6DCC-4156-A03E-8CEA1B4C0580}.3D Plugin Debug.Build.0 = 3D Plugin Debug|Win32
-               {87D8C006-6DCC-4156-A03E-8CEA1B4C0580}.3D Plugin Release.ActiveCfg = 3D Plugin Release|Win32
-               {87D8C006-6DCC-4156-A03E-8CEA1B4C0580}.3D Plugin Release.Build.0 = 3D Plugin Release|Win32
-               {87D8C006-6DCC-4156-A03E-8CEA1B4C0580}.Blender Debug.ActiveCfg = Blender Debug|Win32
-               {87D8C006-6DCC-4156-A03E-8CEA1B4C0580}.Blender Debug.Build.0 = Blender Debug|Win32
-               {87D8C006-6DCC-4156-A03E-8CEA1B4C0580}.Blender Release.ActiveCfg = Blender Release|Win32
-               {87D8C006-6DCC-4156-A03E-8CEA1B4C0580}.Blender Release.Build.0 = Blender Release|Win32
                {3427A9EF-FF84-4B3E-9AE5-C37CF44D7DA4}.3D Plugin Debug.ActiveCfg = 3D Plugin Debug|Win32
                {3427A9EF-FF84-4B3E-9AE5-C37CF44D7DA4}.3D Plugin Debug.Build.0 = 3D Plugin Debug|Win32
                {3427A9EF-FF84-4B3E-9AE5-C37CF44D7DA4}.3D Plugin Release.ActiveCfg = 3D Plugin Release|Win32
index b9f8d8946feccfbc1764ea9a3470d7206a860ce6..1b754d8e0769007846946725fb1434d88ff556f3 100644 (file)
@@ -1,7 +1,7 @@
 <?xml version="1.0" encoding="Windows-1252"?>
 <VisualStudioProject
        ProjectType="Visual C++"
-       Version="7.0"
+       Version="7.10"
        Name="qhull"
        ProjectGUID="{6461F05D-4698-47AB-A8E8-1CA2ACC9948B}"
        SccProjectName=""
@@ -234,7 +234,8 @@ ECHO Done
                                Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
                </Configuration>
        </Configurations>
-       
+       <References>
+       </References>
        <Files>
                <Filter
                        Name="Source Files"
index 24a2cfbabca44e415ef753add2bd455aab8494a9..adb56424e600102b5b45bcb9a0f0773b4d3f208d 100644 (file)
@@ -1,7 +1,7 @@
 <?xml version="1.0" encoding="Windows-1252"?>
 <VisualStudioProject
        ProjectType="Visual C++"
-       Version="7.0"
+       Version="7.10"
        Name="broad"
        ProjectGUID="{0112CAD5-3584-412A-A2E5-1315A00437B4}"
        SccProjectName=""
                                Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
                </Configuration>
        </Configurations>
-       
+       <References>
+       </References>
        <Files>
                <Filter
                        Name="Source Files"
index efe2d2d640d5af3b6886610edae6e93dbfb27dba..2a895fa28d3e508bc8447970d92a249f40c69afe 100644 (file)
@@ -1,7 +1,7 @@
 <?xml version="1.0" encoding="Windows-1252"?>
 <VisualStudioProject
        ProjectType="Visual C++"
-       Version="7.0"
+       Version="7.10"
        Name="complex"
        ProjectGUID="{B83C6BED-11EC-46C8-AFFA-121EEDE94373}"
        SccProjectName=""
                                Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
                </Configuration>
        </Configurations>
-       
+       <References>
+       </References>
        <Files>
                <Filter
                        Name="Source Files"
index 3375de3e8dac82237fccb5bbaf76516efb36c94b..da088b5972f71666808f8ccdd70fbc95d0656078 100644 (file)
@@ -1,7 +1,7 @@
 <?xml version="1.0" encoding="Windows-1252"?>
 <VisualStudioProject
        ProjectType="Visual C++"
-       Version="7.0"
+       Version="7.10"
        Name="convex"
        ProjectGUID="{524264F4-DF21-4B79-847F-E7CA643ECD0B}"
        SccProjectName=""
                                Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
                </Configuration>
        </Configurations>
-       
+       <References>
+       </References>
        <Files>
                <Filter
                        Name="Source Files"
index 74539d9778d84090a5bc4a6e985a1af4ddd5bc69..d9e6332987ceeb35ccdf5f7d182cb2f4776f03cc 100644 (file)
@@ -1,7 +1,7 @@
 <?xml version="1.0" encoding="Windows-1252"?>
 <VisualStudioProject
        ProjectType="Visual C++"
-       Version="7.0"
+       Version="7.10"
        Name="solid"
        ProjectGUID="{D696C86B-0B53-4471-A50D-5B983A6FA4AD}"
        SccProjectName=""
@@ -242,7 +242,8 @@ ECHO Done
                                Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
                </Configuration>
        </Configurations>
-       
+       <References>
+       </References>
        <Files>
                <Filter
                        Name="Source Files"
index 0aff54891751e4875fda63d1fdbdb25f76584529..f0952c582b7dd8fed2cecc10f88c824490b27866 100644 (file)
@@ -1,7 +1,7 @@
 <?xml version="1.0" encoding="Windows-1252"?>
 <VisualStudioProject
        ProjectType="Visual C++"
-       Version="7.0"
+       Version="7.10"
        Name="SoundSystem"
        ProjectGUID="{98330220-47A6-42E0-9DE4-AD0FF5D204D6}"
        SccProjectName=""
@@ -244,7 +244,8 @@ ECHO Done
                                Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
                </Configuration>
        </Configurations>
-       
+       <References>
+       </References>
        <Files>
                <Filter
                        Name="Source Files"
index ea3d95bdf9316b155b18ffc7111cffaed2f301c2..103b589e7327dd623fc0c7aaf8c318cf8918d72d 100644 (file)
@@ -1,7 +1,7 @@
 <?xml version="1.0" encoding="Windows-1252"?>
 <VisualStudioProject
        ProjectType="Visual C++"
-       Version="7.0"
+       Version="7.10"
        Name="DummySoundSystem"
        ProjectGUID="{FAF46346-65CC-4DB2-85C4-B99826F79D0C}"
        SccProjectName=""
                                Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
                </Configuration>
        </Configurations>
-       
+       <References>
+       </References>
        <Files>
                <Filter
                        Name="Source Files"
index 11fe5315c45de8681a0492309c12e54aa5b109d9..8ce971ac1aa82e33b2fc5f823af21ada22f4a929 100644 (file)
@@ -1,7 +1,7 @@
 <?xml version="1.0" encoding="Windows-1252"?>
 <VisualStudioProject
        ProjectType="Visual C++"
-       Version="7.0"
+       Version="7.10"
        Name="OpenALSoundSystem"
        ProjectGUID="{213356A9-3A1F-41DA-9819-1297BCD17DEE}"
        SccProjectName=""
                                Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
                </Configuration>
        </Configurations>
-       
+       <References>
+       </References>
        <Files>
                <Filter
                        Name="Source Files"
index f9eace94a0b58604ef4c8805c8746278fdf21b0e..089130bc5e0b8e3c4506b8730f935574d850d8f8 100644 (file)
@@ -1,7 +1,7 @@
 <?xml version="1.0" encoding="Windows-1252"?>
 <VisualStudioProject
        ProjectType="Visual C++"
-       Version="7.0"
+       Version="7.10"
        Name="bmfont"
        SccProjectName=""
        SccLocalPath="">
@@ -241,7 +241,8 @@ ECHO Done
                                Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
                </Configuration>
        </Configurations>
-       
+       <References>
+       </References>
        <Files>
                <Filter
                        Name="Source Files"
index cc1413c4f8728419e69ec6d8fd0c00dbb03e18fa..c07cfaf1d85f3eb006a2c998cd6538bf17b1288b 100644 (file)
@@ -1,7 +1,7 @@
 <?xml version="1.0" encoding="Windows-1252"?>
 <VisualStudioProject
        ProjectType="Visual C++"
-       Version="7.0"
+       Version="7.10"
        Name="bsplib"
        SccProjectName=""
        SccLocalPath="">
@@ -241,7 +241,8 @@ ECHO Done
                                Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
                </Configuration>
        </Configurations>
-       
+       <References>
+       </References>
        <Files>
                <Filter
                        Name="intern"
index db346026c91d370ff7a258cbbb420cbe780de651..2aefffb6a60a4f2995f69c8c6b553298055f0bb0 100644 (file)
@@ -1,7 +1,7 @@
 <?xml version="1.0" encoding="Windows-1252"?>
 <VisualStudioProject
        ProjectType="Visual C++"
-       Version="7.0"
+       Version="7.10"
        Name="container"
        SccProjectName=""
        SccLocalPath="">
@@ -233,7 +233,8 @@ ECHO Done
                                Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
                </Configuration>
        </Configurations>
-       
+       <References>
+       </References>
        <Files>
                <Filter
                        Name="intern"
index 80bec8f17d190bf9821dc64fa1778e686e72eb2f..41bd355db5d835b4672fa9fa9366daa36942f7f1 100644 (file)
@@ -1,7 +1,7 @@
 <?xml version="1.0" encoding="Windows-1252"?>
 <VisualStudioProject
        ProjectType="Visual C++"
-       Version="7.0"
+       Version="7.10"
        Name="decimation"
        SccProjectName=""
        SccLocalPath="">
@@ -241,7 +241,8 @@ ECHO Done
                                Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
                </Configuration>
        </Configurations>
-       
+       <References>
+       </References>
        <Files>
                <Filter
                        Name="intern"
index 7ffca906fec9ffb033a7ff2f9933de37c8a2df2d..b39a51b0e92e516899947150a62d10f7ef2994c9 100644 (file)
@@ -1,7 +1,7 @@
 <?xml version="1.0" encoding="Windows-1252"?>
 <VisualStudioProject
        ProjectType="Visual C++"
-       Version="7.0"
+       Version="7.10"
        Name="ghost"
        SccProjectName=""
        SccLocalPath="">
@@ -241,7 +241,8 @@ ECHO Done
                                Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
                </Configuration>
        </Configurations>
-       
+       <References>
+       </References>
        <Files>
                <Filter
                        Name="Header Files"
index 40270c21897b9fb27b432612b710f587b898ebe0..cb3490716fa8947af81cd58ddf0cef6abe75d564 100644 (file)
@@ -1,7 +1,7 @@
 <?xml version="1.0" encoding="Windows-1252"?>
 <VisualStudioProject
        ProjectType="Visual C++"
-       Version="7.0"
+       Version="7.10"
        Name="guardedalloc"
        ProjectGUID="{1CC733F1-6AB5-4904-8F63-C08C46B79DD9}"
        SccProjectName=""
@@ -242,7 +242,8 @@ ECHO Done
                                Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
                </Configuration>
        </Configurations>
-       
+       <References>
+       </References>
        <Files>
                <Filter
                        Name="Source Files"
index fc9518a80a745b148951667700acd79ea1f71de2..8abfcb50c7a3a454bf224b8441aaf0450f0dddac 100644 (file)
@@ -1,7 +1,7 @@
 <?xml version="1.0" encoding="Windows-1252"?>
 <VisualStudioProject
        ProjectType="Visual C++"
-       Version="7.0"
+       Version="7.10"
        Name="iksolver"
        SccProjectName=""
        SccLocalPath="">
@@ -241,7 +241,8 @@ ECHO Done
                                Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
                </Configuration>
        </Configurations>
-       
+       <References>
+       </References>
        <Files>
                <Filter
                        Name="intern"
index 91579ecf3f1daf103b0aa326bc7a0e94729bed60..df24f3da382ebb6d3e4a51a75a8709acdf03f45d 100644 (file)
@@ -1,7 +1,7 @@
 <?xml version="1.0" encoding="Windows-1252"?>
 <VisualStudioProject
        ProjectType="Visual C++"
-       Version="7.0"
+       Version="7.10"
        Name="blenkey"
        SccProjectName=""
        SccLocalPath="">
@@ -239,7 +239,8 @@ ECHO Done
                                Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
                </Configuration>
        </Configurations>
-       
+       <References>
+       </References>
        <Files>
                <Filter
                        Name="Source Files"
index 2b3caecb3ae0bbebce188a3ae6ac5c1176cb0c8d..3d80bd48b8b959ed20788eef312704cd62944644 100644 (file)
@@ -1,7 +1,7 @@
 <?xml version="1.0" encoding="Windows-1252"?>
 <VisualStudioProject
        ProjectType="Visual C++"
-       Version="7.0"
+       Version="7.10"
        Name="build_install_all"
        ProjectGUID="{02110D03-59DB-4571-8787-72B3C03B2F2D}"
        SccProjectName=""
@@ -75,7 +75,8 @@
                                Name="VCPreBuildEventTool"/>
                </Configuration>
        </Configurations>
-       
+       <References>
+       </References>
        <Files>
        </Files>
        <Globals>
index 5d95d6d77edb1a87e08b789f2c093911a236ca86..604cb0bcc74bbb0de2c9979b61ffdcb829c30b38 100644 (file)
@@ -1,4 +1,4 @@
-Microsoft Visual Studio Solution File, Format Version 7.00
+Microsoft Visual Studio Solution File, Format Version 8.00
 Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "build_install_all", "build_install_all.vcproj", "{02110D03-59DB-4571-8787-72B3C03B2F2D}"
        ProjectSection(ProjectDependencies) = postProject
        EndProjectSection
index d5ba8bff173e565c3aed6bbd23c9cb4713a35efb..c538f85450bedb42791d88ed22693191f69216a6 100644 (file)
@@ -1,7 +1,7 @@
 <?xml version="1.0" encoding="Windows-1252"?>
 <VisualStudioProject
        ProjectType="Visual C++"
-       Version="7.0"
+       Version="7.10"
        Name="memutil"
        SccProjectName=""
        SccLocalPath="">
@@ -241,7 +241,8 @@ ECHO Done
                                Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
                </Configuration>
        </Configurations>
-       
+       <References>
+       </References>
        <Files>
                <Filter
                        Name="Source Files"
index 989f002ab2dbf1a1a2a9dd7a8710465329966648..6ecff4b78d019f6391517decbd1fe3949e54f613 100644 (file)
@@ -1,7 +1,7 @@
 <?xml version="1.0" encoding="Windows-1252"?>
 <VisualStudioProject
        ProjectType="Visual C++"
-       Version="7.0"
+       Version="7.10"
        Name="MoTo"
        SccProjectName=""
        SccLocalPath="">
@@ -241,7 +241,8 @@ ECHO Done
                                Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
                </Configuration>
        </Configurations>
-       
+       <References>
+       </References>
        <Files>
                <Filter
                        Name="Source Files"
index 881fdf5c566aec3523764c9d5a74371a38e9342d..ec999b0c25234638d0620485caeea8e184e03ee7 100644 (file)
@@ -1,7 +1,7 @@
 <?xml version="1.0" encoding="Windows-1252"?>
 <VisualStudioProject
        ProjectType="Visual C++"
-       Version="7.0"
+       Version="7.10"
        Name="opennl"
        ProjectGUID="{8B8D4FC3-3234-4E54-8376-5AB83D00D164}"
        Keyword="Win32Proj">
@@ -231,7 +231,8 @@ ECHO Done
                                Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
                </Configuration>
        </Configurations>
-       
+       <References>
+       </References>
        <Files>
                <Filter
                        Name="Source Files"
index d523500c77dc3813e075f14559f61d17aa02f50f..deb342c26e86dd8eb77c8a7abe6eecc97a705fff 100644 (file)
@@ -1,7 +1,7 @@
 <?xml version="1.0" encoding="Windows-1252"?>
 <VisualStudioProject
        ProjectType="Visual C++"
-       Version="7.0"
+       Version="7.10"
        Name="string"
        SccProjectName=""
        SccLocalPath="">
@@ -239,7 +239,8 @@ ECHO Done
                                Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
                </Configuration>
        </Configurations>
-       
+       <References>
+       </References>
        <Files>
                <Filter
                        Name="Source Files"
index 140f4a079b0a4776189ba2418b745bc74e44f994..3618ac5629666241a2c85a10b4a78f5b56653aac 100644 (file)
@@ -1,7 +1,7 @@
 <?xml version="1.0" encoding="Windows-1252"?>
 <VisualStudioProject
        ProjectType="Visual C++"
-       Version="7.0"
+       Version="7.10"
        Name="BLO_readblenfile"
        SccProjectName=""
        SccLocalPath="">
                                Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
                </Configuration>
        </Configurations>
-       
+       <References>
+       </References>
        <Files>
                <Filter
                        Name="Source Files"
index f911f11709a4e2ca14da5a022e9ac3dbbe4ce52e..4cbf6115d9c7639b63ce7299b15aefdb6b828e5e 100644 (file)
@@ -1,7 +1,7 @@
 <?xml version="1.0" encoding="Windows-1252"?>
 <VisualStudioProject
        ProjectType="Visual C++"
-       Version="7.0"
+       Version="7.10"
        Name="BPY_python"
        SccProjectName=""
        SccLocalPath="">
                                Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
                </Configuration>
        </Configurations>
-       
+       <References>
+       </References>
        <Files>
                <Filter
                        Name="Source Files"
                                <File
                                        RelativePath="..\..\..\source\blender\python\api2_2x\Ipocurve.c">
                                </File>
-                               <File
-                                       RelativePath="..\..\..\source\blender\python\api2_2x\line.c">
-                               </File>
                                <File
                                        RelativePath="..\..\..\source\blender\python\api2_2x\logic.c">
                                </File>
index 023a05a9b047a10bb321c12a76bb80716050f2ab..412ceb9e80f6fa46c9aec5f527e65764078c1458 100644 (file)
@@ -1,7 +1,7 @@
 <?xml version="1.0" encoding="Windows-1252"?>
 <VisualStudioProject
        ProjectType="Visual C++"
-       Version="7.0"
+       Version="7.10"
        Name="BL_avi"
        SccProjectName=""
        SccLocalPath="">
                                Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
                </Configuration>
        </Configurations>
-       
+       <References>
+       </References>
        <Files>
                <Filter
                        Name="Source Files"
index 9fae5d32aadd8a741410df54429dbfe325af98ff..17d541bca607196aab336f882a66a19fb1554947 100644 (file)
@@ -1,4 +1,4 @@
-Microsoft Visual Studio Solution File, Format Version 7.00
+Microsoft Visual Studio Solution File, Format Version 8.00
 Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "blender", "blender.vcproj", "{F78B7FC9-DE32-465E-9F26-BB0B6B7A2EAF}"
        ProjectSection(ProjectDependencies) = postProject
                {E5F2F004-C704-4DCC-A08F-6EB1E38EAB9F} = {E5F2F004-C704-4DCC-A08F-6EB1E38EAB9F}
@@ -27,6 +27,7 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "blender", "blender.vcproj",
                {0BB7E1A8-689A-4F02-A073-A3E06F989B25} = {0BB7E1A8-689A-4F02-A073-A3E06F989B25}
                {727F90AC-ABE6-40BF-8937-C2F2F1D13DEA} = {727F90AC-ABE6-40BF-8937-C2F2F1D13DEA}
                {A1CCF5B0-08E1-4F00-B417-8BFAC34E5E90} = {A1CCF5B0-08E1-4F00-B417-8BFAC34E5E90}
+               {E90C7BC2-CF30-4A60-A8F2-0050D592E358} = {E90C7BC2-CF30-4A60-A8F2-0050D592E358}
                {9991A3C3-83FE-4AFE-9E18-9D01CB57E879} = {9991A3C3-83FE-4AFE-9E18-9D01CB57E879}
                {2AE0D2D9-6A7A-44DE-9EFF-99C9E3257B49} = {2AE0D2D9-6A7A-44DE-9EFF-99C9E3257B49}
                {5A2EA6DC-1A53-4E87-9166-52870CE3B4EA} = {5A2EA6DC-1A53-4E87-9166-52870CE3B4EA}
@@ -236,6 +237,10 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BRE_yafray", "yafray\BRE_ya
        ProjectSection(ProjectDependencies) = postProject
        EndProjectSection
 EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "PHY_Bullet", "..\gameengine\physics\PHY_Physics\PHY_Bullet\PHY_Bullet.vcproj", "{E90C7BC2-CF30-4A60-A8F2-0050D592E358}"
+       ProjectSection(ProjectDependencies) = postProject
+       EndProjectSection
+EndProject
 Global
        GlobalSection(SolutionConfiguration) = preSolution
                3D Plugin Debug = 3D Plugin Debug
@@ -244,6 +249,8 @@ Global
                Blender Release = Blender Release
                BlenderPlayer Debug = BlenderPlayer Debug
                BlenderPlayer Release = BlenderPlayer Release
+               Debug = Debug
+               Release = Release
        EndGlobalSection
        GlobalSection(ProjectConfiguration) = postSolution
                {F78B7FC9-DE32-465E-9F26-BB0B6B7A2EAF}.3D Plugin Debug.ActiveCfg = Blender Debug|Win32
@@ -254,6 +261,10 @@ Global
                {F78B7FC9-DE32-465E-9F26-BB0B6B7A2EAF}.Blender Release.Build.0 = Blender Release|Win32
                {F78B7FC9-DE32-465E-9F26-BB0B6B7A2EAF}.BlenderPlayer Debug.ActiveCfg = Blender Debug|Win32
                {F78B7FC9-DE32-465E-9F26-BB0B6B7A2EAF}.BlenderPlayer Release.ActiveCfg = Blender Release|Win32
+               {F78B7FC9-DE32-465E-9F26-BB0B6B7A2EAF}.Debug.ActiveCfg = Blender Debug|Win32
+               {F78B7FC9-DE32-465E-9F26-BB0B6B7A2EAF}.Debug.Build.0 = Blender Debug|Win32
+               {F78B7FC9-DE32-465E-9F26-BB0B6B7A2EAF}.Release.ActiveCfg = Blender Release|Win32
+               {F78B7FC9-DE32-465E-9F26-BB0B6B7A2EAF}.Release.Build.0 = Blender Release|Win32
                {CAE37E91-6570-43AC-A4B4-7A37A4B0FC94}.3D Plugin Debug.ActiveCfg = 3D Plugin Debug|Win32
                {CAE37E91-6570-43AC-A4B4-7A37A4B0FC94}.3D Plugin Debug.Build.0 = 3D Plugin Debug|Win32
                {CAE37E91-6570-43AC-A4B4-7A37A4B0FC94}.3D Plugin Release.ActiveCfg = 3D Plugin Release|Win32
@@ -266,6 +277,10 @@ Global
                {CAE37E91-6570-43AC-A4B4-7A37A4B0FC94}.BlenderPlayer Debug.Build.0 = BlenderPlayer Debug|Win32
                {CAE37E91-6570-43AC-A4B4-7A37A4B0FC94}.BlenderPlayer Release.ActiveCfg = BlenderPlayer Release|Win32
                {CAE37E91-6570-43AC-A4B4-7A37A4B0FC94}.BlenderPlayer Release.Build.0 = BlenderPlayer Release|Win32
+               {CAE37E91-6570-43AC-A4B4-7A37A4B0FC94}.Debug.ActiveCfg = BlenderPlayer Debug|Win32
+               {CAE37E91-6570-43AC-A4B4-7A37A4B0FC94}.Debug.Build.0 = BlenderPlayer Debug|Win32
+               {CAE37E91-6570-43AC-A4B4-7A37A4B0FC94}.Release.ActiveCfg = BlenderPlayer Release|Win32
+               {CAE37E91-6570-43AC-A4B4-7A37A4B0FC94}.Release.Build.0 = BlenderPlayer Release|Win32
                {31628053-825D-4C06-8A21-D13883489718}.3D Plugin Debug.ActiveCfg = 3D Plugin Debug|Win32
                {31628053-825D-4C06-8A21-D13883489718}.3D Plugin Debug.Build.0 = 3D Plugin Debug|Win32
                {31628053-825D-4C06-8A21-D13883489718}.3D Plugin Release.ActiveCfg = 3D Plugin Release|Win32
@@ -278,6 +293,10 @@ Global
                {31628053-825D-4C06-8A21-D13883489718}.BlenderPlayer Debug.Build.0 = BlenderPlayer Debug|Win32
                {31628053-825D-4C06-8A21-D13883489718}.BlenderPlayer Release.ActiveCfg = BlenderPlayer Release|Win32
                {31628053-825D-4C06-8A21-D13883489718}.BlenderPlayer Release.Build.0 = BlenderPlayer Release|Win32
+               {31628053-825D-4C06-8A21-D13883489718}.Debug.ActiveCfg = BlenderPlayer Debug|Win32
+               {31628053-825D-4C06-8A21-D13883489718}.Debug.Build.0 = BlenderPlayer Debug|Win32
+               {31628053-825D-4C06-8A21-D13883489718}.Release.ActiveCfg = BlenderPlayer Release|Win32
+               {31628053-825D-4C06-8A21-D13883489718}.Release.Build.0 = BlenderPlayer Release|Win32
                {E5F2F004-C704-4DCC-A08F-6EB1E38EAB9F}.3D Plugin Debug.ActiveCfg = 3D Plugin Debug|Win32
                {E5F2F004-C704-4DCC-A08F-6EB1E38EAB9F}.3D Plugin Debug.Build.0 = 3D Plugin Debug|Win32
                {E5F2F004-C704-4DCC-A08F-6EB1E38EAB9F}.3D Plugin Release.ActiveCfg = 3D Plugin Release|Win32
@@ -290,6 +309,10 @@ Global
                {E5F2F004-C704-4DCC-A08F-6EB1E38EAB9F}.BlenderPlayer Debug.Build.0 = BlenderPlayer Debug|Win32
                {E5F2F004-C704-4DCC-A08F-6EB1E38EAB9F}.BlenderPlayer Release.ActiveCfg = BlenderPlayer Release|Win32
                {E5F2F004-C704-4DCC-A08F-6EB1E38EAB9F}.BlenderPlayer Release.Build.0 = BlenderPlayer Release|Win32
+               {E5F2F004-C704-4DCC-A08F-6EB1E38EAB9F}.Debug.ActiveCfg = BlenderPlayer Debug|Win32
+               {E5F2F004-C704-4DCC-A08F-6EB1E38EAB9F}.Debug.Build.0 = BlenderPlayer Debug|Win32
+               {E5F2F004-C704-4DCC-A08F-6EB1E38EAB9F}.Release.ActiveCfg = BlenderPlayer Release|Win32
+               {E5F2F004-C704-4DCC-A08F-6EB1E38EAB9F}.Release.Build.0 = BlenderPlayer Release|Win32
                {DB6BE55D-B6D9-494D-856A-8764FF7BA91D}.3D Plugin Debug.ActiveCfg = 3D Plugin Debug|Win32
                {DB6BE55D-B6D9-494D-856A-8764FF7BA91D}.3D Plugin Debug.Build.0 = 3D Plugin Debug|Win32
                {DB6BE55D-B6D9-494D-856A-8764FF7BA91D}.3D Plugin Release.ActiveCfg = 3D Plugin Release|Win32
@@ -302,6 +325,10 @@ Global
                {DB6BE55D-B6D9-494D-856A-8764FF7BA91D}.BlenderPlayer Debug.Build.0 = BlenderPlayer Debug|Win32
                {DB6BE55D-B6D9-494D-856A-8764FF7BA91D}.BlenderPlayer Release.ActiveCfg = BlenderPlayer Release|Win32
                {DB6BE55D-B6D9-494D-856A-8764FF7BA91D}.BlenderPlayer Release.Build.0 = BlenderPlayer Release|Win32
+               {DB6BE55D-B6D9-494D-856A-8764FF7BA91D}.Debug.ActiveCfg = BlenderPlayer Debug|Win32
+               {DB6BE55D-B6D9-494D-856A-8764FF7BA91D}.Debug.Build.0 = BlenderPlayer Debug|Win32
+               {DB6BE55D-B6D9-494D-856A-8764FF7BA91D}.Release.ActiveCfg = BlenderPlayer Release|Win32
+               {DB6BE55D-B6D9-494D-856A-8764FF7BA91D}.Release.Build.0 = BlenderPlayer Release|Win32
                {9A307EE5-CD77-47BC-BD87-62508C7E19D8}.3D Plugin Debug.ActiveCfg = 3D Plugin Debug|Win32
                {9A307EE5-CD77-47BC-BD87-62508C7E19D8}.3D Plugin Debug.Build.0 = 3D Plugin Debug|Win32
                {9A307EE5-CD77-47BC-BD87-62508C7E19D8}.3D Plugin Release.ActiveCfg = 3D Plugin Release|Win32
@@ -314,6 +341,10 @@ Global
                {9A307EE5-CD77-47BC-BD87-62508C7E19D8}.BlenderPlayer Debug.Build.0 = BlenderPlayer Debug|Win32
                {9A307EE5-CD77-47BC-BD87-62508C7E19D8}.BlenderPlayer Release.ActiveCfg = BlenderPlayer Release|Win32
                {9A307EE5-CD77-47BC-BD87-62508C7E19D8}.BlenderPlayer Release.Build.0 = BlenderPlayer Release|Win32
+               {9A307EE5-CD77-47BC-BD87-62508C7E19D8}.Debug.ActiveCfg = BlenderPlayer Debug|Win32
+               {9A307EE5-CD77-47BC-BD87-62508C7E19D8}.Debug.Build.0 = BlenderPlayer Debug|Win32
+               {9A307EE5-CD77-47BC-BD87-62508C7E19D8}.Release.ActiveCfg = BlenderPlayer Release|Win32
+               {9A307EE5-CD77-47BC-BD87-62508C7E19D8}.Release.Build.0 = BlenderPlayer Release|Win32
                {415BFD6E-64CF-422B-AF88-C07F040A7292}.3D Plugin Debug.ActiveCfg = 3D Plugin Debug|Win32
                {415BFD6E-64CF-422B-AF88-C07F040A7292}.3D Plugin Debug.Build.0 = 3D Plugin Debug|Win32
                {415BFD6E-64CF-422B-AF88-C07F040A7292}.3D Plugin Release.ActiveCfg = 3D Plugin Release|Win32
@@ -326,6 +357,10 @@ Global
                {415BFD6E-64CF-422B-AF88-C07F040A7292}.BlenderPlayer Debug.Build.0 = BlenderPlayer Debug|Win32
                {415BFD6E-64CF-422B-AF88-C07F040A7292}.BlenderPlayer Release.ActiveCfg = BlenderPlayer Release|Win32
                {415BFD6E-64CF-422B-AF88-C07F040A7292}.BlenderPlayer Release.Build.0 = BlenderPlayer Release|Win32
+               {415BFD6E-64CF-422B-AF88-C07F040A7292}.Debug.ActiveCfg = BlenderPlayer Debug|Win32
+               {415BFD6E-64CF-422B-AF88-C07F040A7292}.Debug.Build.0 = BlenderPlayer Debug|Win32
+               {415BFD6E-64CF-422B-AF88-C07F040A7292}.Release.ActiveCfg = BlenderPlayer Release|Win32
+               {415BFD6E-64CF-422B-AF88-C07F040A7292}.Release.Build.0 = BlenderPlayer Release|Win32
                {0BB7E1A8-689A-4F02-A073-A3E06F989B25}.3D Plugin Debug.ActiveCfg = 3D Plugin Debug|Win32
                {0BB7E1A8-689A-4F02-A073-A3E06F989B25}.3D Plugin Debug.Build.0 = 3D Plugin Debug|Win32
                {0BB7E1A8-689A-4F02-A073-A3E06F989B25}.3D Plugin Release.ActiveCfg = 3D Plugin Release|Win32
@@ -336,6 +371,10 @@ Global
                {0BB7E1A8-689A-4F02-A073-A3E06F989B25}.Blender Release.Build.0 = Blender Release|Win32
                {0BB7E1A8-689A-4F02-A073-A3E06F989B25}.BlenderPlayer Debug.ActiveCfg = Blender Debug|Win32
                {0BB7E1A8-689A-4F02-A073-A3E06F989B25}.BlenderPlayer Release.ActiveCfg = Blender Release|Win32
+               {0BB7E1A8-689A-4F02-A073-A3E06F989B25}.Debug.ActiveCfg = 3D Plugin Debug|Win32
+               {0BB7E1A8-689A-4F02-A073-A3E06F989B25}.Debug.Build.0 = 3D Plugin Debug|Win32
+               {0BB7E1A8-689A-4F02-A073-A3E06F989B25}.Release.ActiveCfg = 3D Plugin Release|Win32
+               {0BB7E1A8-689A-4F02-A073-A3E06F989B25}.Release.Build.0 = 3D Plugin Release|Win32
                {FB88301F-F725-401B-ACD7-D2ABBF333B71}.3D Plugin Debug.ActiveCfg = Blender Debug|Win32
                {FB88301F-F725-401B-ACD7-D2ABBF333B71}.3D Plugin Release.ActiveCfg = Blender Release|Win32
                {FB88301F-F725-401B-ACD7-D2ABBF333B71}.Blender Debug.ActiveCfg = Blender Debug|Win32
@@ -344,6 +383,10 @@ Global
                {FB88301F-F725-401B-ACD7-D2ABBF333B71}.Blender Release.Build.0 = Blender Release|Win32
                {FB88301F-F725-401B-ACD7-D2ABBF333B71}.BlenderPlayer Debug.ActiveCfg = Blender Debug|Win32
                {FB88301F-F725-401B-ACD7-D2ABBF333B71}.BlenderPlayer Release.ActiveCfg = Blender Release|Win32
+               {FB88301F-F725-401B-ACD7-D2ABBF333B71}.Debug.ActiveCfg = Blender Debug|Win32
+               {FB88301F-F725-401B-ACD7-D2ABBF333B71}.Debug.Build.0 = Blender Debug|Win32
+               {FB88301F-F725-401B-ACD7-D2ABBF333B71}.Release.ActiveCfg = Blender Release|Win32
+               {FB88301F-F725-401B-ACD7-D2ABBF333B71}.Release.Build.0 = Blender Release|Win32
                {64019BFA-8C14-4FA6-B275-D7598D821FF6}.3D Plugin Debug.ActiveCfg = Blender Debug|Win32
                {64019BFA-8C14-4FA6-B275-D7598D821FF6}.3D Plugin Release.ActiveCfg = Blender Release|Win32
                {64019BFA-8C14-4FA6-B275-D7598D821FF6}.Blender Debug.ActiveCfg = Blender Debug|Win32
@@ -352,6 +395,10 @@ Global
                {64019BFA-8C14-4FA6-B275-D7598D821FF6}.Blender Release.Build.0 = Blender Release|Win32
                {64019BFA-8C14-4FA6-B275-D7598D821FF6}.BlenderPlayer Debug.ActiveCfg = Blender Debug|Win32
                {64019BFA-8C14-4FA6-B275-D7598D821FF6}.BlenderPlayer Release.ActiveCfg = Blender Release|Win32
+               {64019BFA-8C14-4FA6-B275-D7598D821FF6}.Debug.ActiveCfg = Blender Debug|Win32
+               {64019BFA-8C14-4FA6-B275-D7598D821FF6}.Debug.Build.0 = Blender Debug|Win32
+               {64019BFA-8C14-4FA6-B275-D7598D821FF6}.Release.ActiveCfg = Blender Release|Win32
+               {64019BFA-8C14-4FA6-B275-D7598D821FF6}.Release.Build.0 = Blender Release|Win32
                {5A2EA6DC-1A53-4E87-9166-52870CE3B4EA}.3D Plugin Debug.ActiveCfg = Blender Debug|Win32
                {5A2EA6DC-1A53-4E87-9166-52870CE3B4EA}.3D Plugin Release.ActiveCfg = Blender Release|Win32
                {5A2EA6DC-1A53-4E87-9166-52870CE3B4EA}.Blender Debug.ActiveCfg = Blender Debug|Win32
@@ -360,6 +407,10 @@ Global
                {5A2EA6DC-1A53-4E87-9166-52870CE3B4EA}.Blender Release.Build.0 = Blender Release|Win32
                {5A2EA6DC-1A53-4E87-9166-52870CE3B4EA}.BlenderPlayer Debug.ActiveCfg = Blender Debug|Win32
                {5A2EA6DC-1A53-4E87-9166-52870CE3B4EA}.BlenderPlayer Release.ActiveCfg = Blender Release|Win32
+               {5A2EA6DC-1A53-4E87-9166-52870CE3B4EA}.Debug.ActiveCfg = Blender Debug|Win32
+               {5A2EA6DC-1A53-4E87-9166-52870CE3B4EA}.Debug.Build.0 = Blender Debug|Win32
+               {5A2EA6DC-1A53-4E87-9166-52870CE3B4EA}.Release.ActiveCfg = Blender Release|Win32
+               {5A2EA6DC-1A53-4E87-9166-52870CE3B4EA}.Release.Build.0 = Blender Release|Win32
                {2AE0D2D9-6A7A-44DE-9EFF-99C9E3257B49}.3D Plugin Debug.ActiveCfg = Blender Debug|Win32
                {2AE0D2D9-6A7A-44DE-9EFF-99C9E3257B49}.3D Plugin Release.ActiveCfg = Blender Release|Win32
                {2AE0D2D9-6A7A-44DE-9EFF-99C9E3257B49}.Blender Debug.ActiveCfg = Blender Debug|Win32
@@ -368,6 +419,10 @@ Global
                {2AE0D2D9-6A7A-44DE-9EFF-99C9E3257B49}.Blender Release.Build.0 = Blender Release|Win32
                {2AE0D2D9-6A7A-44DE-9EFF-99C9E3257B49}.BlenderPlayer Debug.ActiveCfg = Blender Debug|Win32
                {2AE0D2D9-6A7A-44DE-9EFF-99C9E3257B49}.BlenderPlayer Release.ActiveCfg = Blender Release|Win32
+               {2AE0D2D9-6A7A-44DE-9EFF-99C9E3257B49}.Debug.ActiveCfg = Blender Debug|Win32
+               {2AE0D2D9-6A7A-44DE-9EFF-99C9E3257B49}.Debug.Build.0 = Blender Debug|Win32
+               {2AE0D2D9-6A7A-44DE-9EFF-99C9E3257B49}.Release.ActiveCfg = Blender Release|Win32
+               {2AE0D2D9-6A7A-44DE-9EFF-99C9E3257B49}.Release.Build.0 = Blender Release|Win32
                {106AE171-0083-41D6-A949-20DB0E8DC251}.3D Plugin Debug.ActiveCfg = Blender Debug|Win32
                {106AE171-0083-41D6-A949-20DB0E8DC251}.3D Plugin Release.ActiveCfg = Blender Release|Win32
                {106AE171-0083-41D6-A949-20DB0E8DC251}.Blender Debug.ActiveCfg = Blender Debug|Win32
@@ -376,6 +431,10 @@ Global
                {106AE171-0083-41D6-A949-20DB0E8DC251}.Blender Release.Build.0 = Blender Release|Win32
                {106AE171-0083-41D6-A949-20DB0E8DC251}.BlenderPlayer Debug.ActiveCfg = Blender Debug|Win32
                {106AE171-0083-41D6-A949-20DB0E8DC251}.BlenderPlayer Release.ActiveCfg = Blender Release|Win32
+               {106AE171-0083-41D6-A949-20DB0E8DC251}.Debug.ActiveCfg = Blender Debug|Win32
+               {106AE171-0083-41D6-A949-20DB0E8DC251}.Debug.Build.0 = Blender Debug|Win32
+               {106AE171-0083-41D6-A949-20DB0E8DC251}.Release.ActiveCfg = Blender Release|Win32
+               {106AE171-0083-41D6-A949-20DB0E8DC251}.Release.Build.0 = Blender Release|Win32
                {5B1C904C-BBBD-44A0-843A-447CBD6176AF}.3D Plugin Debug.ActiveCfg = Blender Debug|Win32
                {5B1C904C-BBBD-44A0-843A-447CBD6176AF}.3D Plugin Release.ActiveCfg = Blender Release|Win32
                {5B1C904C-BBBD-44A0-843A-447CBD6176AF}.Blender Debug.ActiveCfg = Blender Debug|Win32
@@ -384,6 +443,10 @@ Global
                {5B1C904C-BBBD-44A0-843A-447CBD6176AF}.Blender Release.Build.0 = Blender Release|Win32
                {5B1C904C-BBBD-44A0-843A-447CBD6176AF}.BlenderPlayer Debug.ActiveCfg = Blender Debug|Win32
                {5B1C904C-BBBD-44A0-843A-447CBD6176AF}.BlenderPlayer Release.ActiveCfg = Blender Release|Win32
+               {5B1C904C-BBBD-44A0-843A-447CBD6176AF}.Debug.ActiveCfg = Blender Debug|Win32
+               {5B1C904C-BBBD-44A0-843A-447CBD6176AF}.Debug.Build.0 = Blender Debug|Win32
+               {5B1C904C-BBBD-44A0-843A-447CBD6176AF}.Release.ActiveCfg = Blender Release|Win32
+               {5B1C904C-BBBD-44A0-843A-447CBD6176AF}.Release.Build.0 = Blender Release|Win32
                {E013786A-9575-4F34-81B2-33290357EE87}.3D Plugin Debug.ActiveCfg = 3D Plugin Debug|Win32
                {E013786A-9575-4F34-81B2-33290357EE87}.3D Plugin Debug.Build.0 = 3D Plugin Debug|Win32
                {E013786A-9575-4F34-81B2-33290357EE87}.3D Plugin Release.ActiveCfg = 3D Plugin Release|Win32
@@ -396,6 +459,10 @@ Global
                {E013786A-9575-4F34-81B2-33290357EE87}.BlenderPlayer Debug.Build.0 = BlenderPlayer Debug|Win32
                {E013786A-9575-4F34-81B2-33290357EE87}.BlenderPlayer Release.ActiveCfg = BlenderPlayer Release|Win32
                {E013786A-9575-4F34-81B2-33290357EE87}.BlenderPlayer Release.Build.0 = BlenderPlayer Release|Win32
+               {E013786A-9575-4F34-81B2-33290357EE87}.Debug.ActiveCfg = BlenderPlayer Debug|Win32
+               {E013786A-9575-4F34-81B2-33290357EE87}.Debug.Build.0 = BlenderPlayer Debug|Win32
+               {E013786A-9575-4F34-81B2-33290357EE87}.Release.ActiveCfg = BlenderPlayer Release|Win32
+               {E013786A-9575-4F34-81B2-33290357EE87}.Release.Build.0 = BlenderPlayer Release|Win32
                {EADC3C5A-6C51-4F03-8038-1553E7D7F740}.3D Plugin Debug.ActiveCfg = 3D Plugin Debug|Win32
                {EADC3C5A-6C51-4F03-8038-1553E7D7F740}.3D Plugin Debug.Build.0 = 3D Plugin Debug|Win32
                {EADC3C5A-6C51-4F03-8038-1553E7D7F740}.3D Plugin Release.ActiveCfg = 3D Plugin Release|Win32
@@ -408,6 +475,10 @@ Global
                {EADC3C5A-6C51-4F03-8038-1553E7D7F740}.BlenderPlayer Debug.Build.0 = BlenderPlayer Debug|Win32
                {EADC3C5A-6C51-4F03-8038-1553E7D7F740}.BlenderPlayer Release.ActiveCfg = BlenderPlayer Release|Win32
                {EADC3C5A-6C51-4F03-8038-1553E7D7F740}.BlenderPlayer Release.Build.0 = BlenderPlayer Release|Win32
+               {EADC3C5A-6C51-4F03-8038-1553E7D7F740}.Debug.ActiveCfg = BlenderPlayer Debug|Win32
+               {EADC3C5A-6C51-4F03-8038-1553E7D7F740}.Debug.Build.0 = BlenderPlayer Debug|Win32
+               {EADC3C5A-6C51-4F03-8038-1553E7D7F740}.Release.ActiveCfg = BlenderPlayer Release|Win32
+               {EADC3C5A-6C51-4F03-8038-1553E7D7F740}.Release.Build.0 = BlenderPlayer Release|Win32
                {A1CCF5B0-08E1-4F00-B417-8BFAC34E5E90}.3D Plugin Debug.ActiveCfg = Blender Debug|Win32
                {A1CCF5B0-08E1-4F00-B417-8BFAC34E5E90}.3D Plugin Release.ActiveCfg = Blender Release|Win32
                {A1CCF5B0-08E1-4F00-B417-8BFAC34E5E90}.Blender Debug.ActiveCfg = Blender Debug|Win32
@@ -416,6 +487,10 @@ Global
                {A1CCF5B0-08E1-4F00-B417-8BFAC34E5E90}.Blender Release.Build.0 = Blender Release|Win32
                {A1CCF5B0-08E1-4F00-B417-8BFAC34E5E90}.BlenderPlayer Debug.ActiveCfg = Blender Debug|Win32
                {A1CCF5B0-08E1-4F00-B417-8BFAC34E5E90}.BlenderPlayer Release.ActiveCfg = Blender Release|Win32
+               {A1CCF5B0-08E1-4F00-B417-8BFAC34E5E90}.Debug.ActiveCfg = Blender Debug|Win32
+               {A1CCF5B0-08E1-4F00-B417-8BFAC34E5E90}.Debug.Build.0 = Blender Debug|Win32
+               {A1CCF5B0-08E1-4F00-B417-8BFAC34E5E90}.Release.ActiveCfg = Blender Release|Win32
+               {A1CCF5B0-08E1-4F00-B417-8BFAC34E5E90}.Release.Build.0 = Blender Release|Win32
                {DF25E6F2-780C-438B-8AAD-D10CF8B3820A}.3D Plugin Debug.ActiveCfg = 3D Plugin Debug|Win32
                {DF25E6F2-780C-438B-8AAD-D10CF8B3820A}.3D Plugin Debug.Build.0 = 3D Plugin Debug|Win32
                {DF25E6F2-780C-438B-8AAD-D10CF8B3820A}.3D Plugin Release.ActiveCfg = 3D Plugin Release|Win32
@@ -424,6 +499,10 @@ Global
                {DF25E6F2-780C-438B-8AAD-D10CF8B3820A}.Blender Release.ActiveCfg = 3D Plugin Release|Win32
                {DF25E6F2-780C-438B-8AAD-D10CF8B3820A}.BlenderPlayer Debug.ActiveCfg = 3D Plugin Debug|Win32
                {DF25E6F2-780C-438B-8AAD-D10CF8B3820A}.BlenderPlayer Release.ActiveCfg = 3D Plugin Release|Win32
+               {DF25E6F2-780C-438B-8AAD-D10CF8B3820A}.Debug.ActiveCfg = 3D Plugin Debug|Win32
+               {DF25E6F2-780C-438B-8AAD-D10CF8B3820A}.Debug.Build.0 = 3D Plugin Debug|Win32
+               {DF25E6F2-780C-438B-8AAD-D10CF8B3820A}.Release.ActiveCfg = 3D Plugin Release|Win32
+               {DF25E6F2-780C-438B-8AAD-D10CF8B3820A}.Release.Build.0 = 3D Plugin Release|Win32
                {D8ABD6A5-1B36-4D62-934E-B5C6801130B0}.3D Plugin Debug.ActiveCfg = 3D Plugin Debug|Win32
                {D8ABD6A5-1B36-4D62-934E-B5C6801130B0}.3D Plugin Debug.Build.0 = 3D Plugin Debug|Win32
                {D8ABD6A5-1B36-4D62-934E-B5C6801130B0}.3D Plugin Release.ActiveCfg = 3D Plugin Release|Win32
@@ -434,6 +513,10 @@ Global
                {D8ABD6A5-1B36-4D62-934E-B5C6801130B0}.BlenderPlayer Debug.Build.0 = BlenderPlayer Debug|Win32
                {D8ABD6A5-1B36-4D62-934E-B5C6801130B0}.BlenderPlayer Release.ActiveCfg = BlenderPlayer Release|Win32
                {D8ABD6A5-1B36-4D62-934E-B5C6801130B0}.BlenderPlayer Release.Build.0 = BlenderPlayer Release|Win32
+               {D8ABD6A5-1B36-4D62-934E-B5C6801130B0}.Debug.ActiveCfg = BlenderPlayer Debug|Win32
+               {D8ABD6A5-1B36-4D62-934E-B5C6801130B0}.Debug.Build.0 = BlenderPlayer Debug|Win32
+               {D8ABD6A5-1B36-4D62-934E-B5C6801130B0}.Release.ActiveCfg = BlenderPlayer Release|Win32
+               {D8ABD6A5-1B36-4D62-934E-B5C6801130B0}.Release.Build.0 = BlenderPlayer Release|Win32
                {3D310C60-6771-48E4-BCCA-D2718CDED898}.3D Plugin Debug.ActiveCfg = BlenderPlayer Debug|Win32
                {3D310C60-6771-48E4-BCCA-D2718CDED898}.3D Plugin Release.ActiveCfg = BlenderPlayer Release|Win32
                {3D310C60-6771-48E4-BCCA-D2718CDED898}.Blender Debug.ActiveCfg = BlenderPlayer Debug|Win32
@@ -442,6 +525,10 @@ Global
                {3D310C60-6771-48E4-BCCA-D2718CDED898}.BlenderPlayer Debug.Build.0 = BlenderPlayer Debug|Win32
                {3D310C60-6771-48E4-BCCA-D2718CDED898}.BlenderPlayer Release.ActiveCfg = BlenderPlayer Release|Win32
                {3D310C60-6771-48E4-BCCA-D2718CDED898}.BlenderPlayer Release.Build.0 = BlenderPlayer Release|Win32
+               {3D310C60-6771-48E4-BCCA-D2718CDED898}.Debug.ActiveCfg = BlenderPlayer Debug|Win32
+               {3D310C60-6771-48E4-BCCA-D2718CDED898}.Debug.Build.0 = BlenderPlayer Debug|Win32
+               {3D310C60-6771-48E4-BCCA-D2718CDED898}.Release.ActiveCfg = BlenderPlayer Release|Win32
+               {3D310C60-6771-48E4-BCCA-D2718CDED898}.Release.Build.0 = BlenderPlayer Release|Win32
                {8154A59A-CAED-403D-AB94-BC4E7C032666}.3D Plugin Debug.ActiveCfg = Blender Debug|Win32
                {8154A59A-CAED-403D-AB94-BC4E7C032666}.3D Plugin Release.ActiveCfg = Blender Release|Win32
                {8154A59A-CAED-403D-AB94-BC4E7C032666}.Blender Debug.ActiveCfg = Blender Debug|Win32
@@ -450,6 +537,10 @@ Global
                {8154A59A-CAED-403D-AB94-BC4E7C032666}.Blender Release.Build.0 = Blender Release|Win32
                {8154A59A-CAED-403D-AB94-BC4E7C032666}.BlenderPlayer Debug.ActiveCfg = Blender Debug|Win32
                {8154A59A-CAED-403D-AB94-BC4E7C032666}.BlenderPlayer Release.ActiveCfg = Blender Release|Win32
+               {8154A59A-CAED-403D-AB94-BC4E7C032666}.Debug.ActiveCfg = Blender Debug|Win32
+               {8154A59A-CAED-403D-AB94-BC4E7C032666}.Debug.Build.0 = Blender Debug|Win32
+               {8154A59A-CAED-403D-AB94-BC4E7C032666}.Release.ActiveCfg = Blender Release|Win32
+               {8154A59A-CAED-403D-AB94-BC4E7C032666}.Release.Build.0 = Blender Release|Win32
                {F90BD995-FFA4-4B18-81E8-FA4322C939E8}.3D Plugin Debug.ActiveCfg = 3D Plugin Debug|Win32
                {F90BD995-FFA4-4B18-81E8-FA4322C939E8}.3D Plugin Debug.Build.0 = 3D Plugin Debug|Win32
                {F90BD995-FFA4-4B18-81E8-FA4322C939E8}.3D Plugin Release.ActiveCfg = 3D Plugin Release|Win32
@@ -462,6 +553,10 @@ Global
                {F90BD995-FFA4-4B18-81E8-FA4322C939E8}.BlenderPlayer Debug.Build.0 = BlenderPlayer Debug|Win32
                {F90BD995-FFA4-4B18-81E8-FA4322C939E8}.BlenderPlayer Release.ActiveCfg = BlenderPlayer Release|Win32
                {F90BD995-FFA4-4B18-81E8-FA4322C939E8}.BlenderPlayer Release.Build.0 = BlenderPlayer Release|Win32
+               {F90BD995-FFA4-4B18-81E8-FA4322C939E8}.Debug.ActiveCfg = BlenderPlayer Debug|Win32
+               {F90BD995-FFA4-4B18-81E8-FA4322C939E8}.Debug.Build.0 = BlenderPlayer Debug|Win32
+               {F90BD995-FFA4-4B18-81E8-FA4322C939E8}.Release.ActiveCfg = BlenderPlayer Release|Win32
+               {F90BD995-FFA4-4B18-81E8-FA4322C939E8}.Release.Build.0 = BlenderPlayer Release|Win32
                {E645CC32-4823-463E-82F0-46ADDE664018}.3D Plugin Debug.ActiveCfg = 3D Plugin Debug|Win32
                {E645CC32-4823-463E-82F0-46ADDE664018}.3D Plugin Debug.Build.0 = 3D Plugin Debug|Win32
                {E645CC32-4823-463E-82F0-46ADDE664018}.3D Plugin Release.ActiveCfg = 3D Plugin Release|Win32
@@ -474,6 +569,10 @@ Global
                {E645CC32-4823-463E-82F0-46ADDE664018}.BlenderPlayer Debug.Build.0 = BlenderPlayer Debug|Win32
                {E645CC32-4823-463E-82F0-46ADDE664018}.BlenderPlayer Release.ActiveCfg = BlenderPlayer Release|Win32
                {E645CC32-4823-463E-82F0-46ADDE664018}.BlenderPlayer Release.Build.0 = BlenderPlayer Release|Win32
+               {E645CC32-4823-463E-82F0-46ADDE664018}.Debug.ActiveCfg = BlenderPlayer Debug|Win32
+               {E645CC32-4823-463E-82F0-46ADDE664018}.Debug.Build.0 = BlenderPlayer Debug|Win32
+               {E645CC32-4823-463E-82F0-46ADDE664018}.Release.ActiveCfg = BlenderPlayer Release|Win32
+               {E645CC32-4823-463E-82F0-46ADDE664018}.Release.Build.0 = BlenderPlayer Release|Win32
                {6E24BF09-9653-4166-A871-F65CC9E98A9B}.3D Plugin Debug.ActiveCfg = 3D Plugin Debug|Win32
                {6E24BF09-9653-4166-A871-F65CC9E98A9B}.3D Plugin Debug.Build.0 = 3D Plugin Debug|Win32
                {6E24BF09-9653-4166-A871-F65CC9E98A9B}.3D Plugin Release.ActiveCfg = 3D Plugin Release|Win32
@@ -486,6 +585,10 @@ Global
                {6E24BF09-9653-4166-A871-F65CC9E98A9B}.BlenderPlayer Debug.Build.0 = BlenderPlayer Debug|Win32
                {6E24BF09-9653-4166-A871-F65CC9E98A9B}.BlenderPlayer Release.ActiveCfg = BlenderPlayer Release|Win32
                {6E24BF09-9653-4166-A871-F65CC9E98A9B}.BlenderPlayer Release.Build.0 = BlenderPlayer Release|Win32
+               {6E24BF09-9653-4166-A871-F65CC9E98A9B}.Debug.ActiveCfg = BlenderPlayer Debug|Win32
+               {6E24BF09-9653-4166-A871-F65CC9E98A9B}.Debug.Build.0 = BlenderPlayer Debug|Win32
+               {6E24BF09-9653-4166-A871-F65CC9E98A9B}.Release.ActiveCfg = BlenderPlayer Release|Win32
+               {6E24BF09-9653-4166-A871-F65CC9E98A9B}.Release.Build.0 = BlenderPlayer Release|Win32
                {6B801390-5F95-4F07-81A7-97FBA046AACC}.3D Plugin Debug.ActiveCfg = 3D Plugin Debug|Win32
                {6B801390-5F95-4F07-81A7-97FBA046AACC}.3D Plugin Debug.Build.0 = 3D Plugin Debug|Win32
                {6B801390-5F95-4F07-81A7-97FBA046AACC}.3D Plugin Release.ActiveCfg = 3D Plugin Release|Win32
@@ -498,6 +601,10 @@ Global
                {6B801390-5F95-4F07-81A7-97FBA046AACC}.BlenderPlayer Debug.Build.0 = BlenderPlayer Debug|Win32
                {6B801390-5F95-4F07-81A7-97FBA046AACC}.BlenderPlayer Release.ActiveCfg = BlenderPlayer Release|Win32
                {6B801390-5F95-4F07-81A7-97FBA046AACC}.BlenderPlayer Release.Build.0 = BlenderPlayer Release|Win32
+               {6B801390-5F95-4F07-81A7-97FBA046AACC}.Debug.ActiveCfg = BlenderPlayer Debug|Win32
+               {6B801390-5F95-4F07-81A7-97FBA046AACC}.Debug.Build.0 = BlenderPlayer Debug|Win32
+               {6B801390-5F95-4F07-81A7-97FBA046AACC}.Release.ActiveCfg = BlenderPlayer Release|Win32
+               {6B801390-5F95-4F07-81A7-97FBA046AACC}.Release.Build.0 = BlenderPlayer Release|Win32
                {0A73055E-4DED-40CD-9F72-9093ED3EEC7E}.3D Plugin Debug.ActiveCfg = 3D Plugin Debug|Win32
                {0A73055E-4DED-40CD-9F72-9093ED3EEC7E}.3D Plugin Debug.Build.0 = 3D Plugin Debug|Win32
                {0A73055E-4DED-40CD-9F72-9093ED3EEC7E}.3D Plugin Release.ActiveCfg = 3D Plugin Release|Win32
@@ -510,6 +617,10 @@ Global
                {0A73055E-4DED-40CD-9F72-9093ED3EEC7E}.BlenderPlayer Debug.Build.0 = BlenderPlayer Debug|Win32
                {0A73055E-4DED-40CD-9F72-9093ED3EEC7E}.BlenderPlayer Release.ActiveCfg = BlenderPlayer Release|Win32
                {0A73055E-4DED-40CD-9F72-9093ED3EEC7E}.BlenderPlayer Release.Build.0 = BlenderPlayer Release|Win32
+               {0A73055E-4DED-40CD-9F72-9093ED3EEC7E}.Debug.ActiveCfg = BlenderPlayer Debug|Win32
+               {0A73055E-4DED-40CD-9F72-9093ED3EEC7E}.Debug.Build.0 = BlenderPlayer Debug|Win32
+               {0A73055E-4DED-40CD-9F72-9093ED3EEC7E}.Release.ActiveCfg = BlenderPlayer Release|Win32
+               {0A73055E-4DED-40CD-9F72-9093ED3EEC7E}.Release.Build.0 = BlenderPlayer Release|Win32
                {3648FB9A-C36F-43AB-AED0-1F1361E67FC7}.3D Plugin Debug.ActiveCfg = 3D Plugin Debug|Win32
                {3648FB9A-C36F-43AB-AED0-1F1361E67FC7}.3D Plugin Debug.Build.0 = 3D Plugin Debug|Win32
                {3648FB9A-C36F-43AB-AED0-1F1361E67FC7}.3D Plugin Release.ActiveCfg = 3D Plugin Release|Win32
@@ -522,6 +633,10 @@ Global
                {3648FB9A-C36F-43AB-AED0-1F1361E67FC7}.BlenderPlayer Debug.Build.0 = BlenderPlayer Debug|Win32
                {3648FB9A-C36F-43AB-AED0-1F1361E67FC7}.BlenderPlayer Release.ActiveCfg = BlenderPlayer Release|Win32
                {3648FB9A-C36F-43AB-AED0-1F1361E67FC7}.BlenderPlayer Release.Build.0 = BlenderPlayer Release|Win32
+               {3648FB9A-C36F-43AB-AED0-1F1361E67FC7}.Debug.ActiveCfg = BlenderPlayer Debug|Win32
+               {3648FB9A-C36F-43AB-AED0-1F1361E67FC7}.Debug.Build.0 = BlenderPlayer Debug|Win32
+               {3648FB9A-C36F-43AB-AED0-1F1361E67FC7}.Release.ActiveCfg = BlenderPlayer Release|Win32
+               {3648FB9A-C36F-43AB-AED0-1F1361E67FC7}.Release.Build.0 = BlenderPlayer Release|Win32
                {EC405272-28E3-4840-AAC2-53D6DE4E163D}.3D Plugin Debug.ActiveCfg = 3D Plugin Debug|Win32
                {EC405272-28E3-4840-AAC2-53D6DE4E163D}.3D Plugin Debug.Build.0 = 3D Plugin Debug|Win32
                {EC405272-28E3-4840-AAC2-53D6DE4E163D}.3D Plugin Release.ActiveCfg = 3D Plugin Release|Win32
@@ -532,6 +647,10 @@ Global
                {EC405272-28E3-4840-AAC2-53D6DE4E163D}.BlenderPlayer Debug.Build.0 = BlenderPlayer Debug|Win32
                {EC405272-28E3-4840-AAC2-53D6DE4E163D}.BlenderPlayer Release.ActiveCfg = BlenderPlayer Release|Win32
                {EC405272-28E3-4840-AAC2-53D6DE4E163D}.BlenderPlayer Release.Build.0 = BlenderPlayer Release|Win32
+               {EC405272-28E3-4840-AAC2-53D6DE4E163D}.Debug.ActiveCfg = BlenderPlayer Debug|Win32
+               {EC405272-28E3-4840-AAC2-53D6DE4E163D}.Debug.Build.0 = BlenderPlayer Debug|Win32
+               {EC405272-28E3-4840-AAC2-53D6DE4E163D}.Release.ActiveCfg = BlenderPlayer Release|Win32
+               {EC405272-28E3-4840-AAC2-53D6DE4E163D}.Release.Build.0 = BlenderPlayer Release|Win32
                {E109F1A5-FDD3-4F56-A1C4-96867EEA4C5B}.3D Plugin Debug.ActiveCfg = 3D Plugin Debug|Win32
                {E109F1A5-FDD3-4F56-A1C4-96867EEA4C5B}.3D Plugin Debug.Build.0 = 3D Plugin Debug|Win32
                {E109F1A5-FDD3-4F56-A1C4-96867EEA4C5B}.3D Plugin Release.ActiveCfg = 3D Plugin Release|Win32
@@ -544,6 +663,10 @@ Global
                {E109F1A5-FDD3-4F56-A1C4-96867EEA4C5B}.BlenderPlayer Debug.Build.0 = BlenderPlayer Debug|Win32
                {E109F1A5-FDD3-4F56-A1C4-96867EEA4C5B}.BlenderPlayer Release.ActiveCfg = BlenderPlayer Release|Win32
                {E109F1A5-FDD3-4F56-A1C4-96867EEA4C5B}.BlenderPlayer Release.Build.0 = BlenderPlayer Release|Win32
+               {E109F1A5-FDD3-4F56-A1C4-96867EEA4C5B}.Debug.ActiveCfg = BlenderPlayer Debug|Win32
+               {E109F1A5-FDD3-4F56-A1C4-96867EEA4C5B}.Debug.Build.0 = BlenderPlayer Debug|Win32
+               {E109F1A5-FDD3-4F56-A1C4-96867EEA4C5B}.Release.ActiveCfg = BlenderPlayer Release|Win32
+               {E109F1A5-FDD3-4F56-A1C4-96867EEA4C5B}.Release.Build.0 = BlenderPlayer Release|Win32
                {AB590CED-F71F-4A17-A89B-18583ECD633D}.3D Plugin Debug.ActiveCfg = 3D Plugin Debug|Win32
                {AB590CED-F71F-4A17-A89B-18583ECD633D}.3D Plugin Debug.Build.0 = 3D Plugin Debug|Win32
                {AB590CED-F71F-4A17-A89B-18583ECD633D}.3D Plugin Release.ActiveCfg = 3D Plugin Release|Win32
@@ -556,6 +679,10 @@ Global
                {AB590CED-F71F-4A17-A89B-18583ECD633D}.BlenderPlayer Debug.Build.0 = BlenderPlayer Debug|Win32
                {AB590CED-F71F-4A17-A89B-18583ECD633D}.BlenderPlayer Release.ActiveCfg = BlenderPlayer Release|Win32
                {AB590CED-F71F-4A17-A89B-18583ECD633D}.BlenderPlayer Release.Build.0 = BlenderPlayer Release|Win32
+               {AB590CED-F71F-4A17-A89B-18583ECD633D}.Debug.ActiveCfg = BlenderPlayer Debug|Win32
+               {AB590CED-F71F-4A17-A89B-18583ECD633D}.Debug.Build.0 = BlenderPlayer Debug|Win32
+               {AB590CED-F71F-4A17-A89B-18583ECD633D}.Release.ActiveCfg = BlenderPlayer Release|Win32
+               {AB590CED-F71F-4A17-A89B-18583ECD633D}.Release.Build.0 = BlenderPlayer Release|Win32
                {51FB3D48-2467-4BFA-A321-D848252B437E}.3D Plugin Debug.ActiveCfg = 3D Plugin Debug|Win32
                {51FB3D48-2467-4BFA-A321-D848252B437E}.3D Plugin Debug.Build.0 = 3D Plugin Debug|Win32
                {51FB3D48-2467-4BFA-A321-D848252B437E}.3D Plugin Release.ActiveCfg = 3D Plugin Release|Win32
@@ -568,6 +695,10 @@ Global
                {51FB3D48-2467-4BFA-A321-D848252B437E}.BlenderPlayer Debug.Build.0 = BlenderPlayer Debug|Win32
                {51FB3D48-2467-4BFA-A321-D848252B437E}.BlenderPlayer Release.ActiveCfg = BlenderPlayer Release|Win32
                {51FB3D48-2467-4BFA-A321-D848252B437E}.BlenderPlayer Release.Build.0 = BlenderPlayer Release|Win32
+               {51FB3D48-2467-4BFA-A321-D848252B437E}.Debug.ActiveCfg = BlenderPlayer Debug|Win32
+               {51FB3D48-2467-4BFA-A321-D848252B437E}.Debug.Build.0 = BlenderPlayer Debug|Win32
+               {51FB3D48-2467-4BFA-A321-D848252B437E}.Release.ActiveCfg = BlenderPlayer Release|Win32
+               {51FB3D48-2467-4BFA-A321-D848252B437E}.Release.Build.0 = BlenderPlayer Release|Win32
                {32CC75E2-EE85-45E6-8E3D-513F58464F43}.3D Plugin Debug.ActiveCfg = 3D Plugin Debug|Win32
                {32CC75E2-EE85-45E6-8E3D-513F58464F43}.3D Plugin Debug.Build.0 = 3D Plugin Debug|Win32
                {32CC75E2-EE85-45E6-8E3D-513F58464F43}.3D Plugin Release.ActiveCfg = 3D Plugin Release|Win32
@@ -580,6 +711,10 @@ Global
                {32CC75E2-EE85-45E6-8E3D-513F58464F43}.BlenderPlayer Debug.Build.0 = BlenderPlayer Debug|Win32
                {32CC75E2-EE85-45E6-8E3D-513F58464F43}.BlenderPlayer Release.ActiveCfg = BlenderPlayer Release|Win32
                {32CC75E2-EE85-45E6-8E3D-513F58464F43}.BlenderPlayer Release.Build.0 = BlenderPlayer Release|Win32
+               {32CC75E2-EE85-45E6-8E3D-513F58464F43}.Debug.ActiveCfg = BlenderPlayer Debug|Win32
+               {32CC75E2-EE85-45E6-8E3D-513F58464F43}.Debug.Build.0 = BlenderPlayer Debug|Win32
+               {32CC75E2-EE85-45E6-8E3D-513F58464F43}.Release.ActiveCfg = BlenderPlayer Release|Win32
+               {32CC75E2-EE85-45E6-8E3D-513F58464F43}.Release.Build.0 = BlenderPlayer Release|Win32
                {09222F5E-1625-4FF3-A89A-384D16875EE5}.3D Plugin Debug.ActiveCfg = 3D Plugin Debug|Win32
                {09222F5E-1625-4FF3-A89A-384D16875EE5}.3D Plugin Debug.Build.0 = 3D Plugin Debug|Win32
                {09222F5E-1625-4FF3-A89A-384D16875EE5}.3D Plugin Release.ActiveCfg = 3D Plugin Release|Win32
@@ -592,6 +727,10 @@ Global
                {09222F5E-1625-4FF3-A89A-384D16875EE5}.BlenderPlayer Debug.Build.0 = BlenderPlayer Debug|Win32
                {09222F5E-1625-4FF3-A89A-384D16875EE5}.BlenderPlayer Release.ActiveCfg = BlenderPlayer Release|Win32
                {09222F5E-1625-4FF3-A89A-384D16875EE5}.BlenderPlayer Release.Build.0 = BlenderPlayer Release|Win32
+               {09222F5E-1625-4FF3-A89A-384D16875EE5}.Debug.ActiveCfg = BlenderPlayer Debug|Win32
+               {09222F5E-1625-4FF3-A89A-384D16875EE5}.Debug.Build.0 = BlenderPlayer Debug|Win32
+               {09222F5E-1625-4FF3-A89A-384D16875EE5}.Release.ActiveCfg = BlenderPlayer Release|Win32
+               {09222F5E-1625-4FF3-A89A-384D16875EE5}.Release.Build.0 = BlenderPlayer Release|Win32
                {BAAE3F2B-BCF8-4E84-B8BA-CFB2D64945FE}.3D Plugin Debug.ActiveCfg = 3D Plugin Debug|Win32
                {BAAE3F2B-BCF8-4E84-B8BA-CFB2D64945FE}.3D Plugin Debug.Build.0 = 3D Plugin Debug|Win32
                {BAAE3F2B-BCF8-4E84-B8BA-CFB2D64945FE}.3D Plugin Release.ActiveCfg = 3D Plugin Release|Win32
@@ -604,6 +743,10 @@ Global
                {BAAE3F2B-BCF8-4E84-B8BA-CFB2D64945FE}.BlenderPlayer Debug.Build.0 = BlenderPlayer Debug|Win32
                {BAAE3F2B-BCF8-4E84-B8BA-CFB2D64945FE}.BlenderPlayer Release.ActiveCfg = BlenderPlayer Release|Win32
                {BAAE3F2B-BCF8-4E84-B8BA-CFB2D64945FE}.BlenderPlayer Release.Build.0 = BlenderPlayer Release|Win32
+               {BAAE3F2B-BCF8-4E84-B8BA-CFB2D64945FE}.Debug.ActiveCfg = BlenderPlayer Debug|Win32
+               {BAAE3F2B-BCF8-4E84-B8BA-CFB2D64945FE}.Debug.Build.0 = BlenderPlayer Debug|Win32
+               {BAAE3F2B-BCF8-4E84-B8BA-CFB2D64945FE}.Release.ActiveCfg = BlenderPlayer Release|Win32
+               {BAAE3F2B-BCF8-4E84-B8BA-CFB2D64945FE}.Release.Build.0 = BlenderPlayer Release|Win32
                {BB6AA598-B336-4F8B-9DF9-8CAE7BE71C23}.3D Plugin Debug.ActiveCfg = 3D Plugin Debug|Win32
                {BB6AA598-B336-4F8B-9DF9-8CAE7BE71C23}.3D Plugin Debug.Build.0 = 3D Plugin Debug|Win32
                {BB6AA598-B336-4F8B-9DF9-8CAE7BE71C23}.3D Plugin Release.ActiveCfg = 3D Plugin Release|Win32
@@ -616,6 +759,10 @@ Global
                {BB6AA598-B336-4F8B-9DF9-8CAE7BE71C23}.BlenderPlayer Debug.Build.0 = BlenderPlayer Debug|Win32
                {BB6AA598-B336-4F8B-9DF9-8CAE7BE71C23}.BlenderPlayer Release.ActiveCfg = BlenderPlayer Release|Win32
                {BB6AA598-B336-4F8B-9DF9-8CAE7BE71C23}.BlenderPlayer Release.Build.0 = BlenderPlayer Release|Win32
+               {BB6AA598-B336-4F8B-9DF9-8CAE7BE71C23}.Debug.ActiveCfg = 3D Plugin Debug|Win32
+               {BB6AA598-B336-4F8B-9DF9-8CAE7BE71C23}.Debug.Build.0 = 3D Plugin Debug|Win32
+               {BB6AA598-B336-4F8B-9DF9-8CAE7BE71C23}.Release.ActiveCfg = BlenderPlayer Release|Win32
+               {BB6AA598-B336-4F8B-9DF9-8CAE7BE71C23}.Release.Build.0 = BlenderPlayer Release|Win32
                {727F90AC-ABE6-40BF-8937-C2F2F1D13DEA}.3D Plugin Debug.ActiveCfg = 3D Plugin Debug|Win32
                {727F90AC-ABE6-40BF-8937-C2F2F1D13DEA}.3D Plugin Debug.Build.0 = 3D Plugin Debug|Win32
                {727F90AC-ABE6-40BF-8937-C2F2F1D13DEA}.3D Plugin Release.ActiveCfg = 3D Plugin Release|Win32
@@ -628,6 +775,10 @@ Global
                {727F90AC-ABE6-40BF-8937-C2F2F1D13DEA}.BlenderPlayer Debug.Build.0 = BlenderPlayer Debug|Win32
                {727F90AC-ABE6-40BF-8937-C2F2F1D13DEA}.BlenderPlayer Release.ActiveCfg = BlenderPlayer Release|Win32
                {727F90AC-ABE6-40BF-8937-C2F2F1D13DEA}.BlenderPlayer Release.Build.0 = BlenderPlayer Release|Win32
+               {727F90AC-ABE6-40BF-8937-C2F2F1D13DEA}.Debug.ActiveCfg = BlenderPlayer Debug|Win32
+               {727F90AC-ABE6-40BF-8937-C2F2F1D13DEA}.Debug.Build.0 = BlenderPlayer Debug|Win32
+               {727F90AC-ABE6-40BF-8937-C2F2F1D13DEA}.Release.ActiveCfg = BlenderPlayer Release|Win32
+               {727F90AC-ABE6-40BF-8937-C2F2F1D13DEA}.Release.Build.0 = BlenderPlayer Release|Win32
                {9625642D-6F20-4FB6-A089-BE7441B223E3}.3D Plugin Debug.ActiveCfg = 3D Plugin Debug|Win32
                {9625642D-6F20-4FB6-A089-BE7441B223E3}.3D Plugin Debug.Build.0 = 3D Plugin Debug|Win32
                {9625642D-6F20-4FB6-A089-BE7441B223E3}.3D Plugin Release.ActiveCfg = 3D Plugin Release|Win32
@@ -640,6 +791,10 @@ Global
                {9625642D-6F20-4FB6-A089-BE7441B223E3}.BlenderPlayer Debug.Build.0 = BlenderPlayer Debug|Win32
                {9625642D-6F20-4FB6-A089-BE7441B223E3}.BlenderPlayer Release.ActiveCfg = BlenderPlayer Release|Win32
                {9625642D-6F20-4FB6-A089-BE7441B223E3}.BlenderPlayer Release.Build.0 = BlenderPlayer Release|Win32
+               {9625642D-6F20-4FB6-A089-BE7441B223E3}.Debug.ActiveCfg = 3D Plugin Debug|Win32
+               {9625642D-6F20-4FB6-A089-BE7441B223E3}.Debug.Build.0 = 3D Plugin Debug|Win32
+               {9625642D-6F20-4FB6-A089-BE7441B223E3}.Release.ActiveCfg = BlenderPlayer Release|Win32
+               {9625642D-6F20-4FB6-A089-BE7441B223E3}.Release.Build.0 = BlenderPlayer Release|Win32
                {9991A3C3-83FE-4AFE-9E18-9D01CB57E879}.3D Plugin Debug.ActiveCfg = Blender Debug|Win32
                {9991A3C3-83FE-4AFE-9E18-9D01CB57E879}.3D Plugin Release.ActiveCfg = Blender Release|Win32
                {9991A3C3-83FE-4AFE-9E18-9D01CB57E879}.Blender Debug.ActiveCfg = Blender Debug|Win32
@@ -648,6 +803,26 @@ Global
                {9991A3C3-83FE-4AFE-9E18-9D01CB57E879}.Blender Release.Build.0 = Blender Release|Win32
                {9991A3C3-83FE-4AFE-9E18-9D01CB57E879}.BlenderPlayer Debug.ActiveCfg = Blender Debug|Win32
                {9991A3C3-83FE-4AFE-9E18-9D01CB57E879}.BlenderPlayer Release.ActiveCfg = Blender Release|Win32
+               {9991A3C3-83FE-4AFE-9E18-9D01CB57E879}.Debug.ActiveCfg = Blender Debug|Win32
+               {9991A3C3-83FE-4AFE-9E18-9D01CB57E879}.Debug.Build.0 = Blender Debug|Win32
+               {9991A3C3-83FE-4AFE-9E18-9D01CB57E879}.Release.ActiveCfg = Blender Release|Win32
+               {9991A3C3-83FE-4AFE-9E18-9D01CB57E879}.Release.Build.0 = Blender Release|Win32
+               {E90C7BC2-CF30-4A60-A8F2-0050D592E358}.3D Plugin Debug.ActiveCfg = Debug|Win32
+               {E90C7BC2-CF30-4A60-A8F2-0050D592E358}.3D Plugin Debug.Build.0 = Debug|Win32
+               {E90C7BC2-CF30-4A60-A8F2-0050D592E358}.3D Plugin Release.ActiveCfg = Release|Win32
+               {E90C7BC2-CF30-4A60-A8F2-0050D592E358}.3D Plugin Release.Build.0 = Release|Win32
+               {E90C7BC2-CF30-4A60-A8F2-0050D592E358}.Blender Debug.ActiveCfg = Blender Debug|Win32
+               {E90C7BC2-CF30-4A60-A8F2-0050D592E358}.Blender Debug.Build.0 = Blender Debug|Win32
+               {E90C7BC2-CF30-4A60-A8F2-0050D592E358}.Blender Release.ActiveCfg = Blender Release|Win32
+               {E90C7BC2-CF30-4A60-A8F2-0050D592E358}.Blender Release.Build.0 = Blender Release|Win32
+               {E90C7BC2-CF30-4A60-A8F2-0050D592E358}.BlenderPlayer Debug.ActiveCfg = Blender Debug|Win32
+               {E90C7BC2-CF30-4A60-A8F2-0050D592E358}.BlenderPlayer Debug.Build.0 = Blender Debug|Win32
+               {E90C7BC2-CF30-4A60-A8F2-0050D592E358}.BlenderPlayer Release.ActiveCfg = Blender Debug|Win32
+               {E90C7BC2-CF30-4A60-A8F2-0050D592E358}.BlenderPlayer Release.Build.0 = Blender Debug|Win32
+               {E90C7BC2-CF30-4A60-A8F2-0050D592E358}.Debug.ActiveCfg = Debug|Win32
+               {E90C7BC2-CF30-4A60-A8F2-0050D592E358}.Debug.Build.0 = Debug|Win32
+               {E90C7BC2-CF30-4A60-A8F2-0050D592E358}.Release.ActiveCfg = Release|Win32
+               {E90C7BC2-CF30-4A60-A8F2-0050D592E358}.Release.Build.0 = Release|Win32
        EndGlobalSection
        GlobalSection(ExtensibilityGlobals) = postSolution
        EndGlobalSection
index 1d2a9c9ed0eb10fc0a434f74c388228a94641efa..52d24c42d355ff795cc1ec407a0d4506635da6e3 100644 (file)
@@ -1,7 +1,7 @@
 <?xml version="1.0" encoding="Windows-1252"?>
 <VisualStudioProject
        ProjectType="Visual C++"
-       Version="7.0"
+       Version="7.10"
        Name="blender"
        RootNamespace="blender"
        SccProjectName=""
@@ -41,7 +41,7 @@
                        <Tool
                                Name="VCLinkerTool"
                                AdditionalOptions="/MACHINE:I386"
-                               AdditionalDependencies="SDL.lib freetype2ST.lib ftgl_static.lib gnu_gettext.lib qtmlClient.lib odelib.lib openal_static.lib libsoundsystem.lib libopenalsoundsystem.lib libdummysoundsystem.lib libguardedalloc.lib libbsp.lib libbmfont.lib libghost.lib libstring.lib ws2_32.lib dxguid.lib opengl32.lib libjpeg.lib glu32.lib vfw32.lib winmm.lib libdecimation.lib libiksolver.lib libpng_st.lib zlib.lib libmoto.lib solid.lib qhull.lib libopennl.lib CcdPhysics.lib BulletDynamics.lib Bullet.lib PhysicsInterfaceCommon.lib"
+                               AdditionalDependencies="SDL.lib freetype2ST.lib ftgl_static.lib gnu_gettext.lib qtmlClient.lib openal_static.lib libsoundsystem.lib libopenalsoundsystem.lib libdummysoundsystem.lib libguardedalloc.lib libbsp.lib libbmfont.lib libghost.lib libstring.lib ws2_32.lib dxguid.lib opengl32.lib libjpeg.lib glu32.lib vfw32.lib winmm.lib libdecimation.lib libiksolver.lib libpng_st.lib zlib.lib libmoto.lib solid.lib qhull.lib libopennl.lib BulletDynamics.lib Bullet.lib"
                                ShowProgress="0"
                                OutputFile="..\..\bin\blender.exe"
                                LinkIncremental="1"
@@ -115,7 +115,7 @@ ECHO Done
                                Name="VCLinkerTool"
                                AdditionalOptions="/MACHINE:I386
 "
-                               AdditionalDependencies="SDL.lib freetype2ST.lib ftgl_static.lib gnu_gettext.lib qtmlClient.lib odelib.lib openal_static.lib libsoundsystem.lib libopenalsoundsystem.lib libdummysoundsystem.lib libguardedalloc.lib libbsp.lib libbmfont.lib libghost.lib libstring.lib ws2_32.lib dxguid.lib opengl32.lib libjpeg.lib glu32.lib vfw32.lib winmm.lib libdecimation.lib libiksolver.lib libpng_st.lib zlib.lib libmoto.lib solid.lib qhull.lib libopennl.lib CcdPhysics.lib BulletDynamics.lib Bullet.lib PhysicsInterfaceCommon.lib"
+                               AdditionalDependencies="SDL.lib freetype2ST.lib ftgl_static.lib gnu_gettext.lib qtmlClient.lib openal_static.lib libsoundsystem.lib libopenalsoundsystem.lib libdummysoundsystem.lib libguardedalloc.lib libbsp.lib libbmfont.lib libghost.lib libstring.lib ws2_32.lib dxguid.lib opengl32.lib libjpeg.lib glu32.lib vfw32.lib winmm.lib libdecimation.lib libiksolver.lib libpng_st.lib zlib.lib libmoto.lib solid.lib qhull.lib libopennl.lib BulletDynamics.lib Bullet.lib"
                                ShowProgress="0"
                                OutputFile="..\..\bin\debug\blender.exe"
                                LinkIncremental="2"
@@ -164,7 +164,8 @@ ECHO Done
                                Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
                </Configuration>
        </Configurations>
-       
+       <References>
+       </References>
        <Files>
                <Filter
                        Name="Source Files"
index 60982eebf6ca95dc72069c9e0ad317872aab4e96..acbbfaabebd41c0ca8c00d81ea9be0bb6a42c8f3 100644 (file)
@@ -1,7 +1,7 @@
 <?xml version="1.0" encoding="Windows-1252"?>
 <VisualStudioProject
        ProjectType="Visual C++"
-       Version="7.0"
+       Version="7.10"
        Name="BKE_blenkernel"
        SccProjectName=""
        SccLocalPath="">
                                Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
                </Configuration>
        </Configurations>
-       
+       <References>
+       </References>
        <Files>
                <Filter
                        Name="Source Files"
index 649cb949bd1659dee4e81c854d9970617d8023fe..41a2a0a2b567196c101bcac0225c7973df2366db 100644 (file)
@@ -1,7 +1,7 @@
 <?xml version="1.0" encoding="Windows-1252"?>
 <VisualStudioProject
        ProjectType="Visual C++"
-       Version="7.0"
+       Version="7.10"
        Name="BLI_blenlib"
        SccProjectName=""
        SccLocalPath="">
                                Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
                </Configuration>
        </Configurations>
-       
+       <References>
+       </References>
        <Files>
                <Filter
                        Name="Source Files"
index 3954552ebc18299686c01989644b56700ad8cc73..dce7f9d7cc4a1e26d6014f623a4dc72b55ceafbb 100644 (file)
@@ -1,7 +1,7 @@
 <?xml version="1.0" encoding="Windows-1252"?>
 <VisualStudioProject
        ProjectType="Visual C++"
-       Version="7.0"
+       Version="7.10"
        Name="blenpluginapi"
        SccProjectName=""
        SccLocalPath="">
                                Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
                </Configuration>
        </Configurations>
-       
+       <References>
+       </References>
        <Files>
                <Filter
                        Name="Source Files"
index 2d77bcb3dd18400a2b81c1dab0e88c09b10255be..ad0f5d83ced9a45bff94d1b8c42b5c95cfccb114 100644 (file)
@@ -1,7 +1,7 @@
 <?xml version="1.0" encoding="Windows-1252"?>
 <VisualStudioProject
        ProjectType="Visual C++"
-       Version="7.0"
+       Version="7.10"
        Name="FTF_ftfont"
        SccProjectName=""
        SccLocalPath="">
                                Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
                </Configuration>
        </Configurations>
-       
+       <References>
+       </References>
        <Files>
                <Filter
                        Name="Source Files"
index 335c49315fcb79bbab399929f5e435c679ce62f5..d9d2268c30c61fbfab980d5ba287e9c017318e15 100644 (file)
@@ -1,7 +1,7 @@
 <?xml version="1.0" encoding="Windows-1252"?>
 <VisualStudioProject
        ProjectType="Visual C++"
-       Version="7.0"
+       Version="7.10"
        Name="BL_imbuf"
        SccProjectName=""
        SccLocalPath="">
                                Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
                </Configuration>
        </Configurations>
-       
+       <References>
+       </References>
        <Files>
                <Filter
                        Name="Source Files"
index 7dce5a5b383dafcbdc56580712eb342f86167f79..cf94dbeed4fa15787f9e4edfd82074db57987d59 100644 (file)
@@ -1,7 +1,7 @@
 <?xml version="1.0" encoding="Windows-1252"?>
 <VisualStudioProject
        ProjectType="Visual C++"
-       Version="7.0"
+       Version="7.10"
        Name="BL_img"
        SccProjectName=""
        SccLocalPath="">
                                Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
                </Configuration>
        </Configurations>
-       
+       <References>
+       </References>
        <Files>
                <Filter
                        Name="Source Files"
index 0ce78ad223bf4566b8de95e92b7f999b1f54499a..09d77b7307cddef3bcd35ac0efa8dc144183fbac 100644 (file)
@@ -1,7 +1,7 @@
 <?xml version="1.0" encoding="Windows-1252"?>
 <VisualStudioProject
        ProjectType="Visual C++"
-       Version="7.0"
+       Version="7.10"
        Name="BLO_loader"
        SccProjectName=""
        SccLocalPath="">
                                Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
                </Configuration>
        </Configurations>
-       
+       <References>
+       </References>
        <Files>
                <Filter
                        Name="Source Files"
index 88b16c5498b641a8383074ab3fbeddd04727a900..41dfac8ac90f9f9048daeab2bdf87cb37b557fe7 100644 (file)
@@ -1,7 +1,7 @@
 <?xml version="1.0" encoding="Windows-1252"?>
 <VisualStudioProject
        ProjectType="Visual C++"
-       Version="7.0"
+       Version="7.10"
        Name="DNA_makesdna"
        SccProjectName=""
        SccLocalPath="">
@@ -416,7 +416,8 @@ DNA_makesdna.exe dna.c
                                Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
                </Configuration>
        </Configurations>
-       
+       <References>
+       </References>
        <Files>
                <Filter
                        Name="Source Files"
index 0548f01e734664f3028b39e61d8d36496fb0d7bb..03b3c6f35b7dac928658ac9d5e245da02da59f05 100644 (file)
@@ -1,7 +1,7 @@
 <?xml version="1.0" encoding="Windows-1252"?>
 <VisualStudioProject
        ProjectType="Visual C++"
-       Version="7.0"
+       Version="7.10"
        Name="BRA_radiosity"
        SccProjectName=""
        SccLocalPath="">
                                Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
                </Configuration>
        </Configurations>
-       
+       <References>
+       </References>
        <Files>
                <Filter
                        Name="Source Files"
index 5a8f6de4e6b55182b28e4e371da0746750661827..6a66b244961874b053effd08324910ce96b0c7bb 100644 (file)
@@ -1,7 +1,7 @@
 <?xml version="1.0" encoding="Windows-1252"?>
 <VisualStudioProject
        ProjectType="Visual C++"
-       Version="7.0"
+       Version="7.10"
        Name="BRE_render"
        SccProjectName=""
        SccLocalPath="">
                                Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
                </Configuration>
        </Configurations>
-       
+       <References>
+       </References>
        <Files>
                <Filter
                        Name="Source Files"
index 3e21c0e54633d2ea9e666229217a03b93e5db989..d27fc786ded94449d3261082e22a498474ff1580 100644 (file)
@@ -1,7 +1,7 @@
 <?xml version="1.0" encoding="Windows-1252"?>
 <VisualStudioProject
        ProjectType="Visual C++"
-       Version="7.0"
+       Version="7.10"
        Name="BRE_renderconverter"
        SccProjectName=""
        SccLocalPath="">
                                Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
                </Configuration>
        </Configurations>
-       
+       <References>
+       </References>
        <Files>
                <Filter
                        Name="Source Files"
index 14f0b023b1ef0c1444b2beaeca371dd771da9917..4fedad06f8a54d4da63176fcc907d88124e7a84e 100644 (file)
@@ -1,7 +1,7 @@
 <?xml version="1.0" encoding="Windows-1252"?>
 <VisualStudioProject
        ProjectType="Visual C++"
-       Version="7.0"
+       Version="7.10"
        Name="BL_src"
        SccProjectName=""
        SccLocalPath="">
                                Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
                </Configuration>
        </Configurations>
-       
+       <References>
+       </References>
        <Files>
                <Filter
                        Name="Source Files"
index cfa27d7c734b6f57b65ace68737337c3b89b333a..b9cabebd4bbb103e62de94d3706814d23bd80124 100644 (file)
@@ -1,7 +1,7 @@
 <?xml version="1.0" encoding="Windows-1252"?>
 <VisualStudioProject
        ProjectType="Visual C++"
-       Version="7.0"
+       Version="7.10"
        Name="BL_src_cre"
        SccProjectName=""
        SccLocalPath="">
                                Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
                </Configuration>
        </Configurations>
-       
+       <References>
+       </References>
        <Files>
                <Filter
                        Name="Source Files"
index 8ac6eef513e54c80de569feef8f6784b5787882a..13d2c0cafc1c7761cb3d0e81c9b55195870da896 100644 (file)
@@ -1,7 +1,7 @@
 <?xml version="1.0" encoding="Windows-1252"?>
 <VisualStudioProject
        ProjectType="Visual C++"
-       Version="7.0"
+       Version="7.10"
        Name="BRE_yafray"
        ProjectGUID="{9991A3C3-83FE-4AFE-9E18-9D01CB57E879}"
        SccProjectName=""
                                Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
                </Configuration>
        </Configurations>
-       
+       <References>
+       </References>
        <Files>
                <Filter
                        Name="Source Files"
index fb73c35b3b9ccb568ada31bf2d0a549939b013bf..6a42058d3fd01c3daadc61924c212c3f4fc4464e 100644 (file)
@@ -1,7 +1,7 @@
 <?xml version="1.0" encoding="Windows-1252"?>
 <VisualStudioProject
        ProjectType="Visual C++"
-       Version="7.0"
+       Version="7.10"
        Name="KX_blenderhook"
        SccProjectName=""
        SccLocalPath="">
                                Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
                </Configuration>
        </Configurations>
-       
+       <References>
+       </References>
        <Files>
                <Filter
                        Name="Source Files"
index 7d2db555ef2ce9b90e175f60497383fb7ac56fa1..fb90e47f7f50411eb81b3d5e320df6c63b114b6c 100644 (file)
@@ -1,7 +1,7 @@
 <?xml version="1.0" encoding="Windows-1252"?>
 <VisualStudioProject
        ProjectType="Visual C++"
-       Version="7.0"
+       Version="7.10"
        Name="KX_converter"
        SccProjectName=""
        SccLocalPath="">
@@ -21,7 +21,7 @@
                        <Tool
                                Name="VCCLCompilerTool"
                                Optimization="0"
-                               AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\intern\soundsystem\include;..\..\..\..\build\msvc_7\extern\bullet\include;..\..\..\..\build\msvc_7\extern\bullet\include\CcdPhysics;..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\lib\windows\python\include\python2.3;..\..\..\source\blender;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\Ketsji;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\ode;..\..\..\source\gameengine\SceneGraph;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\BlenderRoutines;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\gameengine\soundsystem\snd_blenderwavecache;..\..\..\source\sumo\include;..\..\..\source\sumo\Fuzzics\include"
+                               AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\intern\soundsystem\include;..\..\..\..\build\msvc_7\extern\bullet\include;..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\lib\windows\python\include\python2.3;..\..\..\source\blender;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\Ketsji;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\ode;..\..\..\source\gameengine\SceneGraph;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\BlenderRoutines;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\gameengine\soundsystem\snd_blenderwavecache;..\..\..\source\sumo\include;..\..\..\source\sumo\Fuzzics\include;..\..\..\source\gameengine\physics\bullet"
                                PreprocessorDefinitions="WIN32,_LIB,_DEBUG"
                                BasicRuntimeChecks="3"
                                RuntimeLibrary="3"
@@ -73,7 +73,7 @@
                        <Tool
                                Name="VCCLCompilerTool"
                                InlineFunctionExpansion="1"
-                               AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\intern\soundsystem\include;..\..\..\..\build\msvc_7\extern\bullet\include;..\..\..\..\build\msvc_7\extern\bullet\include\CcdPhysics;..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\lib\windows\python\include\python2.3;..\..\..\source\blender;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\Ketsji;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\ode;..\..\..\source\gameengine\SceneGraph;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\BlenderRoutines;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\gameengine\soundsystem\snd_blenderwavecache;..\..\..\source\sumo\include;..\..\..\source\sumo\Fuzzics\include"
+                               AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\intern\soundsystem\include;..\..\..\..\build\msvc_7\extern\bullet\include;..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\lib\windows\python\include\python2.3;..\..\..\source\blender;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\Ketsji;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\ode;..\..\..\source\gameengine\SceneGraph;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\BlenderRoutines;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\gameengine\soundsystem\snd_blenderwavecache;..\..\..\source\sumo\include;..\..\..\source\sumo\Fuzzics\include;..\..\..\source\gameengine\physics\bullet"
                                PreprocessorDefinitions="NDEBUG,WIN32,_LIB,USE_SUMO_SOLID"
                                StringPooling="TRUE"
                                RuntimeLibrary="0"
                        <Tool
                                Name="VCCLCompilerTool"
                                Optimization="0"
-                               AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\intern\soundsystem\include;..\..\..\..\build\msvc_7\extern\bullet\include;..\..\..\..\build\msvc_7\extern\bullet\include\CcdPhysics;..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\lib\windows\python\include\python2.3;..\..\..\source\blender;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\Ketsji;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\ode;..\..\..\source\gameengine\SceneGraph;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\BlenderRoutines;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\gameengine\soundsystem\snd_blenderwavecache;..\..\..\source\sumo\include;..\..\..\source\sumo\Fuzzics\include"
+                               AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\intern\soundsystem\include;..\..\..\..\build\msvc_7\extern\bullet\include;..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\lib\windows\python\include\python2.3;..\..\..\source\blender;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\Ketsji;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\ode;..\..\..\source\gameengine\SceneGraph;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\BlenderRoutines;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\gameengine\soundsystem\snd_blenderwavecache;..\..\..\source\sumo\include;..\..\..\source\sumo\Fuzzics\include;..\..\..\source\gameengine\physics\bullet"
                                PreprocessorDefinitions="WIN32,_LIB,_DEBUG"
                                BasicRuntimeChecks="3"
                                RuntimeLibrary="1"
                        <Tool
                                Name="VCCLCompilerTool"
                                InlineFunctionExpansion="1"
-                               AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\intern\soundsystem\include;..\..\..\..\build\msvc_7\extern\bullet\include;..\..\..\..\build\msvc_7\extern\bullet\include\CcdPhysics;..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\lib\windows\python\include\python2.3;..\..\..\source\blender;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\Ketsji;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\ode;..\..\..\source\gameengine\SceneGraph;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\BlenderRoutines;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\gameengine\soundsystem\snd_blenderwavecache;..\..\..\source\sumo\include;..\..\..\source\sumo\Fuzzics\include"
+                               AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\intern\soundsystem\include;..\..\..\..\build\msvc_7\extern\bullet\include;..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\lib\windows\python\include\python2.3;..\..\..\source\blender;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\Ketsji;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\ode;..\..\..\source\gameengine\SceneGraph;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\BlenderRoutines;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\gameengine\soundsystem\snd_blenderwavecache;..\..\..\source\sumo\include;..\..\..\source\sumo\Fuzzics\include;..\..\..\source\gameengine\physics\bullet"
                                PreprocessorDefinitions="NDEBUG,WIN32,_LIB,USE_SUMO_SOLID"
                                StringPooling="TRUE"
                                RuntimeLibrary="2"
                        <Tool
                                Name="VCCLCompilerTool"
                                Optimization="0"
-                               AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\intern\soundsystem\include;..\..\..\..\build\msvc_7\extern\bullet\include;..\..\..\..\build\msvc_7\extern\bullet\include\CcdPhysics;..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\lib\windows\python\include\python2.3;..\..\..\source\blender;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\Ketsji;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\ode;..\..\..\source\gameengine\SceneGraph;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\BlenderRoutines;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\gameengine\soundsystem\snd_blenderwavecache;..\..\..\source\sumo\include;..\..\..\source\sumo\Fuzzics\include"
+                               AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\intern\soundsystem\include;..\..\..\..\build\msvc_7\extern\bullet\include;..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\lib\windows\python\include\python2.3;..\..\..\source\blender;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\Ketsji;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\ode;..\..\..\source\gameengine\SceneGraph;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\BlenderRoutines;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\gameengine\soundsystem\snd_blenderwavecache;..\..\..\source\sumo\include;..\..\..\source\sumo\Fuzzics\include;..\..\..\source\gameengine\physics\bullet"
                                PreprocessorDefinitions="WIN32,_LIB,_DEBUG"
                                BasicRuntimeChecks="3"
                                RuntimeLibrary="1"
                        <Tool
                                Name="VCCLCompilerTool"
                                InlineFunctionExpansion="1"
-                               AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\intern\soundsystem\include;..\..\..\..\build\msvc_7\extern\bullet\include;..\..\..\..\build\msvc_7\extern\bullet\include\CcdPhysics;..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\lib\windows\python\include\python2.3;..\..\..\source\blender;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\Ketsji;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\ode;..\..\..\source\gameengine\SceneGraph;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\BlenderRoutines;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\gameengine\soundsystem\snd_blenderwavecache;..\..\..\source\sumo\include;..\..\..\source\sumo\Fuzzics\include"
+                               AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\intern\soundsystem\include;..\..\..\..\build\msvc_7\extern\bullet\include;..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\lib\windows\python\include\python2.3;..\..\..\source\blender;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\Ketsji;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\ode;..\..\..\source\gameengine\SceneGraph;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\BlenderRoutines;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\gameengine\soundsystem\snd_blenderwavecache;..\..\..\source\sumo\include;..\..\..\source\sumo\Fuzzics\include;..\..\..\source\gameengine\physics\bullet"
                                PreprocessorDefinitions="NDEBUG,WIN32,_LIB,USE_SUMO_SOLID"
                                StringPooling="TRUE"
                                RuntimeLibrary="0"
                                Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
                </Configuration>
        </Configurations>
-       
+       <References>
+       </References>
        <Files>
                <Filter
                        Name="Source Files"
index 70c95087a9de3607aa34732e387b2b6ea16b5cd6..41a7294976ff89c68abb50840bb9847d8b314429 100644 (file)
@@ -1,7 +1,7 @@
 <?xml version="1.0" encoding="Windows-1252"?>
 <VisualStudioProject
        ProjectType="Visual C++"
-       Version="7.0"
+       Version="7.10"
        Name="EXP_expressions"
        SccProjectName=""
        SccLocalPath="">
                                Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
                </Configuration>
        </Configurations>
-       
+       <References>
+       </References>
        <Files>
                <Filter
                        Name="Source Files"
index cebaacf308d74ea2243ba93883e730e022fcdd32..a57daa3e6878184e95ea4c78408accd6737e09ab 100644 (file)
@@ -1,7 +1,7 @@
 <?xml version="1.0" encoding="Windows-1252"?>
 <VisualStudioProject
        ProjectType="Visual C++"
-       Version="7.0"
+       Version="7.10"
        Name="SCA_GameLogic"
        SccProjectName=""
        SccLocalPath="">
                                Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
                </Configuration>
        </Configurations>
-       
+       <References>
+       </References>
        <Files>
                <Filter
                        Name="Source Files"
index 0bc9755b8482a19209e46cfd79afd953a4ed874f..ac403398eb569ff18572be559c5b5ee181dcf520 100644 (file)
@@ -1,7 +1,7 @@
 <?xml version="1.0" encoding="Windows-1252"?>
 <VisualStudioProject
        ProjectType="Visual C++"
-       Version="7.0"
+       Version="7.10"
        Name="GP_axctl"
        RootNamespace="GP_axctl"
        SccProjectName=""
@@ -169,7 +169,8 @@ ECHO Done
                                Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
                </Configuration>
        </Configurations>
-       
+       <References>
+       </References>
        <Files>
                <Filter
                        Name="Source Files"
index f5d95b46ddb6261699dd10bee5a3a95008da3c0c..005fc4eb06cdb1bd996ef41481029bd93112f1b5 100644 (file)
@@ -1,7 +1,7 @@
 <?xml version="1.0" encoding="Windows-1252"?>
 <VisualStudioProject
        ProjectType="Visual C++"
-       Version="7.0"
+       Version="7.10"
        Name="GP_common"
        SccProjectName=""
        SccLocalPath="">
                                Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
                </Configuration>
        </Configurations>
-       
+       <References>
+       </References>
        <Files>
                <Filter
                        Name="Source Files"
index e63af8d0f9606f111b3144e3e2159a7be3e9cdec..4c783fb6ab0a1c5f9bb546f5648f8419a16deb9d 100644 (file)
@@ -1,7 +1,7 @@
 <?xml version="1.0" encoding="Windows-1252"?>
 <VisualStudioProject
        ProjectType="Visual C++"
-       Version="7.0"
+       Version="7.10"
        Name="GP_ghost"
        SccProjectName=""
        SccLocalPath="">
@@ -159,7 +159,8 @@ ECHO Done
                                Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
                </Configuration>
        </Configurations>
-       
+       <References>
+       </References>
        <Files>
                <Filter
                        Name="Source Files"
index a4281c0373d08bec7332cffa8bccf062b5927b3c..ead29bd6160ab9c922237232a4e186bd61d1dfa8 100644 (file)
@@ -1,7 +1,7 @@
 <?xml version="1.0" encoding="Windows-1252"?>
 <VisualStudioProject
        ProjectType="Visual C++"
-       Version="7.0"
+       Version="7.10"
        Name="KX_ketsji"
        SccProjectName=""
        SccLocalPath="">
@@ -21,7 +21,7 @@
                        <Tool
                                Name="VCCLCompilerTool"
                                InlineFunctionExpansion="1"
-                               AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\build\msvc_7\intern\soundsystem\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\extern\bullet\include;..\..\..\..\build\msvc_7\extern\bullet\include\CcdPhysics;..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\lib\windows\python\include\python2.3;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\python;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include"
+                               AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\build\msvc_7\intern\soundsystem\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\extern\bullet\include;..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\lib\windows\python\include\python2.3;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\python;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include;..\..\..\source\gameengine\physics\bullet"
                                PreprocessorDefinitions="NDEBUG;WIN32;_LIB;USE_SUMO_SOLID"
                                StringPooling="TRUE"
                                RuntimeLibrary="2"
@@ -74,7 +74,7 @@
                        <Tool
                                Name="VCCLCompilerTool"
                                Optimization="0"
-                               AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\build\msvc_7\intern\soundsystem\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\extern\bullet\include;..\..\..\..\build\msvc_7\extern\bullet\include\CcdPhysics;..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\lib\windows\python\include\python2.3;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\python;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include"
+                               AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\build\msvc_7\intern\soundsystem\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\extern\bullet\include;..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\lib\windows\python\include\python2.3;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\python;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include;..\..\..\source\gameengine\physics\bullet"
                                PreprocessorDefinitions="WIN32;_LIB;EXP_PYTHON_EMBEDDING;_DEBUG;USE_SUMO_SOLID"
                                BasicRuntimeChecks="3"
                                RuntimeLibrary="3"
                        <Tool
                                Name="VCCLCompilerTool"
                                Optimization="0"
-                               AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\build\msvc_7\intern\soundsystem\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\extern\bullet\include;..\..\..\..\build\msvc_7\extern\bullet\include\CcdPhysics;..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\lib\windows\python\include\python2.3;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\python;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include"
+                               AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\build\msvc_7\intern\soundsystem\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\extern\bullet\include;..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\lib\windows\python\include\python2.3;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\python;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include;..\..\..\source\gameengine\physics\bullet"
                                PreprocessorDefinitions="JANCODEPANCO;WIN32;_LIB;EXP_PYTHON_EMBEDDING;_DEBUG;USE_SUMO_SOLID"
                                BasicRuntimeChecks="3"
                                RuntimeLibrary="1"
                        <Tool
                                Name="VCCLCompilerTool"
                                InlineFunctionExpansion="1"
-                               AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\build\msvc_7\intern\soundsystem\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\extern\bullet\include;..\..\..\..\build\msvc_7\extern\bullet\include\CcdPhysics;..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\lib\windows\python\include\python2.3;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\python;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include"
+                               AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\build\msvc_7\intern\soundsystem\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\extern\bullet\include;..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\lib\windows\python\include\python2.3;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\python;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include;..\..\..\source\gameengine\physics\bullet"
                                PreprocessorDefinitions="NDEBUG;WIN32;_LIB;USE_SUMO_SOLID"
                                StringPooling="TRUE"
                                RuntimeLibrary="0"
                        <Tool
                                Name="VCCLCompilerTool"
                                Optimization="0"
-                               AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\build\msvc_7\intern\soundsystem\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\extern\bullet\include;..\..\..\..\build\msvc_7\extern\bullet\include\CcdPhysics;..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\lib\windows\python\include\python2.3;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\python;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include"
+                               AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\build\msvc_7\intern\soundsystem\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\extern\bullet\include;..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\lib\windows\python\include\python2.3;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\python;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include;..\..\..\source\gameengine\physics\bullet"
                                PreprocessorDefinitions="JANCODEPANCO;WIN32;_LIB;EXP_PYTHON_EMBEDDING;_DEBUG;USE_SUMO_SOLID"
                                BasicRuntimeChecks="3"
                                RuntimeLibrary="1"
                        <Tool
                                Name="VCCLCompilerTool"
                                InlineFunctionExpansion="1"
-                               AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\build\msvc_7\intern\soundsystem\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\extern\bullet\include;..\..\..\..\build\msvc_7\extern\bullet\include\CcdPhysics;..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\lib\windows\python\include\python2.3;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\python;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include"
+                               AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\build\msvc_7\intern\soundsystem\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\extern\bullet\include;..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\lib\windows\python\include\python2.3;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\python;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include;..\..\..\source\gameengine\physics\bullet"
                                PreprocessorDefinitions="NDEBUG;WIN32;_LIB;USE_SUMO_SOLID"
                                StringPooling="TRUE"
                                RuntimeLibrary="0"
                                Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
                </Configuration>
        </Configurations>
-       
+       <References>
+       </References>
        <Files>
                <Filter
                        Name="Source Files"
index e2636e128c4243bbafb58ed08472a3c67781b1dd..1148a74adcf5db085bee3d9a5f4d46ef73bc4aba 100644 (file)
@@ -1,7 +1,7 @@
 <?xml version="1.0" encoding="Windows-1252"?>
 <VisualStudioProject
        ProjectType="Visual C++"
-       Version="7.0"
+       Version="7.10"
        Name="KX_network"
        SccProjectName=""
        SccLocalPath="">
                                Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
                </Configuration>
        </Configurations>
-       
+       <References>
+       </References>
        <Files>
                <Filter
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index c31553d07c9be79e4b27a963289d505c22f26245..b1200e635d2a82b1cdc3be96a1c6188fd35d2176 100644 (file)
@@ -1,7 +1,7 @@
 <?xml version="1.0" encoding="Windows-1252"?>
 <VisualStudioProject
        ProjectType="Visual C++"
-       Version="7.0"
+       Version="7.10"
        Name="PHY_Dummy"
        SccProjectName=""
        SccLocalPath="">
                                Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
                </Configuration>
        </Configurations>
-       
+       <References>
+       </References>
        <Files>
                <Filter
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index 37b6b97b46fe9af9416465ec03ba8cb267158dbd..a940d3a7f9b104ca16c0d053d7fed8ebbff4948f 100644 (file)
@@ -1,7 +1,7 @@
 <?xml version="1.0" encoding="Windows-1252"?>
 <VisualStudioProject
        ProjectType="Visual C++"
-       Version="7.0"
+       Version="7.10"
        Name="PHY_Ode"
        SccProjectName=""
        SccLocalPath="">
                                Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
                </Configuration>
        </Configurations>
-       
+       <References>
+       </References>
        <Files>
                <Filter
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index 2e0b991cf30099e2c147d8e3ba24d354ce381fd7..b45122c370412f87d4ab68822ce8f4194ca5e297 100644 (file)
@@ -1,7 +1,7 @@
 <?xml version="1.0" encoding="Windows-1252"?>
 <VisualStudioProject
        ProjectType="Visual C++"
-       Version="7.0"
+       Version="7.10"
        Name="PHY_Physics"
        SccProjectName=""
        SccLocalPath="">
                                Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
                </Configuration>
        </Configurations>
-       
+       <References>
+       </References>
        <Files>
                <Filter
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index 0a46cde5bc121c968bf7ddd6a96919eb4a62a82f..a8d6e77cd58f9cf61b861c0dba9d6909ec49a072 100644 (file)
@@ -1,7 +1,7 @@
 <?xml version="1.0" encoding="Windows-1252"?>
 <VisualStudioProject
        ProjectType="Visual C++"
-       Version="7.0"
+       Version="7.10"
        Name="PHY_Sumo"
        ProjectGUID="{9625642D-6F20-4FB6-A089-BE7441B223E3}"
        Keyword="Win32Proj">
                                Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
                </Configuration>
        </Configurations>
-       
+       <References>
+       </References>
        <Files>
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index e62b8cb9b4e8c94a642f387c0ba665804252f9c2..129084f7b1b9293b3cb0c50b38e560e41360e3e2 100644 (file)
@@ -1,7 +1,7 @@
 <?xml version="1.0" encoding="Windows-1252"?>
 <VisualStudioProject
        ProjectType="Visual C++"
-       Version="7.0"
+       Version="7.10"
        Name="RAS_rasterizer"
        SccProjectName=""
        SccLocalPath="">
                                Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
                </Configuration>
        </Configurations>
-       
+       <References>
+       </References>
        <Files>
                <Filter
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index 0e33fc7ccf492ecdc92e97f2f55a6dfb437ebca0..be15eaf91b896153be2ef8cd24f791f3b710923d 100644 (file)
@@ -1,7 +1,7 @@
 <?xml version="1.0" encoding="Windows-1252"?>
 <VisualStudioProject
        ProjectType="Visual C++"
-       Version="7.0"
+       Version="7.10"
        Name="RAS_openglrasterizer"
        SccProjectName=""
        SccLocalPath="">
                                Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
                </Configuration>
        </Configurations>
-       
+       <References>
+       </References>
        <Files>
                <Filter
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index 753c0718f734c988b19da5c450bb7bf55343a72a..02bb647eb9236b4d63c19fd398e4efcddcfdbe8e 100644 (file)
@@ -1,7 +1,7 @@
 <?xml version="1.0" encoding="Windows-1252"?>
 <VisualStudioProject
        ProjectType="Visual C++"
-       Version="7.0"
+       Version="7.10"
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        SccProjectName=""
        SccLocalPath="">
                                Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
                </Configuration>
        </Configurations>
-       
+       <References>
+       </References>
        <Files>
                <Filter
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index 133d56e483e5382839110aa72f4586f580bb5d9d..e947f52bd6ba3f6ee11e369b93963febb79b8597 100644 (file)
@@ -1,7 +1,7 @@
 <?xml version="1.0" encoding="Windows-1252"?>
 <VisualStudioProject
        ProjectType="Visual C++"
-       Version="7.0"
+       Version="7.10"
        Name="gen_messaging"
        SccProjectName=""
        SccLocalPath="">
                                Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
                </Configuration>
        </Configurations>
-       
+       <References>
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        <Files>
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index 4f6054e1d939300218da7ae2792729ba08a3e80e..50ffc1fbb99d3d308e8ad28a21afc11d2b31104c 100644 (file)
@@ -1,7 +1,7 @@
 <?xml version="1.0" encoding="Windows-1252"?>
 <VisualStudioProject
        ProjectType="Visual C++"
-       Version="7.0"
+       Version="7.10"
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        SccProjectName=""
        SccLocalPath="">
                                Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
                </Configuration>
        </Configurations>
-       
+       <References>
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                        Name="Source Files"
index 4db080e02dbe5a7ef89ba83f63fa0a0eb2f7daad..8171baf689de36e35b8d7524e2d1c37337499389 100644 (file)
@@ -260,6 +260,9 @@ void KX_BlenderSceneConverter::ConvertScene(const STR_String& scenename,
                        {
                                CcdPhysicsEnvironment* ccdPhysEnv = new CcdPhysicsEnvironment();
                                ccdPhysEnv->setDebugDrawer(new BlenderDebugDraw());
+                       
+                       //disable / enable debug drawing (contact points, aabb's etc)   
+               //              ccdPhysEnv->setDebugMode(1);
                                destinationscene->SetPhysicsEnvironment(ccdPhysEnv);
                                break;
                        }
index db5d6fa1347bb8b6761a8551a18518aa369f5264..338e9448e94a66917b9f1f5c0b96dbd011964572 100644 (file)
@@ -864,6 +864,7 @@ void        KX_ConvertBulletObject( class   KX_GameObject* gameobj,
 {
 
                CcdPhysicsEnvironment* env = (CcdPhysicsEnvironment*)kxscene->GetPhysicsEnvironment();
+               
        assert(env);
 
 
@@ -928,6 +929,7 @@ void        KX_ConvertBulletObject( class   KX_GameObject* gameobj,
                        );
                        bm = new CylinderShapeZ(halfExtents);
                        bm->CalculateLocalInertia(ci.m_mass,ci.m_localInertiaTensor);
+                       bm->SetMargin(0.05f);
 
                        break;
                }
@@ -946,6 +948,7 @@ void        KX_ConvertBulletObject( class   KX_GameObject* gameobj,
                                bm = new ConeShape(objprop->m_boundobject.c.m_radius,objprop->m_boundobject.c.m_height);
                                bm->CalculateLocalInertia(ci.m_mass,ci.m_localInertiaTensor);
 
+                               bm->SetMargin(0.05f);
 
 
                        break;