void RE_FreePersistentData(void) RET_NONE
void RE_point_density_cache(struct Scene *scene, struct PointDensity *pd, const bool use_render_params) RET_NONE
void RE_point_density_minmax(struct Scene *scene, struct PointDensity *pd, const bool use_render_params, float r_min[3], float r_max[3]) RET_NONE;
-void RE_point_density_sample(sstruct Scene *scene, struct PointDensity *pd, int resolution, const bool use_render_params, float *values) RET_NONE;
+void RE_point_density_sample(struct Scene *scene, struct PointDensity *pd, int resolution, const bool use_render_params, float *values) RET_NONE;
void RE_instance_get_particle_info(struct ObjectInstanceRen *obi, float *index, float *age, float *lifetime, float co[3], float *size, float vel[3], float angvel[3]) RET_NONE
void RE_FreeAllPersistentData(void) RET_NONE