OSX/PLAYER/cmake: fix player install python bundling, overlloked player has its own...
authorJens Verwiebe <info@jensverwiebe.de>
Fri, 17 Oct 2014 20:16:53 +0000 (22:16 +0200)
committerJens Verwiebe <info@jensverwiebe.de>
Fri, 17 Oct 2014 20:16:59 +0000 (22:16 +0200)
source/creator/CMakeLists.txt

index 73400da48458ff3e21ad83e960fba69da22de835..c2f6ec5503042b8d161c109e3e2b3b694dc04ad2 100644 (file)
@@ -901,7 +901,7 @@ elseif(APPLE)
        if(WITH_GAMEENGINE AND WITH_PLAYER)
                set(OSX_APP_PLAYER_SOURCEDIR ${CMAKE_SOURCE_DIR}/release/darwin/blenderplayer.app)
                set(PLAYER_SOURCEINFO ${OSX_APP_PLAYER_SOURCEDIR}/Contents/Info.plist)
-               set(PLAYER_TARGETDIR_VER ${TARGETDIR}/blenderplayer.app/Contents/MacOS/${BLENDER_VERSION})
+               set(PLAYER_TARGETDIR_VER ${TARGETDIR}/blenderplayer.app/Contents/Resources/${BLENDER_VERSION})
 
 
                # important to make a clean  install each time else old scripts get loaded.