#define BM_HIDDEN (1<<3)
#define BM_SHARP (1<<4)
#define BM_SMOOTH (1<<5)
+#define BM_ACTIVE (1<<6)
typedef struct BMHeader {
struct BMHeader *next, *prev;
void BMO_Set_Vec(struct BMOperator *op, int slotcode, float *vec);
void BMO_SetFlag(struct BMesh *bm, void *element, int flag);
void BMO_ClearFlag(struct BMesh *bm, void *element, int flag);
+
+/*flags 15 and 16 (1<<14 and 1<<15) are reserved for bmesh api use*/
int BMO_TestFlag(struct BMesh *bm, void *element, int flag);
int BMO_CountFlag(struct BMesh *bm, int flag, int type);
void BMO_Flag_To_Slot(struct BMesh *bm, struct BMOperator *op, int slotcode, int flag, int type);
int flag, int numcuts, int seltype);
void BM_extrudefaceflag(BMesh *bm, int flag);
-/*these next two return 1 if they did anything, or zero otherwise.
+/*this next one return 1 if they did anything, or zero otherwise.
they're kindof a hackish way to integrate with fkey, until
such time as fkey is completely bmeshafied.*/
-int BM_DissolveFaces(struct EditMesh *em, int flag);
/*this doesn't display errors to the user, btw*/
int BM_ConnectVerts(struct EditMesh *em, int flag);
BMFace *BM_Make_Ngon(BMesh *bm, BMVert *v1, BMVert *v2, BMEdge **edges, int len, int nodouble)
{
BMVert *vert_buf[VERT_BUF_SIZE];
- BMVert **verts = vert_buf;
+ BMVert **verts = vert_buf, *lastv;
BMFace *f = NULL;
- int overlap = 0, i;
+ int overlap = 0, i, j;
if(nodouble){
if(len > VERT_BUF_SIZE)
verts = MEM_callocN(sizeof(BMVert *) * len, "bmesh make ngon vertex array");
- for(i = 0; i < len; i++){
+
+ /*if ((edges[i]->v1 == edges[i]->v1) ||
+ (edges[i]->v1 == edges[i]->v2))
+ {
+ lastv = edges[i]->v2;
+ } else lastv = edges[i]->v1;
+ verts[0] = lastv;
+
+ for (i=1; i<len; i++) {
+ if (!BMO_TestFlag
+ }*/
+
+ for(i = 0, j=0; i < len; i++){
if(!BMO_TestFlag(bm, edges[i]->v1, BM_EDGEVERT)){
BMO_SetFlag(bm, edges[i]->v1, BM_EDGEVERT);
- verts[i] = edges[i]->v1;
- } else if(!BMO_TestFlag(bm, edges[i]->v2, BM_EDGEVERT)) {
+ verts[j++] = edges[i]->v1;
+ }
+ if(!BMO_TestFlag(bm, edges[i]->v2, BM_EDGEVERT)) {
BMO_SetFlag(bm, edges[i]->v2, BM_EDGEVERT);
- verts[i] = edges[i]->v2;
+ verts[j++] = edges[i]->v2;
}
}
#include <stdio.h>
BMOpDefine def_connectverts = {
- "connectvert",
+ "connectverts",
{{BMOP_OPSLOT_PNT_BUF, "verts"},
{BMOP_OPSLOT_PNT_BUF, "edgeout"}},
connectverts_exec,
curloop = f->loopbase;
do{
if(BMO_TestFlag(bm, curloop->v, BM_OVERLAP)) count++;
- curloop = ((BMLoop*)(curloop->head.next));
+ curloop = (BMLoop*)(curloop->head.next);
} while(curloop != f->loopbase);
for(i=0; i < len; i++) BMO_ClearFlag(bm, varr[i], BM_OVERLAP);
efa->mat_nr = (unsigned char)f->mat_nr;
-
/*Copy normal*/
efa->n[0] = f->no[0];
efa->n[1] = f->no[1];
if (f->head.flag & BM_SELECT) efa->f |= SELECT;
if (f->head.flag & BM_HIDDEN) efa->h = 1;
if (f->head.flag & BM_SMOOTH) efa->flag |= ME_SMOOTH;
+ if (f->head.flag & BM_ACTIVE) EM_set_actFace(em, efa);
CustomData_em_copy_data(&bm->pdata, &em->fdata, f->data, &efa->data);
loops_to_editmesh_corners(bm, &em->fdata, efa->data, f, numCol,numTex);
EM_fgon_flags(em);
+ EM_nvertices_selected(em);
+ EM_nedges_selected(em);
+ EM_nfaces_selected(em);
+
return em;
}
f->mat_nr = efa->mat_nr;
if(efa->f & SELECT) BM_Select_Face(bm, f, 1);
if(efa->h) f->head.flag |= BM_HIDDEN;
+
+ if (efa == em->act_face) f->head.flag |= BM_ACTIVE;
CustomData_bmesh_copy_data(&em->fdata, &bm->pdata, efa->data, &f->data);
editmesh_corners_to_loops(bm, &em->fdata, efa->data, f,numCol,numTex);
{
BMFace *sf;
BMLoop *l;
- int done;
+ int done, act=0;
sf = f;
done = 0;
done = 1;
l = sf->loopbase;
do{
- if(l->e->head.flag & BM_FGON){
+ if(l->e->head.flag & BM_FGON) {
+ if (l->f->head.flag & BM_ACTIVE) act = BM_ACTIVE;
+ if (((BMLoop*)l->radial.next->data)->f->head.flag & BM_ACTIVE) act = BM_ACTIVE;
+
sf = BM_Join_Faces(bm,l->f, ((BMLoop*)l->radial.next->data)->f, l->e, 0,0);
+ sf->head.flag |= act;
if(sf){
done = 0;
break;
#define FACE_MARK 1
#define FACE_ORIG 2
-#define VERT_MARK 1
#define FACE_NEW 4
+#define EDGE_MARK 1
+
+#define VERT_MARK 1
+
+static int check_hole_in_region(BMesh *bm, BMFace *f) {
+ BMWalker regwalker;
+ BMIter liter2;
+ BMLoop *l2, *l3;
+ BMFace *f2;
+
+ /*checks if there are any unmarked boundary edges in the face region*/
+
+ BMW_Init(®walker, bm, BMW_ISLAND, FACE_MARK);
+ f2 = BMW_Begin(®walker, f);
+ for (; f2; f2=BMW_Step(®walker)) {
+ l2 = BMIter_New(&liter2, bm, BM_LOOPS_OF_FACE, f2);
+ for (; l2; l2=BMIter_Step(&liter2)) {
+ l3 = bmesh_radial_nextloop(l2);
+ if (BMO_TestFlag(bm, l3->f, FACE_MARK)
+ != BMO_TestFlag(bm, l2->f, FACE_MARK))
+ {
+ if (!BMO_TestFlag(bm, l2->e, EDGE_MARK)) {
+ return 0;
+ }
+ }
+ }
+ }
+ BMW_End(®walker);
+
+ return 1;
+}
void dissolvefaces_exec(BMesh *bm, BMOperator *op)
{
for (; l; l=BMW_Step(&walker)) {
V_GROW(region);
region[V_COUNT(region)-1] = l;
+ BMO_SetFlag(bm, l->e, EDGE_MARK);
}
BMW_End(&walker);
if (region == NULL) continue;
+ /*check for holes in boundary*/
+ if (!check_hole_in_region(bm, region[0]->f)) {
+ BMO_RaiseError(bm, op,
+ BMERR_DISSOLVEFACES_FAILED,
+ "Hole(s) in face region");
+ goto cleanup;
+ }
+
BMW_Init(®walker, bm, BMW_ISLAND, FACE_MARK);
f2 = BMW_Begin(®walker, region[0]->f);
for (; f2; f2=BMW_Step(®walker)) {
edges[V_COUNT(edges)-1] = region[j]->e;
}
- f= BM_Make_Ngon(bm, edges[0]->v1, edges[0]->v2, edges, j, 0);
-
- if (!f) continue;
-
- /*
- NOTE: sadly, make ngon's overlap checking option
- crashes ;/
- make ngon can fail, if there was already an existing face.
- this is desired behaviour, I think, so we'll just silently
- ignore any possible other error cases.
- if (!f) {
- //raise error
- BMO_RaiseError(bm, op, BMERR_DISSOLVEFACES_FAILED, NULL);
- goto cleanup;
- }*/
+ f= BM_Make_Ngon(bm, region[0]->v, region[1]->v, edges, j, 1);
+ /*if making the new face failed (e.g. overlapping test)
+ unmark the original faces for deletion.*/
+ BMO_ClearFlag(bm, f, FACE_ORIG);
BMO_SetFlag(bm, f, FACE_NEW);
fcopied = 0;
V_FREE(regions);
}
-/*returns 1 if any faces were dissolved*/
-int BM_DissolveFaces(EditMesh *em, int flag) {
- BMesh *bm = editmesh_to_bmesh(em);
- EditMesh *em2;
- BMOperator op;
-
- BMO_Init_Op(&op, BMOP_DISSOLVE_FACES);
- BMO_HeaderFlag_To_Slot(bm, &op, BMOP_DISFACES_FACEIN, flag, BM_FACE);
- BMO_Exec_Op(bm, &op);
- BMO_Finish_Op(bm, &op);
-
- em2 = bmesh_to_editmesh(bm);
- set_editMesh(em, em2);
- MEM_freeN(em2);
-
- return BMO_GetSlot(&op, BMOP_DISFACES_REGIONOUT)->len > 0;
-}
-
void dissolveverts_exec(BMesh *bm, BMOperator *op)
{
BMOpSlot *vinput;
BMO_CallOpf(bm, "dissolvefaces faces=%ff", FACE_MARK);
if (BMO_HasError(bm)) {
+ char *msg;
+
+ BMO_GetError(bm, &msg, NULL);
BMO_ClearStack(bm);
- BMO_RaiseError(bm, op, BMERR_DISSOLVEVERTS_FAILED, NULL);
+ BMO_RaiseError(bm, op, BMERR_DISSOLVEVERTS_FAILED,msg);
}
}
EditFace *efa;
short amount=0;
+ /*return if bmesh vert connect does anything.*/
if (em->selectmode & SCE_SELECT_VERTEX) {
- /*return if bmesh vert connect does anything.*/
- if (BM_ConnectVerts(em, BM_SELECT)) return;
+ BMesh *bm = editmesh_to_bmesh(em);
+ BMOperator bmop;
+ int len, ok;
+
+ BMO_InitOpf(bm, &bmop, "connectverts verts=%hv", BM_SELECT);
+ BMO_Exec_Op(bm, &bmop);
+ BMO_Finish_Op(bm, &bmop);
+
+ ok = EDBM_Finish(bm, em, op, 1);
+ if (!ok) return OPERATOR_CANCELLED;
+
+ len = BMO_GetSlot(&bmop, BM_CONVERTS_EDGEOUT)->len;
+ if (len) return;
}
+ /*return if bmesh face dissolve finds stuff to
+ dissolve. this entire tool should be
+ bmeshafied eventually, but until then
+ hacks like this to integrate with it
+ are necassary.*/
if (em->selectmode & SCE_SELECT_FACE) {
- /*return if bmesh face dissolve finds stuff to
- dissolve.*/
- if (BM_DissolveFaces(em, BM_SELECT)) return;
+ BMesh *bm = editmesh_to_bmesh(em);
+ BMOperator bmop;
+ int len, ok;
+
+ BMO_InitOpf(bm, &bmop, "dissolvefaces faces=%hf", BM_SELECT);
+ BMO_Exec_Op(bm, &bmop);
+ BMO_Finish_Op(bm, &bmop);
+
+ ok = EDBM_Finish(bm, em, op, 1);
+ if (!ok) return OPERATOR_CANCELLED;
+
+ len = BMO_GetSlot(&bmop, BMOP_DISFACES_REGIONOUT)->len;
+ if (len) return;
}
/* how many selected ? */