<File
RelativePath="..\..\..\source\gameengine\Converter\BL_DeformableGameObject.cpp">
</File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Converter\BL_Material.cpp">
+ </File>
<File
RelativePath="..\..\..\source\gameengine\Converter\BL_MeshDeformer.cpp">
</File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Converter\BL_Shader.cpp">
+ </File>
<File
RelativePath="..\..\..\source\gameengine\Converter\BL_SkinDeformer.cpp">
</File>
<File
RelativePath="..\..\..\source\gameengine\Converter\BL_SkinMeshObject.cpp">
</File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Converter\BL_Texture.cpp">
+ </File>
<File
RelativePath="..\..\..\source\gameengine\Converter\BlenderWorldInfo.cpp">
</File>
<File
RelativePath="..\..\..\source\gameengine\Converter\BL_DeformableGameObject.h">
</File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Converter\BL_Material.h">
+ </File>
<File
RelativePath="..\..\..\source\gameengine\Converter\BL_MeshDeformer.h">
</File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Converter\BL_Shader.h">
+ </File>
<File
RelativePath="..\..\..\source\gameengine\Converter\BL_SkinDeformer.h">
</File>
<File
RelativePath="..\..\..\source\gameengine\Converter\BL_SkinMeshObject.h">
</File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Converter\BL_Texture.h">
+ </File>
<File
RelativePath="..\..\..\source\gameengine\Converter\BlenderWorldInfo.h">
</File>