{
static float red[] = {1,0,0,1};
static float white[] = {1,1,1,1};
- float *co = p->co;
+ float co[3], dxt[3], dyt[3];
+
+ copy_v3_v3(co, p->co);
+ copy_v3_v3(dxt, p->dxt);
+ copy_v3_v3(dyt, p->dyt);
Tex *nodetex = (Tex *)node->id;
tex_input_rgba(col1, in[0], p, thread);
tex_input_rgba(col2, in[1], p, thread);
-
+
texres.nor = nor;
- textype = multitex_nodes(nodetex, co, p->dxt, p->dyt, p->osatex,
+ textype = multitex_nodes(nodetex, co, dxt, dyt, p->osatex,
&texres, thread, 0, p->shi, p->mtex);
if(textype & TEX_RGB) {