Removing MESH_OT_vertices_transform_to_sphere.
authorMartin Poirier <theeth@yahoo.com>
Sun, 18 Oct 2009 02:55:30 +0000 (02:55 +0000)
committerMartin Poirier <theeth@yahoo.com>
Sun, 18 Oct 2009 02:55:30 +0000 (02:55 +0000)
This operator was a port of the old ToSphere button that worked only around the cursor.

To Sphere transform (Alt-Shift-S) can already do it around cursor if pivot is set to that, can be used interactively and work on more data types, so this is unneeded.

source/blender/editors/mesh/editmesh_mods.c
source/blender/editors/mesh/mesh_intern.h
source/blender/editors/mesh/mesh_ops.c

index 74870778d02a23b10625a11c49a7ea87c3b4db1c..968bb30b0cd0d2a099587f7fcef45b986f889506 100644 (file)
@@ -4397,99 +4397,6 @@ void vertexnoise(Object *obedit, EditMesh *em)
 
 }
 
-static void vertices_to_sphere(Scene *scene, View3D *v3d, Object *obedit, EditMesh *em, float perc)
-{
-       EditVert *eve;
-       float *curs, len, vec[3], cent[3], fac, facm, imat[3][3], bmat[3][3];
-       int tot;
-       
-// XXX if(button(&perc, 1, 100, "Percentage:")==0) return;
-       
-       fac= perc/100.0f;
-       facm= 1.0f-fac;
-       
-       Mat3CpyMat4(bmat, obedit->obmat);
-       Mat3Inv(imat, bmat);
-
-       /* center */
-       curs= give_cursor(scene, v3d);
-       cent[0]= curs[0]-obedit->obmat[3][0];
-       cent[1]= curs[1]-obedit->obmat[3][1];
-       cent[2]= curs[2]-obedit->obmat[3][2];
-       Mat3MulVecfl(imat, cent);
-
-       len= 0.0;
-       tot= 0;
-       eve= em->verts.first;
-       while(eve) {
-               if(eve->f & SELECT) {
-                       tot++;
-                       len+= VecLenf(cent, eve->co);
-               }
-               eve= eve->next;
-       }
-       len/=tot;
-       
-       if(len==0.0) len= 10.0;
-       
-       eve= em->verts.first;
-       while(eve) {
-               if(eve->f & SELECT) {
-                       vec[0]= eve->co[0]-cent[0];
-                       vec[1]= eve->co[1]-cent[1];
-                       vec[2]= eve->co[2]-cent[2];
-                       
-                       Normalize(vec);
-                       
-                       eve->co[0]= fac*(cent[0]+vec[0]*len) + facm*eve->co[0];
-                       eve->co[1]= fac*(cent[1]+vec[1]*len) + facm*eve->co[1];
-                       eve->co[2]= fac*(cent[2]+vec[2]*len) + facm*eve->co[2];
-                       
-               }
-               eve= eve->next;
-       }
-       
-       recalc_editnormals(em);
-//     DAG_id_flush_update(obedit->data, OB_RECALC_DATA);
-
-}
-
-static int vertices_to_sphere_exec(bContext *C, wmOperator *op)
-{
-       Scene *scene= CTX_data_scene(C);
-       Object *obedit= CTX_data_edit_object(C);
-       View3D *v3d = CTX_wm_view3d(C);
-       EditMesh *em= BKE_mesh_get_editmesh(((Mesh *)obedit->data));
-       
-       vertices_to_sphere(scene, v3d, obedit, em, RNA_float_get(op->ptr,"percent"));
-               
-       BKE_mesh_end_editmesh(obedit->data, em);
-
-       DAG_id_flush_update(obedit->data, OB_RECALC_DATA);
-       WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data);
-       
-       return OPERATOR_FINISHED;       
-}
-
-void MESH_OT_vertices_transform_to_sphere(wmOperatorType *ot)
-{
-       /* identifiers */
-       ot->name= "Vertices to Sphere";
-       //added "around cursor" to differentiate between "TFM_OT_tosphere()"
-       ot->description= "Move selected vertices outward in a spherical shape around cursor.";
-       ot->idname= "MESH_OT_vertices_transform_to_sphere";
-       
-       /* api callbacks */
-       ot->exec= vertices_to_sphere_exec;
-       ot->poll= ED_operator_editmesh;
-
-       /* flags */
-       ot->flag= OPTYPE_REGISTER/*|OPTYPE_UNDO*/;
-       
-       /* props */
-       RNA_def_float(ot->srna, "percent", 100.0f, 0.0f, 100.0f, "Percent", "DOC_BROKEN", 0.01f, 100.0f);
-}
-
 void flipface(EditMesh *em, EditFace *efa)
 {
        if(efa->v4) {
index 8b55afa4a0d924ae14b146e85024a0b622a24510..98cfd2c8c924fde787fff429e6dda044f2290858 100644 (file)
@@ -158,7 +158,6 @@ void MESH_OT_edges_select_sharp(struct wmOperatorType *ot);
 void MESH_OT_select_shortest_path(struct wmOperatorType *ot);
 void MESH_OT_select_similar(struct wmOperatorType *ot);
 void MESH_OT_select_random(struct wmOperatorType *ot);
-void MESH_OT_vertices_transform_to_sphere(struct wmOperatorType *ot);
 void MESH_OT_selection_type(struct wmOperatorType *ot);
 void MESH_OT_loop_multi_select(struct wmOperatorType *ot);
 void MESH_OT_mark_seam(struct wmOperatorType *ot);
index dc22e023856b1fb9a309310777e4e898f37d5d39..da2d45bcd002da8828a4acfd8b05f5245c6d7f45 100644 (file)
@@ -103,7 +103,6 @@ void ED_operatortypes_mesh(void)
        WM_operatortype_append(MESH_OT_spin);
        WM_operatortype_append(MESH_OT_screw);
        
-       WM_operatortype_append(MESH_OT_vertices_transform_to_sphere);
        WM_operatortype_append(MESH_OT_split);
        WM_operatortype_append(MESH_OT_extrude_repeat);
        WM_operatortype_append(MESH_OT_edge_rotate);
@@ -215,8 +214,6 @@ void ED_keymap_mesh(wmKeyConfig *keyconf)
        
        RNA_float_set(WM_keymap_add_item(keymap, "MESH_OT_faces_select_linked_flat", FKEY, KM_PRESS, (KM_CTRL|KM_SHIFT|KM_ALT), 0)->ptr,"sharpness",135.0);
        RNA_float_set(WM_keymap_add_item(keymap, "MESH_OT_edges_select_sharp", SKEY, KM_PRESS, (KM_CTRL|KM_SHIFT|KM_ALT), 0)->ptr,"sharpness",135.0);
-       
-       WM_keymap_add_item(keymap, "MESH_OT_vertices_transform_to_sphere", SKEY, KM_PRESS, KM_CTRL|KM_SHIFT , 0);
 
        WM_keymap_add_item(keymap, "MESH_OT_select_similar", GKEY, KM_PRESS, KM_SHIFT, 0);