UI: Add "(Walk/Fly)" to navigation operator name
authorCampbell Barton <ideasman42@gmail.com>
Fri, 28 Jun 2019 22:08:02 +0000 (08:08 +1000)
committerCampbell Barton <ideasman42@gmail.com>
Fri, 28 Jun 2019 22:08:02 +0000 (08:08 +1000)
Without this, searching for the operator is more difficult.

D5148 by @a.monti

source/blender/editors/space_view3d/view3d_edit.c

index 6e12091cf75f697c674da4ad82dd4b2167d5285f..b6eb57a3c81f2a1ed04a66de775c252b9cf5f089 100644 (file)
@@ -4607,7 +4607,7 @@ static int view3d_navigate_invoke(bContext *C,
 void VIEW3D_OT_navigate(wmOperatorType *ot)
 {
   /* identifiers */
-  ot->name = "View Navigation";
+  ot->name = "View Navigation (Walk/Fly)";
   ot->description =
       "Interactively navigate around the scene (uses the mode (walk/fly) preference)";
   ot->idname = "VIEW3D_OT_navigate";