add_definitions(-DWITH_PYTHON_MODULE)
# creates ./bin/bpy.so which can be imported as a python module.
- add_library(blender SHARED ${SRC})
- set_target_properties(
- blender
- PROPERTIES
- PREFIX ""
- OUTPUT_NAME bpy
- LIBRARY_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/bin
- RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/bin # only needed on windows
- )
+ if(APPLE)
+ add_library(blender MODULE ${SRC})
+ set_target_properties(
+ blender
+ PROPERTIES
+ PREFIX ""
+ OUTPUT_NAME bpy
+ LIBRARY_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/bin
+ RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/bin # only needed on windows
+ )
+ TARGET_LINK_LIBRARIES(blender -Wl,-undefined -Wl,dynamic_lookup)
- if(WIN32)
- # python modules use this
+ else(APPLE)
+ add_library(blender SHARED ${SRC})
set_target_properties(
blender
PROPERTIES
- SUFFIX ".pyd"
+ PREFIX ""
+ OUTPUT_NAME bpy
+ LIBRARY_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/bin
+ RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/bin # only needed on windows
)
- endif()
+
+ if(WIN32)
+ # python modules use this
+ set_target_properties(
+ blender
+ PROPERTIES
+ SUFFIX ".pyd"
+ )
+ endif()
+ endif(APPLE)
else()
add_executable(blender ${EXETYPE} ${SRC})