OSX: adapt codesigning_rules_<binary>r.plist’s to 2.70
authorJens Verwiebe <info@jensverwiebe.de>
Thu, 6 Mar 2014 09:16:03 +0000 (10:16 +0100)
committerJens Verwiebe <info@jensverwiebe.de>
Thu, 6 Mar 2014 09:16:13 +0000 (10:16 +0100)
release/darwin/codesigning_rules_blender.plist
release/darwin/codesigning_rules_player.plist

index b3baba80bbb5df156ac0b8153d5e3c9d8a7bdf30..aa5580dd322bb1240e3f1ca9a92ccd7eb957a527 100644 (file)
@@ -5,7 +5,7 @@
        <key>rules</key>
        <dict>
                <!-- Exclude datafiles, python and scripts -->
-               <key>^MacOS/2.69</key>
+               <key>^MacOS/2.70</key>
                <false/>
                <key>^Resources/</key>
                <true/>
index 2a85041f307521420dfbaeb53a99c214b7bf8f05..ff154df7b49dd1e1ea83a3d23b920fe9d702cc58 100644 (file)
@@ -5,7 +5,7 @@
        <key>rules</key>
        <dict>
                <!-- Exclude datafiles, python and scripts -->
-               <key>^MacOS/2.69</key>
+               <key>^MacOS/2.70</key>
                <false/>
                <!-- Exclude Resources for placing game.blend and own icons -->
                <key>^Resources/</key>