jpeg_lib = ['libjpeg']
jpeg_libpath = [darwin_precomp + 'jpeg/lib']
jpeg_include = [darwin_precomp + 'jpeg/include']
+ # TIFF library information
+ tiff_lib = ['libtiff']
+ tiff_libpath = [darwin_precomp + 'tiff/lib']
+ tiff_include = [darwin_precomp + 'tiff/include']
# OpenGL library information
opengl_lib = ['GL', 'GLU']
opengl_static = []
config.write ("JPEG_INCLUDE = %r\n"%(jpeg_include))
config.write ("JPEG_LIBPATH = %r\n"%(jpeg_libpath))
config.write ("JPEG_LIBRARY = %r\n"%(jpeg_lib))
+ config.write ("TIFF_INCLUDE = %r\n"%(tiff_include))
+ config.write ("TIFF_LIBPATH = %r\n"%(tiff_libpath))
+ config.write ("TIFF_LIBRARY = %r\n"%(tiff_lib))
config.write ("OPENGL_INCLUDE = %r\n"%(opengl_include))
config.write ("OPENGL_LIBPATH = %r\n"%(opengl_libpath))
config.write ("OPENGL_LIBRARY = %r\n"%(opengl_lib))
('JPEG_INCLUDE', 'Include directory for jpeg header files.'),
('JPEG_LIBPATH', 'Library path where the jpeg library is located.'),
('JPEG_LIBRARY', 'jpeg library name.'),
+ ('TIFF_INCLUDE', 'Include directory for TIFF header files.'),
+ ('TIFF_LIBPATH', 'Library path where the TIFF library is located.'),
+ ('TIFF_LIBRARY', 'TIFF library name.'),
('OPENGL_INCLUDE', 'Include directory for OpenGL header files.'),
('OPENGL_LIBPATH', 'Library path where the OpenGL libraries are located.'),
('OPENGL_LIBRARY', 'OpenGL library names.'),
imbuf_env.Append (CPPPATH = user_options_dict['JPEG_INCLUDE'])
imbuf_env.Append (CPPPATH = user_options_dict['PNG_INCLUDE'])
+imbuf_env.Append (CPPPATH = user_options_dict['TIFF_INCLUDE'])
imbuf_env.Append (CPPPATH = user_options_dict['Z_INCLUDE'])
imbuf_env.Append (CPPPATH = extra_includes)
imbuf_env.Library (target='#'+user_options_dict['BUILD_DIR']+'/lib/blender_imbuf', source=source_files)