set(PLATFORM_LINKFLAGS_DEBUG "/NODEFAULTLIB:libcmt.lib /NODEFAULTLIB:libc.lib")
+ # used in many places so include globally, like OpenGL
+ blender_include_dirs("${PTHREADS_INCLUDE_DIRS}")
+
elseif(CMAKE_COMPILER_IS_GNUCC)
# keep GCC specific stuff here
set(PLATFORM_LINKLIBS "-lshell32 -lshfolder -lgdi32 -lmsvcrt -lwinmm -lmingw32 -lm -lws2_32 -lz -lstdc++ -lole32 -luuid -lwsock32 -lpsapi")
BLI_uniquename(&act->markers, marker, "Pose", '.', offsetof(TimeMarker, name), sizeof(marker->name));
/* use Keying Set to determine what to store for the pose */
- // FIXME: in the past, the Keying Set respected selections (LocRotScale), but the current one doesn't (Whole Character)
+ // FIXME: in the past, the Keying Set respected selections (LocRotScale), but the current one doesn't (WholeCharacter)
// so perhaps we need either a new Keying Set, or just to add overrides here...
ANIM_apply_keyingset(C, NULL, act, ks, MODIFYKEY_MODE_INSERT, (float)frame);
#define ANIM_KS_SCALING_ID "Scaling"
#define ANIM_KS_LOC_ROT_SCALE_ID "LocRotScale"
#define ANIM_KS_AVAILABLE_ID "Available"
-#define ANIM_KS_WHOLE_CHARACTER_ID "Whole Character"
+#define ANIM_KS_WHOLE_CHARACTER_ID "WholeCharacter"
#ifdef __cplusplus
}