bugfix [#36757] Vertex coloring in preview window meshes default to black, makes...
authorDalai Felinto <dfelinto@gmail.com>
Tue, 17 Sep 2013 20:11:02 +0000 (20:11 +0000)
committerDalai Felinto <dfelinto@gmail.com>
Tue, 17 Sep 2013 20:11:02 +0000 (20:11 +0000)
Adding 'Col' vertex color layer to preview cycles meshes

The artist could simply disconnect the VCol node from the nodetree for
the preview, but  it should be harmless to add this to the preview meshes.

As long as the user stick to the default vertex color name (and is happy
with seing a all-white channel) it should be ok.

release/datafiles/preview_cycles.blend

index b4c9e1ea8fa46e292bdb7f52e56436cd359713e9..d813e23b4cfd0e910f47c2e3e5c7b36b16b61a35 100644 (file)
Binary files a/release/datafiles/preview_cycles.blend and b/release/datafiles/preview_cycles.blend differ