UI: fix for back buffer option in scene buttons, by Thomas Dinges.
authorBrecht Van Lommel <brechtvanlommel@pandora.be>
Mon, 20 Apr 2009 13:16:17 +0000 (13:16 +0000)
committerBrecht Van Lommel <brechtvanlommel@pandora.be>
Mon, 20 Apr 2009 13:16:17 +0000 (13:16 +0000)
release/ui/buttons_scene.py

index 686f5b55e328326cc852048c4ec2a37d3e36ae79..1e14e4d26b46698ef6c9d8191a48a782d381f6a6 100644 (file)
@@ -60,7 +60,6 @@ class RENDER_PT_image(RenderButtonsPanel):
                
                layout.row()
                layout.itemR(rd, "crop_to_border")
-               layout.itemR(rd, "save_buffers")
 
 class RENDER_PT_antialiasing(RenderButtonsPanel):
        __label__ = "Anti-Aliasing"
@@ -78,10 +77,13 @@ class RENDER_PT_antialiasing(RenderButtonsPanel):
                layout.column_flow()
                layout.itemR(rd, "antialiasing", text="Enable")
                layout.itemR(rd, "antialiasing_samples", text="Samples")
-               if (rd.save_buffers):
-                       layout.itemR(rd, "full_sample")
                layout.itemR(rd, "pixel_filter")
                layout.itemR(rd, "filter_size")
+               
+               layout.row()
+               layout.itemR(rd, "save_buffers")
+               if (rd.save_buffers):
+                       layout.itemR(rd, "full_sample")
 
 class RENDER_PT_render(RenderButtonsPanel):
        __label__ = "Render"