View3d Walk: enable rotation for ndof by default
authorCampbell Barton <ideasman42@gmail.com>
Wed, 12 Feb 2014 05:51:53 +0000 (16:51 +1100)
committerCampbell Barton <ideasman42@gmail.com>
Wed, 12 Feb 2014 10:05:24 +0000 (21:05 +1100)
source/blender/editors/space_view3d/view3d_walk.c

index 218302be1685b9ebcab9c575fe65ac10639fec37..20f635d6c68166b251da221c649619e1cf170ba3 100644 (file)
@@ -1208,7 +1208,7 @@ static int walkApply_ndof(bContext *C, WalkInfo *walk)
        bool do_translate = (flag & (NDOF_SHOULD_PAN | NDOF_SHOULD_ZOOM)) != 0;
 #endif
 
-       bool do_rotate = false;
+       bool do_rotate = true;
        bool do_translate = true;
 
        float view_inv[4];