Multi-Objects: ARMATURE_OT_layers_show_all
authorDalai Felinto <dfelinto@gmail.com>
Tue, 9 Oct 2018 23:28:17 +0000 (20:28 -0300)
committerDalai Felinto <dfelinto@gmail.com>
Tue, 9 Oct 2018 23:30:29 +0000 (20:30 -0300)
source/blender/editors/armature/pose_edit.c

index 58b7a8ab9693e5a3866999ee3062385d0e3769db..89961b50609734aad27f2ff72f4a8e7705771fe0 100644 (file)
@@ -900,31 +900,39 @@ static bArmature *armature_layers_get_data(Object **ob)
 
 static int pose_armature_layers_showall_exec(bContext *C, wmOperator *op)
 {
-       Object *ob = CTX_data_active_object(C);
-       bArmature *arm = armature_layers_get_data(&ob);
-       PointerRNA ptr;
-       int maxLayers = (RNA_boolean_get(op->ptr, "all")) ? 32 : 16;
+       ViewLayer *view_layer = CTX_data_view_layer(C);
+
+       const int maxLayers = (RNA_boolean_get(op->ptr, "all")) ? 32 : 16;
        bool layers[32] = {false}; /* hardcoded for now - we can only have 32 armature layers, so this should be fine... */
-       int i;
 
-       /* sanity checking */
-       if (arm == NULL)
-               return OPERATOR_CANCELLED;
+       for (int i = 0; i < maxLayers; i++) {
+               layers[i] = 1;
+       }
 
-       /* use RNA to set the layers
-        * although it would be faster to just set directly using bitflags, we still
-        * need to setup a RNA pointer so that we get the "update" callbacks for free...
-        */
-       RNA_id_pointer_create(&arm->id, &ptr);
+       uint objects_len = 0;
+       Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data(view_layer, &objects_len);
+       for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
+               Object *ob = objects[ob_index];
+               bArmature *arm = armature_layers_get_data(&ob);
+               PointerRNA ptr;
 
-       for (i = 0; i < maxLayers; i++)
-               layers[i] = 1;
+               if (arm == NULL) {
+                       continue;
+               }
 
-       RNA_boolean_set_array(&ptr, "layers", layers);
+               /* use RNA to set the layers
+                * although it would be faster to just set directly using bitflags, we still
+                * need to setup a RNA pointer so that we get the "update" callbacks for free...
+                */
+               RNA_id_pointer_create(&arm->id, &ptr);
 
-       /* note, notifier might evolve */
-       WM_event_add_notifier(C, NC_OBJECT | ND_POSE, ob);
-       DEG_id_tag_update(&arm->id, DEG_TAG_COPY_ON_WRITE);
+               RNA_boolean_set_array(&ptr, "layers", layers);
+
+               /* note, notifier might evolve */
+               WM_event_add_notifier(C, NC_OBJECT | ND_POSE, ob);
+               DEG_id_tag_update(&arm->id, DEG_TAG_COPY_ON_WRITE);
+       }
+       MEM_freeN(objects);
 
        /* done */
        return OPERATOR_FINISHED;