Patch #17675: Tooltips for fluid control panel - provided by Kai Kostack
authorDaniel Genrich <daniel.genrich@gmx.net>
Wed, 24 Sep 2008 01:39:55 +0000 (01:39 +0000)
committerDaniel Genrich <daniel.genrich@gmx.net>
Wed, 24 Sep 2008 01:39:55 +0000 (01:39 +0000)
source/blender/src/buttons_object.c

index 2cd1bc80223a1c08532adb175153fad3716f7fbc..0b8102cc4688a62bac4c93f54e2aa4d28b415d6e 100644 (file)
@@ -5417,16 +5417,16 @@ static void object_panel_fluidsim(Object *ob)
 
                        uiDefBut ( block, LABEL, 0, "Attraction force:", 0,yline,100,objHeight, NULL, 0.0, 0, 0, 0, "" );
                        uiBlockBeginAlign ( block );
-                       uiDefButF ( block, NUM, B_DIFF, "Strength:",   120, yline,90,objHeight, &fss->attractforceStrength, -10.0, 10.0, 10, 0, "Specifies time when the control particles are activated." );
-                       uiDefButF ( block, NUM, B_DIFF, "Radius:",     210, yline,90,objHeight, &fss->attractforceRadius, 0.0, 10.0, 10, 0, "Specifies time when the control particles are deactivated." );
+                       uiDefButF ( block, NUM, B_DIFF, "Strength:",   120, yline,90,objHeight, &fss->attractforceStrength, -10.0, 10.0, 10, 0, "Force strength for directional attraction towards the control object." );
+                       uiDefButF ( block, NUM, B_DIFF, "Radius:",     210, yline,90,objHeight, &fss->attractforceRadius, 0.0, 10.0, 10, 0, "Specifies the force field radius around the control object." );
                        uiBlockEndAlign ( block );
                        yline -= lineHeight;
                        yline -= separateHeight;
 
                        uiDefBut ( block, LABEL, 0, "Velocity force:", 0,yline,100,objHeight, NULL, 0.0, 0, 0, 0, "" );
                        uiBlockBeginAlign ( block );
-                       uiDefButF ( block, NUM, B_DIFF, "Strength:",   120, yline,90,objHeight, &fss->velocityforceStrength, 0.0, 10.0, 10, 0, "Specifies time when the control particles are activated." );
-                       uiDefButF ( block, NUM, B_DIFF, "Radius:",     210, yline,90,objHeight, &fss->velocityforceRadius, 0.0, 10.0, 10, 0, "Specifies time when the control particles are deactivated." );
+                       uiDefButF ( block, NUM, B_DIFF, "Strength:",   120, yline,90,objHeight, &fss->velocityforceStrength, 0.0, 10.0, 10, 0, "Force strength of how much of the control object's velocity is influencing the fluid velocity." );
+                       uiDefButF ( block, NUM, B_DIFF, "Radius:",     210, yline,90,objHeight, &fss->velocityforceRadius, 0.0, 10.0, 10, 0, "Specifies the force field radius around the control object." );
                        uiBlockEndAlign ( block );
                        yline -= lineHeight;
                        yline -= separateHeight;