missed this in last commit.
authorCampbell Barton <ideasman42@gmail.com>
Sun, 23 Aug 2009 12:50:08 +0000 (12:50 +0000)
committerCampbell Barton <ideasman42@gmail.com>
Sun, 23 Aug 2009 12:50:08 +0000 (12:50 +0000)
release/io/engine_render_pov.py

index f89bdd05e0624c47f1f575681098868e7e69e479..e2f7ae5d45411e7852f373ba0ff07f9ac9de1bcc 100644 (file)
@@ -801,9 +801,9 @@ class RenderButtonsPanel(bpy.types.Panel):
                return (rd.use_game_engine==False) and (rd.engine in self.COMPAT_ENGINES)
 
 # Radiosity panel, use in the scene for now.
-FloatProperty= bpy.types.Scene.FloatProperty
-IntProperty= bpy.types.Scene.IntProperty
-BoolProperty= bpy.types.Scene.BoolProperty
+FloatProperty= bpy.props.FloatProperty
+IntProperty= bpy.props.IntProperty
+BoolProperty= bpy.props.BoolProperty
                
 class SCENE_PT_povray_radiosity(RenderButtonsPanel):
        __label__ = "Radiosity"