code cleanup: move functions for getting defgroup arrays from objects out of editors...
authorCampbell Barton <ideasman42@gmail.com>
Wed, 5 Sep 2012 02:51:55 +0000 (02:51 +0000)
committerCampbell Barton <ideasman42@gmail.com>
Wed, 5 Sep 2012 02:51:55 +0000 (02:51 +0000)
source/blender/blenkernel/BKE_object_deform.h [new file with mode: 0644]
source/blender/blenkernel/CMakeLists.txt
source/blender/blenkernel/intern/object_deform.c [new file with mode: 0644]
source/blender/editors/sculpt_paint/paint_vertex.c

diff --git a/source/blender/blenkernel/BKE_object_deform.h b/source/blender/blenkernel/BKE_object_deform.h
new file mode 100644 (file)
index 0000000..b0ecf04
--- /dev/null
@@ -0,0 +1,37 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * Contributor(s): Campbell Barton
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#ifndef __BKE_OBJECT_DEFORM_H__
+#define __BKE_OBJECT_DEFORM_H__
+
+/** \file BKE_object_vgroup.h
+ * \ingroup bke
+ * \brief Functions for dealing with objects and deform verts,
+ *        used by painting and tools.
+ */
+
+struct Object;
+
+char *BKE_objdef_lock_flags_get(struct Object *ob, const int defbase_tot);
+char *BKE_objdef_validmap_get(struct Object *ob, const int defbase_tot);
+
+#endif  /* __BKE_OBJECT_DEFORM_H__ */
index afa3998fb49397baa6a28308a60e53152663fdea..576b79f899c0460b9cbb15d2d817daef7edf8632 100644 (file)
@@ -115,6 +115,7 @@ set(SRC
        intern/nla.c
        intern/node.c
        intern/object.c
+       intern/object_deform.c
        intern/ocean.c
        intern/packedFile.c
        intern/paint.c
@@ -203,6 +204,7 @@ set(SRC
        BKE_nla.h
        BKE_node.h
        BKE_object.h
+       BKE_object_deform.h
        BKE_ocean.h
        BKE_packedFile.h
        BKE_paint.h
diff --git a/source/blender/blenkernel/intern/object_deform.c b/source/blender/blenkernel/intern/object_deform.c
new file mode 100644 (file)
index 0000000..911f508
--- /dev/null
@@ -0,0 +1,123 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+/** \file blender/blenkernel/intern/object_deform.c
+ *  \ingroup bke
+ */
+
+#include <stdlib.h>
+
+#include "MEM_guardedalloc.h"
+
+#include "BLI_utildefines.h"
+#include "BLI_ghash.h"
+
+#include "BKE_object_deform.h"  /* own include */
+#include "BKE_modifier.h"
+
+#include "DNA_armature_types.h"
+#include "DNA_modifier_types.h"
+#include "DNA_object_types.h"
+
+/* --- functions for getting vgroup aligned maps --- */
+
+/**
+ * gets the status of "flag" for each bDeformGroup
+ * in ob->defbase and returns an array containing them
+ */
+char *BKE_objdef_lock_flags_get(Object *ob, const int defbase_tot)
+{
+       char is_locked = FALSE;
+       int i;
+       //int defbase_tot = BLI_countlist(&ob->defbase);
+       char *lock_flags = MEM_mallocN(defbase_tot * sizeof(char), "defflags");
+       bDeformGroup *defgroup;
+
+       for (i = 0, defgroup = ob->defbase.first; i < defbase_tot && defgroup; defgroup = defgroup->next, i++) {
+               lock_flags[i] = ((defgroup->flag & DG_LOCK_WEIGHT) != 0);
+               is_locked |= lock_flags[i];
+       }
+       if (is_locked) {
+               return lock_flags;
+       }
+
+       MEM_freeN(lock_flags);
+       return NULL;
+}
+
+char *BKE_objdef_validmap_get(Object *ob, const int defbase_tot)
+{
+       bDeformGroup *dg;
+       ModifierData *md;
+       char *vgroup_validmap;
+       GHash *gh;
+       int i, step1 = 1;
+       //int defbase_tot = BLI_countlist(&ob->defbase);
+
+       if (ob->defbase.first == NULL) {
+               return NULL;
+       }
+
+       gh = BLI_ghash_str_new("BKE_objdef_validmap_get gh");
+
+       /* add all names to a hash table */
+       for (dg = ob->defbase.first; dg; dg = dg->next) {
+               BLI_ghash_insert(gh, dg->name, NULL);
+       }
+
+       BLI_assert(BLI_ghash_size(gh) == defbase_tot);
+
+       /* now loop through the armature modifiers and identify deform bones */
+       for (md = ob->modifiers.first; md; md = !md->next && step1 ? (step1 = 0), modifiers_getVirtualModifierList(ob) : md->next) {
+               if (!(md->mode & (eModifierMode_Realtime | eModifierMode_Virtual)))
+                       continue;
+
+               if (md->type == eModifierType_Armature) {
+                       ArmatureModifierData *amd = (ArmatureModifierData *) md;
+
+                       if (amd->object && amd->object->pose) {
+                               bPose *pose = amd->object->pose;
+                               bPoseChannel *chan;
+
+                               for (chan = pose->chanbase.first; chan; chan = chan->next) {
+                                       if (chan->bone->flag & BONE_NO_DEFORM)
+                                               continue;
+
+                                       if (BLI_ghash_remove(gh, chan->name, NULL, NULL)) {
+                                               BLI_ghash_insert(gh, chan->name, SET_INT_IN_POINTER(1));
+                                       }
+                               }
+                       }
+               }
+       }
+
+       vgroup_validmap = MEM_mallocN(defbase_tot, "wpaint valid map");
+
+       /* add all names to a hash table */
+       for (dg = ob->defbase.first, i = 0; dg; dg = dg->next, i++) {
+               vgroup_validmap[i] = (BLI_ghash_lookup(gh, dg->name) != NULL);
+       }
+
+       BLI_assert(i == BLI_ghash_size(gh));
+
+       BLI_ghash_free(gh, NULL, NULL);
+
+       return vgroup_validmap;
+}
index 3c389f97b340cec2ebcb9f7f14e1844f3818d6a1..4e246c61259b48fe444684d5ffe2cbb902f001e1 100644 (file)
@@ -72,6 +72,7 @@
 #include "BKE_mesh.h"
 #include "BKE_modifier.h"
 #include "BKE_object.h"
+#include "BKE_object_deform.h"
 #include "BKE_paint.h"
 #include "BKE_report.h"
 
@@ -1308,29 +1309,6 @@ static char has_locked_group(MDeformVert *dvert, const int defbase_tot,
        }
        return FALSE;
 }
-/* 
- * gen_lck_flags gets the status of "flag" for each bDeformGroup
- * in ob->defbase and returns an array containing them
- */
-static char *gen_lock_flags(Object *ob, int defbase_tot)
-{
-       char is_locked = FALSE;
-       int i;
-       //int defbase_tot = BLI_countlist(&ob->defbase);
-       char *lock_flags = MEM_mallocN(defbase_tot * sizeof(char), "defflags");
-       bDeformGroup *defgroup;
-
-       for (i = 0, defgroup = ob->defbase.first; i < defbase_tot && defgroup; defgroup = defgroup->next, i++) {
-               lock_flags[i] = ((defgroup->flag & DG_LOCK_WEIGHT) != 0);
-               is_locked |= lock_flags[i];
-       }
-       if (is_locked) {
-               return lock_flags;
-       }
-
-       MEM_freeN(lock_flags);
-       return NULL;
-}
 
 static int has_locked_group_selected(int defbase_tot, const char *defbase_sel, const char *lock_flags)
 {
@@ -1722,10 +1700,6 @@ static int get_first_selected_nonzero_weight(MDeformVert *dvert, const int defba
        return -1;
 }
 
-
-static char *wpaint_make_validmap(Object *ob);
-
-
 static void do_weight_paint_vertex(
         /* vars which remain the same for every vert */
         VPaint *wp, Object *ob, const WeightPaintInfo *wpi,
@@ -2067,63 +2041,6 @@ struct WPaintData {
        int defbase_tot;
 };
 
-static char *wpaint_make_validmap(Object *ob)
-{
-       bDeformGroup *dg;
-       ModifierData *md;
-       char *vgroup_validmap;
-       GHash *gh;
-       int i, step1 = 1;
-
-       if (ob->defbase.first == NULL) {
-               return NULL;
-       }
-
-       gh = BLI_ghash_str_new("wpaint_make_validmap gh");
-
-       /* add all names to a hash table */
-       for (dg = ob->defbase.first; dg; dg = dg->next) {
-               BLI_ghash_insert(gh, dg->name, NULL);
-       }
-
-       /* now loop through the armature modifiers and identify deform bones */
-       for (md = ob->modifiers.first; md; md = !md->next && step1 ? (step1 = 0), modifiers_getVirtualModifierList(ob) : md->next) {
-               if (!(md->mode & (eModifierMode_Realtime | eModifierMode_Virtual)))
-                       continue;
-
-               if (md->type == eModifierType_Armature) {
-                       ArmatureModifierData *amd = (ArmatureModifierData *) md;
-
-                       if (amd->object && amd->object->pose) {
-                               bPose *pose = amd->object->pose;
-                               bPoseChannel *chan;
-                               
-                               for (chan = pose->chanbase.first; chan; chan = chan->next) {
-                                       if (chan->bone->flag & BONE_NO_DEFORM)
-                                               continue;
-
-                                       if (BLI_ghash_remove(gh, chan->name, NULL, NULL)) {
-                                               BLI_ghash_insert(gh, chan->name, SET_INT_IN_POINTER(1));
-                                       }
-                               }
-                       }
-               }
-       }
-
-       vgroup_validmap = MEM_mallocN(BLI_ghash_size(gh), "wpaint valid map");
-
-       /* add all names to a hash table */
-       for (dg = ob->defbase.first, i = 0; dg; dg = dg->next, i++) {
-               vgroup_validmap[i] = (BLI_ghash_lookup(gh, dg->name) != NULL);
-       }
-
-       BLI_assert(i == BLI_ghash_size(gh));
-
-       BLI_ghash_free(gh, NULL, NULL);
-
-       return vgroup_validmap;
-}
-
 static int wpaint_stroke_test_start(bContext *C, wmOperator *op, const float UNUSED(mouse[2]))
 {
        Scene *scene = CTX_data_scene(C);
@@ -2202,9 +2119,9 @@ static int wpaint_stroke_test_start(bContext *C, wmOperator *op, const float UNU
        /* set up auto-normalize, and generate map for detecting which
         * vgroups affect deform bones */
        wpd->defbase_tot = BLI_countlist(&ob->defbase);
-       wpd->lock_flags = gen_lock_flags(ob, wpd->defbase_tot);
+       wpd->lock_flags = BKE_objdef_lock_flags_get(ob, wpd->defbase_tot);
        if (ts->auto_normalize || ts->multipaint || wpd->lock_flags) {
-               wpd->vgroup_validmap = wpaint_make_validmap(ob);
+               wpd->vgroup_validmap = BKE_objdef_validmap_get(ob, wpd->defbase_tot);
        }
 
        /* painting on subsurfs should give correct points too, this returns me->totvert amount */