OSX/codesigning: Instructions on codesigning in case i get lost :-P
authorJens Verwiebe <info@jensverwiebe.de>
Mon, 28 Oct 2013 18:13:27 +0000 (18:13 +0000)
committerJens Verwiebe <info@jensverwiebe.de>
Mon, 28 Oct 2013 18:13:27 +0000 (18:13 +0000)
release/darwin/README_codesigning.txt [new file with mode: 0644]

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+Tutorial for codesigning Blender releases on OSX ( atm. i do manually when needed ):
+
+1. You need to obtain the certificates for blender foundation, they can bw pulled at Apple developer account for BF
+2. Run the following commands from terminal:
+
+codesign -s <IDENTITY> <path_to_blender.app> --resource-rules <path_to_blender_source>/release/darwin/codesigning_rules_blender.plist --deep
+
+codesign -s <IDENTITY> <path_to_blenderplayer.app> --resource-rules <path_to_blender_source>/release/darwin/codesigning_rules_player.plist --deep
+
+
+3. Checking:
+
+codesign -vv <path_to_blenderplayer.app>
+codesign -vv <path_to_blender.app>
+
+The result should be something like:
+
+<build_path>/blender.app: valid on disk
+<build_path>/blender.app: satisfies its Designated Requirement
+
+<build_path>/blenderplayer.app: valid on disk
+<build_path>/blenderplayer.app: satisfies its Designated Requirement
+
+Jens Verwiebe
+