Removed a remnant to an unsuccessful attempt to get clipping functional so I can...
authorJason Hays <jason_hays22@mymail.eku.edu>
Fri, 15 Jul 2011 17:09:43 +0000 (17:09 +0000)
committerJason Hays <jason_hays22@mymail.eku.edu>
Fri, 15 Jul 2011 17:09:43 +0000 (17:09 +0000)
source/blender/editors/space_view3d/view3d_select.c

index 749c3dfda9451120a9dd57e4309360baabff9818..94049e6d3858211211ccbcc8de5d9e5b33afbf39 100644 (file)
@@ -766,7 +766,7 @@ int do_paintvert_box_select(ViewContext *vc, rcti *rect, int select, int extend)
        Mesh *me= ob?ob->data:NULL;
        int sx= rect->xmax-rect->xmin+1;
        int sy= rect->ymax-rect->ymin+1;
-       bglMats mats;
+
        struct { ViewContext vc; rcti *rect; int select; } data = {NULL};
 
        if(me==NULL || me->totvert==0 || sx*sy <= 0)