//! Calcs global transform of the offsets
/*!
- Calcs the global transform for the joint offset for body A an B, and also calcs the agle differences between the bodies.
+ Calcs the global transform for the joint offset for body A an B, and also calcs the angle differences between the bodies.
\sa btGeneric6DofConstraint.getCalculatedTransformA , btGeneric6DofConstraint.getCalculatedTransformB, btGeneric6DofConstraint.calculateAngleInfo
*/
void calculateTransforms(const btTransform& transA,const btTransform& transB);