Rename extrude macro "Extrude and Move" (less confusion with the Extrude operator...
authorMartin Poirier <theeth@yahoo.com>
Tue, 5 Jan 2010 03:26:11 +0000 (03:26 +0000)
committerMartin Poirier <theeth@yahoo.com>
Tue, 5 Jan 2010 03:26:11 +0000 (03:26 +0000)
source/blender/editors/mesh/mesh_ops.c

index c41ac9f6550ca15273ce712e0b753a384f79be21..8537d39fbd8a87f63121e525a5fadc54ad7cd2bf 100644 (file)
@@ -195,7 +195,7 @@ void ED_operatormacros_mesh(void)
        RNA_enum_set(otmacro->ptr, "constraint_orientation", V3D_MANIP_NORMAL);
        RNA_boolean_set_array(otmacro->ptr, "constraint_axis", constraint_axis);
 
-       ot= WM_operatortype_append_macro("MESH_OT_extrude_move", "Extrude", OPTYPE_UNDO|OPTYPE_REGISTER);
+       ot= WM_operatortype_append_macro("MESH_OT_extrude_move", "Extrude and Move", OPTYPE_UNDO|OPTYPE_REGISTER);
        WM_operatortype_macro_define(ot, "MESH_OT_extrude");
        otmacro= WM_operatortype_macro_define(ot, "TRANSFORM_OT_translate");
        RNA_enum_set(otmacro->ptr, "proportional", 0);