2.5: updated MSVC9 project files
authorAndrea Weikert <elubie@gmx.net>
Sat, 28 Feb 2009 09:59:27 +0000 (09:59 +0000)
committerAndrea Weikert <elubie@gmx.net>
Sat, 28 Feb 2009 09:59:27 +0000 (09:59 +0000)
- blenfont
- editors: sculpt changed to sculpt_draw
- some RNA additions (rna_animation.c)
- fixed some game engine include directories

projectfiles_vc9/blender/BPY_python/BPY_python.vcproj
projectfiles_vc9/blender/blenfont/BLF_blenfont.vcproj
projectfiles_vc9/blender/editors/ED_editors.vcproj
projectfiles_vc9/blender/makesrna/RNA_makesrna.vcproj
projectfiles_vc9/blender/makesrna/RNA_rna.vcproj
projectfiles_vc9/gameengine/converter/KX_converter.vcproj

index efe2e09305b26db218cda707a0c0ab343d983040..96218215184d40a48f2ca6bd75b3febe02008499 100644 (file)
                                        RelativePath="..\..\..\source\blender\python\intern\bpy_scriptlink.c"\r
                                        >\r
                                </File>\r
+                               <File\r
+                                       RelativePath="..\..\..\source\blender\python\intern\bpy_ui.c"\r
+                                       >\r
+                               </File>\r
                                <File\r
                                        RelativePath="..\..\..\source\blender\python\intern\bpy_util.c"\r
                                        >\r
                                        RelativePath="..\..\..\source\blender\python\intern\bpy_rna.h"\r
                                        >\r
                                </File>\r
+                               <File\r
+                                       RelativePath="..\..\..\source\blender\python\intern\bpy_ui.h"\r
+                                       >\r
+                               </File>\r
                                <File\r
                                        RelativePath="..\..\..\source\blender\python\intern\bpy_util.h"\r
                                        >\r
index 6332c1609d2b42ac734eb3f2b9477c6470c35393..0aa9c1a3185f5718eaba219cda10c58497fbe7ba 100644 (file)
@@ -43,7 +43,7 @@
                        <Tool\r
                                Name="VCCLCompilerTool"\r
                                InlineFunctionExpansion="1"\r
-                               AdditionalIncludeDirectories="..\..\..\intern\guardedalloc;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\ftfont"\r
+                               AdditionalIncludeDirectories="..\..\..\intern\guardedalloc;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\blenfont;..\..\..\source\blender\ftfont;..\..\..\..\lib\windows\freetype\include;..\..\..\source\blender\editors\include;..\..\..\..\build\msvc_9\extern\glew\include"\r
                                PreprocessorDefinitions="WIN32;NDEBUG;_LIB;WITH_BF_INTERNATIONAL;WITH_FREETYPE2"\r
                                StringPooling="true"\r
                                RuntimeLibrary="0"\r
                        <Tool\r
                                Name="VCCLCompilerTool"\r
                                Optimization="0"\r
-                               AdditionalIncludeDirectories="..\..\..\intern\guardedalloc;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\ftfont"\r
+                               AdditionalIncludeDirectories="..\..\..\intern\guardedalloc;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\blenfont;..\..\..\source\blender\ftfont;..\..\..\..\lib\windows\freetype\include;..\..\..\source\blender\editors\include;..\..\..\..\build\msvc_9\extern\glew\include"\r
                                PreprocessorDefinitions="WIN32,_DEBUG,_LIB,WITH_BF_INTERNATIONAL,WITH_FREETYPE2"\r
                                BasicRuntimeChecks="3"\r
                                RuntimeLibrary="1"\r
                        Name="Source Files"\r
                        Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"\r
                        >\r
+                       <File\r
+                               RelativePath="..\..\..\source\blender\blenfont\intern\blf.c"\r
+                               >\r
+                       </File>\r
+                       <File\r
+                               RelativePath="..\..\..\source\blender\blenfont\intern\blf_dir.c"\r
+                               >\r
+                       </File>\r
+                       <File\r
+                               RelativePath="..\..\..\source\blender\blenfont\intern\blf_font.c"\r
+                               >\r
+                       </File>\r
+                       <File\r
+                               RelativePath="..\..\..\source\blender\blenfont\intern\blf_glyph.c"\r
+                               >\r
+                       </File>\r
                        <File\r
                                RelativePath="..\..\..\source\blender\blenfont\intern\blf_lang.c"\r
                                >\r
                        </File>\r
+                       <File\r
+                               RelativePath="..\..\..\source\blender\blenfont\intern\blf_util.c"\r
+                               >\r
+                       </File>\r
                </Filter>\r
                <Filter\r
                        Name="extern"\r
                <Filter\r
                        Name="intern"\r
                        >\r
+                       <File\r
+                               RelativePath="..\..\..\source\blender\blenfont\intern\blf_internal.h"\r
+                               >\r
+                       </File>\r
                        <File\r
                                RelativePath="..\..\..\source\blender\blenfont\intern\blf_internal_types.h"\r
                                >\r
index 2f7009432203c6120550ccdcb43f57e68c8191bd..6a0fb8ec0f4f3cef4fd54c5dc9fa1ca9b00ded33 100644 (file)
                                RelativePath="..\..\..\source\blender\editors\include\ED_object.h"\r
                                >\r
                        </File>\r
+                       <File\r
+                               RelativePath="..\..\..\source\blender\editors\include\ED_particle.h"\r
+                               >\r
+                       </File>\r
                        <File\r
                                RelativePath="..\..\..\source\blender\editors\include\ED_previewrender.h"\r
                                >\r
                                RelativePath="..\..\..\source\blender\editors\space_view3d\space_view3d.c"\r
                                >\r
                        </File>\r
+                       <File\r
+                               RelativePath="..\..\..\source\blender\editors\space_view3d\view3d_buttons.c"\r
+                               >\r
+                       </File>\r
                        <File\r
                                RelativePath="..\..\..\source\blender\editors\space_view3d\view3d_draw.c"\r
                                >\r
                                >\r
                        </File>\r
                        <File\r
-                               RelativePath="..\..\..\source\blender\editors\space_view3d\view3d_view.c"\r
+                               RelativePath="..\..\..\source\blender\editors\space_view3d\view3d_snap.c"\r
                                >\r
                        </File>\r
                        <File\r
-                               RelativePath="..\..\..\source\blender\editors\space_view3d\vpaint.c"\r
+                               RelativePath="..\..\..\source\blender\editors\space_view3d\view3d_view.c"\r
                                >\r
                        </File>\r
                </Filter>\r
                <Filter\r
                        Name="space_graph"\r
                        >\r
+                       <File\r
+                               RelativePath="..\..\..\source\blender\editors\space_graph\graph_buttons.c"\r
+                               >\r
+                       </File>\r
                        <File\r
                                RelativePath="..\..\..\source\blender\editors\space_graph\graph_draw.c"\r
                                >\r
                        </File>\r
                </Filter>\r
                <Filter\r
-                       Name="sculpt"\r
+                       Name="sculpt_paint"\r
                        >\r
                        <File\r
-                               RelativePath="..\..\..\source\blender\editors\sculpt\sculpt.c"\r
+                               RelativePath="..\..\..\source\blender\editors\sculpt_paint\paint_image.c"\r
+                               >\r
+                       </File>\r
+                       <File\r
+                               RelativePath="..\..\..\source\blender\editors\sculpt_paint\paint_intern.h"\r
+                               >\r
+                       </File>\r
+                       <File\r
+                               RelativePath="..\..\..\source\blender\editors\sculpt_paint\paint_ops.c"\r
+                               >\r
+                       </File>\r
+                       <File\r
+                               RelativePath="..\..\..\source\blender\editors\sculpt_paint\paint_utils.c"\r
+                               >\r
+                       </File>\r
+                       <File\r
+                               RelativePath="..\..\..\source\blender\editors\sculpt_paint\paint_vertex.c"\r
+                               >\r
+                       </File>\r
+                       <File\r
+                               RelativePath="..\..\..\source\blender\editors\sculpt_paint\sculpt.c"\r
                                >\r
                        </File>\r
                        <File\r
-                               RelativePath="..\..\..\source\blender\editors\sculpt\sculpt_intern.h"\r
+                               RelativePath="..\..\..\source\blender\editors\sculpt_paint\sculpt_intern.h"\r
                                >\r
                        </File>\r
                        <File\r
-                               RelativePath="..\..\..\source\blender\editors\sculpt\stroke.c"\r
+                               RelativePath="..\..\..\source\blender\editors\sculpt_paint\sculpt_stroke.c"\r
                                >\r
                        </File>\r
                </Filter>\r
index 1257207f7d446435a436c6bdc3481240e6e20285..e215bf2eabab835fa2be2021a1cd8a5e61627288 100644 (file)
                                RelativePath="..\..\..\source\blender\makesrna\intern\rna_actuator.c"\r
                                >\r
                        </File>\r
+                       <File\r
+                               RelativePath="..\..\..\source\blender\makesrna\intern\rna_animation.c"\r
+                               >\r
+                       </File>\r
                        <File\r
                                RelativePath="..\..\..\source\blender\makesrna\intern\rna_armature.c"\r
                                >\r
                                RelativePath="..\..\..\source\blender\makesrna\intern\rna_texture.c"\r
                                >\r
                        </File>\r
+                       <File\r
+                               RelativePath="..\..\..\source\blender\makesrna\intern\rna_timeline.c"\r
+                               >\r
+                       </File>\r
                        <File\r
                                RelativePath="..\..\..\source\blender\makesrna\intern\rna_userdef.c"\r
                                >\r
index 5c3da3cead9e01c71352b0164513423cd12c1070..a0e4a87c630b8469bd0f314d8ccf6114a333c900 100644 (file)
                                RelativePath="..\..\..\source\blender\makesrna\intern\rna.crna_actuator_gen.c"\r
                                >\r
                        </File>\r
+                       <File\r
+                               RelativePath="..\..\..\source\blender\makesrna\intern\rna.crna_animation_gen.c"\r
+                               >\r
+                       </File>\r
                        <File\r
                                RelativePath="..\..\..\source\blender\makesrna\intern\rna.crna_armature_gen.c"\r
                                >\r
                                RelativePath="..\..\..\source\blender\makesrna\intern\rna.crna_texture_gen.c"\r
                                >\r
                        </File>\r
+                       <File\r
+                               RelativePath="..\..\..\source\blender\makesrna\intern\rna.crna_timeline_gen.c"\r
+                               >\r
+                       </File>\r
                        <File\r
                                RelativePath="..\..\..\source\blender\makesrna\intern\rna.crna_userdef_gen.c"\r
                                >\r
index 53a628ed5ee7372f56c3e10a9c7f02111c6973c3..b759aae1c9ef011046c347f615388c58570835e8 100644 (file)
@@ -42,7 +42,7 @@
                        <Tool\r
                                Name="VCCLCompilerTool"\r
                                Optimization="0"\r
-                               AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\blender;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\Ketsji;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\ode;..\..\..\source\gameengine\SceneGraph;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\BlenderRoutines;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\gameengine\soundsystem\snd_blenderwavecache;..\..\..\source\sumo\include;..\..\..\source\sumo\Fuzzics\include;..\..\..\source\gameengine\physics\bullet;..\..\..\source\blender\gpu"\r
+                               AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\blender;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\Ketsji;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\ode;..\..\..\source\gameengine\SceneGraph;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\BlenderRoutines;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\gameengine\soundsystem\snd_blenderwavecache;..\..\..\source\sumo\include;..\..\..\source\sumo\Fuzzics\include;..\..\..\source\gameengine\physics\bullet;..\..\..\source\blender\gpu"\r
                                PreprocessorDefinitions="WIN32,_LIB,_DEBUG"\r
                                BasicRuntimeChecks="3"\r
                                RuntimeLibrary="3"\r
                        <Tool\r
                                Name="VCCLCompilerTool"\r
                                InlineFunctionExpansion="1"\r
-                               AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\blender;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\Ketsji;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\ode;..\..\..\source\gameengine\SceneGraph;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\BlenderRoutines;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\gameengine\soundsystem\snd_blenderwavecache;..\..\..\source\sumo\include;..\..\..\source\sumo\Fuzzics\include;..\..\..\source\gameengine\physics\bullet;..\..\..\source\blender\gpu"\r
+                               AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\blender;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\Ketsji;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\ode;..\..\..\source\gameengine\SceneGraph;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\BlenderRoutines;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\gameengine\soundsystem\snd_blenderwavecache;..\..\..\source\sumo\include;..\..\..\source\sumo\Fuzzics\include;..\..\..\source\gameengine\physics\bullet;..\..\..\source\blender\gpu"\r
                                PreprocessorDefinitions="NDEBUG,WIN32,_LIB,USE_SUMO_SOLID"\r
                                StringPooling="true"\r
                                RuntimeLibrary="0"\r
                        <Tool\r
                                Name="VCCLCompilerTool"\r
                                Optimization="0"\r
-                               AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\blender;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\Ketsji;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\ode;..\..\..\source\gameengine\SceneGraph;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\BlenderRoutines;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\gameengine\soundsystem\snd_blenderwavecache;..\..\..\source\sumo\include;..\..\..\source\sumo\Fuzzics\include;..\..\..\source\gameengine\physics\bullet;..\..\..\source\blender\gpu"\r
+                               AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\blender;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\Ketsji;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\ode;..\..\..\source\gameengine\SceneGraph;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\BlenderRoutines;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\gameengine\soundsystem\snd_blenderwavecache;..\..\..\source\sumo\include;..\..\..\source\sumo\Fuzzics\include;..\..\..\source\gameengine\physics\bullet;..\..\..\source\blender\gpu"\r
                                PreprocessorDefinitions="WIN32,_LIB,_DEBUG"\r
                                BasicRuntimeChecks="3"\r
                                RuntimeLibrary="1"\r
                        <Tool\r
                                Name="VCCLCompilerTool"\r
                                InlineFunctionExpansion="1"\r
-                               AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\blender;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\Ketsji;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\ode;..\..\..\source\gameengine\SceneGraph;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\BlenderRoutines;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\gameengine\soundsystem\snd_blenderwavecache;..\..\..\source\sumo\include;..\..\..\source\sumo\Fuzzics\include;..\..\..\source\gameengine\physics\bullet;..\..\..\source\blender\gpu"\r
+                               AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\blender;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\Ketsji;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\ode;..\..\..\source\gameengine\SceneGraph;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\BlenderRoutines;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\gameengine\soundsystem\snd_blenderwavecache;..\..\..\source\sumo\include;..\..\..\source\sumo\Fuzzics\include;..\..\..\source\gameengine\physics\bullet;..\..\..\source\blender\gpu"\r
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+                               AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\blender;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\Ketsji;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\ode;..\..\..\source\gameengine\SceneGraph;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\BlenderRoutines;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\gameengine\soundsystem\snd_blenderwavecache;..\..\..\source\sumo\include;..\..\..\source\sumo\Fuzzics\include;..\..\..\source\gameengine\physics\bullet;..\..\..\source\blender\gpu"\r
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+                               AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\blender;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\Ketsji;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\ode;..\..\..\source\gameengine\SceneGraph;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\BlenderRoutines;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\gameengine\soundsystem\snd_blenderwavecache;..\..\..\source\sumo\include;..\..\..\source\sumo\Fuzzics\include;..\..\..\source\gameengine\physics\bullet;..\..\..\source\blender\gpu"\r
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