Objects leaving edit-mode weren't restored by edit-mode undo steps.
{
ArmatureUndoStep *us = (ArmatureUndoStep *)us_p;
+ /* Important not to use the 3D view when getting objects because all objects
+ * outside of this list will be moved out of edit-mode when reading back undo steps. */
ViewLayer *view_layer = CTX_data_view_layer(C);
uint objects_len = 0;
- Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data(view_layer, CTX_wm_view3d(C), &objects_len);
+ Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data(view_layer, NULL, &objects_len);
us->elems = MEM_callocN(sizeof(*us->elems) * objects_len, __func__);
us->elems_len = objects_len;
static void armature_undosys_step_decode(struct bContext *C, struct Main *UNUSED(bmain), UndoStep *us_p, int UNUSED(dir))
{
- /* TODO(campbell): undo_system: use low-level API to set mode. */
- ED_object_mode_set(C, OB_MODE_EDIT);
- BLI_assert(armature_undosys_poll(C));
-
ArmatureUndoStep *us = (ArmatureUndoStep *)us_p;
+ /* Load all our objects into edit-mode, clear everything else. */
+ ED_undo_object_editmode_restore_helper(C, &us->elems[0].obedit_ref.ptr, us->elems_len, sizeof(*us->elems));
+
+ BLI_assert(armature_undosys_poll(C));
+
for (uint i = 0; i < us->elems_len; i++) {
ArmatureUndoStep_Elem *elem = &us->elems[i];
Object *obedit = elem->obedit_ref.ptr;
{
CurveUndoStep *us = (CurveUndoStep *)us_p;
+ /* Important not to use the 3D view when getting objects because all objects
+ * outside of this list will be moved out of edit-mode when reading back undo steps. */
ViewLayer *view_layer = CTX_data_view_layer(C);
uint objects_len = 0;
- Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data(view_layer, CTX_wm_view3d(C), &objects_len);
+ Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data(view_layer, NULL, &objects_len);
us->elems = MEM_callocN(sizeof(*us->elems) * objects_len, __func__);
us->elems_len = objects_len;
static void curve_undosys_step_decode(struct bContext *C, struct Main *UNUSED(bmain), UndoStep *us_p, int UNUSED(dir))
{
- /* TODO(campbell): undo_system: use low-level API to set mode. */
- ED_object_mode_set(C, OB_MODE_EDIT);
- BLI_assert(curve_undosys_poll(C));
-
CurveUndoStep *us = (CurveUndoStep *)us_p;
+ /* Load all our objects into edit-mode, clear everything else. */
+ ED_undo_object_editmode_restore_helper(
+ C, &us->elems[0].obedit_ref.ptr, us->elems_len, sizeof(*us->elems));
+
+ BLI_assert(curve_undosys_poll(C));
+
for (uint i = 0; i < us->elems_len; i++) {
CurveUndoStep_Elem *elem = &us->elems[i];
Object *obedit = elem->obedit_ref.ptr;
#include "BLI_compiler_attrs.h"
struct CLG_LogRef;
+struct Object;
struct UndoStack;
+struct ViewLayer;
struct bContext;
struct wmOperator;
struct wmOperatorType;
bool ED_undo_is_memfile_compatible(const struct bContext *C);
+void ED_undo_object_editmode_restore_helper(
+ struct bContext *C,
+ struct Object **object_array, uint object_array_len, uint object_array_stride);
+
struct UndoStack *ED_undo_stack_get(void);
/* helpers */
{
LatticeUndoStep *us = (LatticeUndoStep *)us_p;
+ /* Important not to use the 3D view when getting objects because all objects
+ * outside of this list will be moved out of edit-mode when reading back undo steps. */
ViewLayer *view_layer = CTX_data_view_layer(C);
uint objects_len = 0;
- Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data(view_layer, CTX_wm_view3d(C), &objects_len);
+ Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data(view_layer, NULL, &objects_len);
us->elems = MEM_callocN(sizeof(*us->elems) * objects_len, __func__);
us->elems_len = objects_len;
static void lattice_undosys_step_decode(struct bContext *C, struct Main *UNUSED(bmain), UndoStep *us_p, int UNUSED(dir))
{
- /* TODO(campbell): undo_system: use low-level API to set mode. */
- ED_object_mode_set(C, OB_MODE_EDIT);
- BLI_assert(lattice_undosys_poll(C));
-
LatticeUndoStep *us = (LatticeUndoStep *)us_p;
+ /* Load all our objects into edit-mode, clear everything else. */
+ ED_undo_object_editmode_restore_helper(C, &us->elems[0].obedit_ref.ptr, us->elems_len, sizeof(*us->elems));
+
+ BLI_assert(lattice_undosys_poll(C));
+
for (uint i = 0; i < us->elems_len; i++) {
LatticeUndoStep_Elem *elem = &us->elems[i];
Object *obedit = elem->obedit_ref.ptr;
{
MeshUndoStep *us = (MeshUndoStep *)us_p;
+ /* Important not to use the 3D view when getting objects because all objects
+ * outside of this list will be moved out of edit-mode when reading back undo steps. */
ViewLayer *view_layer = CTX_data_view_layer(C);
uint objects_len = 0;
- Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data(view_layer, CTX_wm_view3d(C), &objects_len);
+ Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data(view_layer, NULL, &objects_len);
us->elems = MEM_callocN(sizeof(*us->elems) * objects_len, __func__);
us->elems_len = objects_len;
return true;
}
-static void mesh_undosys_step_decode(struct bContext *C, struct Main *bmain, UndoStep *us_p, int UNUSED(dir))
+static void mesh_undosys_step_decode(struct bContext *C, struct Main *UNUSED(bmain), UndoStep *us_p, int UNUSED(dir))
{
MeshUndoStep *us = (MeshUndoStep *)us_p;
- Scene *scene = CTX_data_scene(C);
- for (uint i = 0; i < us->elems_len; i++) {
- MeshUndoStep_Elem *elem = &us->elems[i];
- Object *obedit = elem->obedit_ref.ptr;
- ED_object_editmode_enter_ex(bmain, scene, obedit, EM_NO_CONTEXT);
- }
+ /* Load all our objects into edit-mode, clear everything else. */
+ ED_undo_object_editmode_restore_helper(C, &us->elems[0].obedit_ref.ptr, us->elems_len, sizeof(*us->elems));
BLI_assert(mesh_undosys_poll(C));
{
MBallUndoStep *us = (MBallUndoStep *)us_p;
+ /* Important not to use the 3D view when getting objects because all objects
+ * outside of this list will be moved out of edit-mode when reading back undo steps. */
ViewLayer *view_layer = CTX_data_view_layer(C);
uint objects_len = 0;
- Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data(view_layer, CTX_wm_view3d(C), &objects_len);
+ Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data(view_layer, NULL, &objects_len);
us->elems = MEM_callocN(sizeof(*us->elems) * objects_len, __func__);
us->elems_len = objects_len;
static void mball_undosys_step_decode(struct bContext *C, struct Main *UNUSED(bmain), UndoStep *us_p, int UNUSED(dir))
{
- /* TODO(campbell): undo_system: use low-level API to set mode. */
- ED_object_mode_set(C, OB_MODE_EDIT);
- BLI_assert(mball_undosys_poll(C));
-
MBallUndoStep *us = (MBallUndoStep *)us_p;
+ /* Load all our objects into edit-mode, clear everything else. */
+ ED_undo_object_editmode_restore_helper(C, &us->elems[0].obedit_ref.ptr, us->elems_len, sizeof(*us->elems));
+
+ BLI_assert(mball_undosys_poll(C));
+
for (uint i = 0; i < us->elems_len; i++) {
MBallUndoStep_Elem *elem = &us->elems[i];
Object *obedit = elem->obedit_ref.ptr;
}
}
+void ED_undo_object_editmode_restore_helper(
+ struct bContext *C, Object **object_array, uint object_array_len, uint object_array_stride)
+{
+ Main *bmain = CTX_data_main(C);
+ ViewLayer *view_layer = CTX_data_view_layer(C);
+ uint bases_len = 0;
+ /* Don't request unique data because we wan't to de-select objects when exiting edit-mode
+ * for that to be done on all objects we can't skip ones that share data. */
+ Base **bases = BKE_view_layer_array_from_bases_in_edit_mode(
+ view_layer, NULL, &bases_len);
+ for (uint i = 0; i < bases_len; i++) {
+ ((ID *)bases[i]->object->data)->tag |= LIB_TAG_DOIT;
+ }
+ Scene *scene = CTX_data_scene(C);
+ Object **ob_p = object_array;
+ for (uint i = 0; i < object_array_len; i++, ob_p = POINTER_OFFSET(ob_p, object_array_stride)) {
+ Object *obedit = *ob_p;
+ ED_object_editmode_enter_ex(bmain, scene, obedit, EM_NO_CONTEXT);
+ ((ID *)obedit->data)->tag &= ~LIB_TAG_DOIT;
+ }
+ for (uint i = 0; i < bases_len; i++) {
+ ID *id = bases[i]->object->data;
+ if (id->tag & LIB_TAG_DOIT) {
+ ED_object_editmode_exit_ex(bmain, scene, bases[i]->object, EM_FREEDATA);
+ /* Ideally we would know the selection state it was before entering edit-mode,
+ * for now follow the convention of having them unselected when exiting the mode. */
+ ED_object_base_select(bases[i], BA_DESELECT);
+
+ }
+ }
+ MEM_freeN(bases);
+}
+
/** \} */