# FFTW3_LIBRARY, where to find the Fftw3 library.
#=============================================================================
-# Copyright 2002-2009 Kitware, Inc.
+# Copyright 2011 Blender Foundation.
#
# Distributed under the OSI-approved BSD License (the "License");
# see accompanying file Copyright.txt for details.
# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
# See the License for more information.
#=============================================================================
-# (To distribute this file outside of CMake, substitute the full
-# License text for the above reference.)
# If FFTW3_ROOT_DIR was defined in the environment, use it.
IF(NOT FFTW3_ROOT_DIR AND NOT $ENV{FFTW3_ROOT_DIR} STREQUAL "")
/opt/csw # Blastwave
)
-FIND_PATH(FFTW3_INCLUDE_DIR fftw3.h
+FIND_PATH(FFTW3_INCLUDE_DIR
+ NAMES
+ fftw3.h
HINTS
${_fftw3_SEARCH_DIRS}
PATH_SUFFIXES
)
FIND_LIBRARY(FFTW3_LIBRARY
- NAMES "fftw3"
- HINTS ${_fftw3_SEARCH_DIRS}
- PATH_SUFFIXES lib64 lib
+ NAMES
+ fftw3
+ HINTS
+ ${_fftw3_SEARCH_DIRS}
+ PATH_SUFFIXES
+ lib64 lib
)
# handle the QUIETLY and REQUIRED arguments and set FFTW3_FOUND to TRUE if
# JACK_LIBRARY, where to find the Jack library.
#=============================================================================
-# Copyright 2002-2009 Kitware, Inc.
+# Copyright 2011 Blender Foundation.
#
# Distributed under the OSI-approved BSD License (the "License");
# see accompanying file Copyright.txt for details.
# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
# See the License for more information.
#=============================================================================
-# (To distribute this file outside of CMake, substitute the full
-# License text for the above reference.)
# If JACK_ROOT_DIR was defined in the environment, use it.
IF(NOT JACK_ROOT_DIR AND NOT $ENV{JACK_ROOT_DIR} STREQUAL "")
/opt/csw # Blastwave
)
-FIND_PATH(JACK_INCLUDE_DIR jack.h
+FIND_PATH(JACK_INCLUDE_DIR
+ NAMES
+ jack.h
HINTS
${_jack_SEARCH_DIRS}
PATH_SUFFIXES
)
FIND_LIBRARY(JACK_LIBRARY
- NAMES "jack"
- HINTS ${_jack_SEARCH_DIRS}
- PATH_SUFFIXES lib64 lib
+ NAMES
+ jack
+ HINTS
+ ${_jack_SEARCH_DIRS}
+ PATH_SUFFIXES
+ lib64 lib
)
# handle the QUIETLY and REQUIRED arguments and set JACK_FOUND to TRUE if
# JEMALLOC_LIBRARY, where to find the JeMalloc library.
#=============================================================================
-# Copyright 2002-2009 Kitware, Inc.
+# Copyright 2011 Blender Foundation.
#
# Distributed under the OSI-approved BSD License (the "License");
# see accompanying file Copyright.txt for details.
# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
# See the License for more information.
#=============================================================================
-# (To distribute this file outside of CMake, substitute the full
-# License text for the above reference.)
# If JEMALLOC_ROOT_DIR was defined in the environment, use it.
IF(NOT JEMALLOC_ROOT_DIR AND NOT $ENV{JEMALLOC_ROOT_DIR} STREQUAL "")
/opt/csw # Blastwave
)
-FIND_PATH(JEMALLOC_INCLUDE_DIR jemalloc.h
+FIND_PATH(JEMALLOC_INCLUDE_DIR
+ NAMES
+ jemalloc.h
HINTS
${_jemalloc_SEARCH_DIRS}
PATH_SUFFIXES
)
FIND_LIBRARY(JEMALLOC_LIBRARY
- NAMES "jemalloc"
- HINTS ${_jemalloc_SEARCH_DIRS}
- PATH_SUFFIXES lib64 lib
+ NAMES
+ jemalloc
+ HINTS
+ ${_jemalloc_SEARCH_DIRS}
+ PATH_SUFFIXES
+ lib64 lib
)
# handle the QUIETLY and REQUIRED arguments and set JEMALLOC_FOUND to TRUE if
# OPENEXR_LIBRARY, where to find the OpenEXR library.
#=============================================================================
-# Copyright 2002-2009 Kitware, Inc.
+# Copyright 2011 Blender Foundation.
#
# Distributed under the OSI-approved BSD License (the "License");
# see accompanying file Copyright.txt for details.
# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
# See the License for more information.
#=============================================================================
-# (To distribute this file outside of CMake, substitute the full
-# License text for the above reference.)
# If OPENEXR_ROOT_DIR was defined in the environment, use it.
IF(NOT OPENEXR_ROOT_DIR AND NOT $ENV{OPENEXR_ROOT_DIR} STREQUAL "")
/opt/csw # Blastwave
)
-FIND_PATH(OPENEXR_INCLUDE_DIR ImfXdr.h
+FIND_PATH(OPENEXR_INCLUDE_DIR
+ NAMES
+ ImfXdr.h
HINTS
${_openexr_SEARCH_DIRS}
PATH_SUFFIXES
STRING(TOUPPER ${COMPONENT} UPPERCOMPONENT)
FIND_LIBRARY(OPENEXR_${UPPERCOMPONENT}_LIBRARY
- NAMES ${COMPONENT}
- HINTS ${_openexr_SEARCH_DIRS}
- PATH_SUFFIXES lib64 lib
- )
+ NAMES
+ ${COMPONENT}
+ HINTS
+ ${_openexr_SEARCH_DIRS}
+ PATH_SUFFIXES
+ lib64 lib
+ )
LIST(APPEND _openexr_LIBRARIES "${OPENEXR_${UPPERCOMPONENT}_LIBRARY}")
ENDFOREACH()
# OPENJPEG_LIBRARY, where to find the OpenJPEG library.
#=============================================================================
-# Copyright 2002-2009 Kitware, Inc.
+# Copyright 2011 Blender Foundation.
#
# Distributed under the OSI-approved BSD License (the "License");
# see accompanying file Copyright.txt for details.
# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
# See the License for more information.
#=============================================================================
-# (To distribute this file outside of CMake, substitute the full
-# License text for the above reference.)
# If OPENJPEG_ROOT_DIR was defined in the environment, use it.
IF(NOT OPENJPEG_ROOT_DIR AND NOT $ENV{OPENJPEG_ROOT_DIR} STREQUAL "")
/opt/csw # Blastwave
)
-FIND_PATH(OPENJPEG_INCLUDE_DIR openjpeg.h
+FIND_PATH(OPENJPEG_INCLUDE_DIR
+ NAMES
+ openjpeg.h
HINTS
${_openjpeg_SEARCH_DIRS}
PATH_SUFFIXES
)
FIND_LIBRARY(OPENJPEG_LIBRARY
- NAMES "openjpeg"
- HINTS ${_openjpeg_SEARCH_DIRS}
- PATH_SUFFIXES lib64 lib
+ NAMES
+ openjpeg
+ HINTS
+ ${_openjpeg_SEARCH_DIRS}
+ PATH_SUFFIXES
+ lib64 lib
)
# handle the QUIETLY and REQUIRED arguments and set OPENJPEG_FOUND to TRUE if
-# - Find python libraries
+# - Find Python libraries
+# Find the native Python includes and library
#
+# Note:, This is not _yet_ intended to be a general python module for other
+# projects to use since its hard coded to python 3.2 as blender only supports
+# a single python version.
+# This is for blender/unix python only.
+#
+# This module defines
# PYTHON_VERSION
# PYTHON_INCLUDE_DIRS
# PYTHON_LIBRARIES
# PYTHON_LINKFLAGS
# PYTHON_ROOT_DIR, The base directory to search for Python.
# This can also be an environment variable.
+#
+# also defined, but not for general use are
+# PYTHON_LIBRARY, where to find the python library.
+#=============================================================================
+# Copyright 2011 Blender Foundation.
+#
+# Distributed under the OSI-approved BSD License (the "License");
+# see accompanying file Copyright.txt for details.
+#
+# This software is distributed WITHOUT ANY WARRANTY; without even the
+# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+# See the License for more information.
#=============================================================================
# If PYTHON_ROOT_DIR was defined in the environment, use it.
-if(NOT PYTHON_ROOT_DIR AND NOT $ENV{PYTHON_ROOT_DIR} STREQUAL "")
- set(PYTHON_ROOT_DIR $ENV{PYTHON_ROOT_DIR})
-endif()
+IF(NOT PYTHON_ROOT_DIR AND NOT $ENV{PYTHON_ROOT_DIR} STREQUAL "")
+ SET(PYTHON_ROOT_DIR $ENV{PYTHON_ROOT_DIR})
+ENDIF()
-set(PYTHON_VERSION 3.2 CACHE STRING "")
-mark_as_advanced(PYTHON_VERSION)
+SET(PYTHON_VERSION 3.2 CACHE STRING "")
+MARK_AS_ADVANCED(PYTHON_VERSION)
-set(PYTHON_LINKFLAGS "-Xlinker -export-dynamic")
-mark_as_advanced(PYTHON_LINKFLAGS)
+SET(PYTHON_LINKFLAGS "-Xlinker -export-dynamic")
+MARK_AS_ADVANCED(PYTHON_LINKFLAGS)
-set(_python_ABI_FLAGS
- "m;mu;u; " # release
- "md;mud;ud" # debug
+SET(_python_ABI_FLAGS
+ "m;mu;u; " # release
+ "md;mud;ud" # debug
)
-string(REPLACE "." "" _PYTHON_VERSION_NO_DOTS ${PYTHON_VERSION})
+STRING(REPLACE "." "" _PYTHON_VERSION_NO_DOTS ${PYTHON_VERSION})
-set(_python_SEARCH_DIRS
- ${PYTHON_ROOT_DIR}
- "$ENV{HOME}/py${_PYTHON_VERSION_NO_DOTS}"
- "/opt/py${_PYTHON_VERSION_NO_DOTS}"
+SET(_python_SEARCH_DIRS
+ ${PYTHON_ROOT_DIR}
+ "$ENV{HOME}/py${_PYTHON_VERSION_NO_DOTS}"
+ "/opt/py${_PYTHON_VERSION_NO_DOTS}"
)
-foreach(_CURRENT_ABI_FLAGS ${_python_ABI_FLAGS})
- #if(CMAKE_BUILD_TYPE STREQUAL Debug)
- # set(_CURRENT_ABI_FLAGS "d${_CURRENT_ABI_FLAGS}")
- #endif()
- string(REPLACE " " "" _CURRENT_ABI_FLAGS ${_CURRENT_ABI_FLAGS})
-
- find_path(PYTHON_INCLUDE_DIR
- NAMES Python.h
- HINTS ${_python_SEARCH_DIRS}
- PATH_SUFFIXES include/python${PYTHON_VERSION}${_CURRENT_ABI_FLAGS}
- )
-
- find_library(PYTHON_LIBRARY
- NAMES "python${PYTHON_VERSION}${_CURRENT_ABI_FLAGS}"
- HINTS ${_python_SEARCH_DIRS}
- PATH_SUFFIXES lib64 lib
- )
-
- if(PYTHON_LIBRARY AND PYTHON_INCLUDE_DIR)
- break()
- else()
- # ensure we dont find values from 2 different ABI versions
- unset(PYTHON_INCLUDE_DIR CACHE)
- unset(PYTHON_LIBRARY CACHE)
- endif()
-endforeach()
-
-unset(_CURRENT_ABI_FLAGS)
-unset(_CURRENT_PATH)
-
-unset(_python_ABI_FLAGS)
-unset(_python_SEARCH_DIRS)
-
-# handle the QUIETLY and REQUIRED arguments and set PYTHONLIBSUNIX_FOUND to TRUE if
+FOREACH(_CURRENT_ABI_FLAGS ${_python_ABI_FLAGS})
+ #IF(CMAKE_BUILD_TYPE STREQUAL Debug)
+ # SET(_CURRENT_ABI_FLAGS "d${_CURRENT_ABI_FLAGS}")
+ #ENDIF()
+ STRING(REPLACE " " "" _CURRENT_ABI_FLAGS ${_CURRENT_ABI_FLAGS})
+
+ FIND_PATH(PYTHON_INCLUDE_DIR
+ NAMES Python.h
+ HINTS ${_python_SEARCH_DIRS}
+ PATH_SUFFIXES include/python${PYTHON_VERSION}${_CURRENT_ABI_FLAGS}
+ )
+
+ FIND_LIBRARY(PYTHON_LIBRARY
+ NAMES "python${PYTHON_VERSION}${_CURRENT_ABI_FLAGS}"
+ HINTS ${_python_SEARCH_DIRS}
+ PATH_SUFFIXES lib64 lib
+ )
+
+ IF(PYTHON_LIBRARY AND PYTHON_INCLUDE_DIR)
+ break()
+ ELSE()
+ # ensure we dont find values from 2 different ABI versions
+ UNSET(PYTHON_INCLUDE_DIR CACHE)
+ UNSET(PYTHON_LIBRARY CACHE)
+ ENDIF()
+ENDFOREACH()
+
+UNSET(_CURRENT_ABI_FLAGS)
+UNSET(_CURRENT_PATH)
+
+UNSET(_python_ABI_FLAGS)
+UNSET(_python_SEARCH_DIRS)
+
+# handle the QUIETLY and REQUIRED arguments and SET PYTHONLIBSUNIX_FOUND to TRUE IF
# all listed variables are TRUE
-include(FindPackageHandleStandardArgs)
+INCLUDE(FindPackageHandleStandardArgs)
FIND_PACKAGE_HANDLE_STANDARD_ARGS(PythonLibsUnix DEFAULT_MSG
PYTHON_LIBRARY PYTHON_INCLUDE_DIR)
-if(PYTHONLIBSUNIX_FOUND)
- # Assign cache items
- set(PYTHON_INCLUDE_DIRS ${PYTHON_INCLUDE_DIR})
- set(PYTHON_LIBRARIES ${PYTHON_LIBRARY})
+IF(PYTHONLIBSUNIX_FOUND)
+ # Assign cache items
+ SET(PYTHON_INCLUDE_DIRS ${PYTHON_INCLUDE_DIR})
+ SET(PYTHON_LIBRARIES ${PYTHON_LIBRARY})
- # we need this for installation
- get_filename_component(PYTHON_LIBPATH ${PYTHON_LIBRARY} PATH)
+ # we need this for installation
+ GET_FILENAME_COMPONENT(PYTHON_LIBPATH ${PYTHON_LIBRARY} PATH)
- # not used
- # set(PYTHON_BINARY ${PYTHON_EXECUTABLE} CACHE STRING "")
+ # not used
+ # SET(PYTHON_BINARY ${PYTHON_EXECUTABLE} CACHE STRING "")
- mark_as_advanced(
- PYTHON_INCLUDE_DIR
- PYTHON_LIBRARY
- )
-endif()
+ MARK_AS_ADVANCED(
+ PYTHON_INCLUDE_DIR
+ PYTHON_LIBRARY
+ )
+ENDIF()
# SAMPLERATE_LIBRARY, where to find the Samplerate library.
#=============================================================================
-# Copyright 2002-2009 Kitware, Inc.
+# Copyright 2011 Blender Foundation.
#
# Distributed under the OSI-approved BSD License (the "License");
# see accompanying file Copyright.txt for details.
# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
# See the License for more information.
#=============================================================================
-# (To distribute this file outside of CMake, substitute the full
-# License text for the above reference.)
# If SAMPLERATE_ROOT_DIR was defined in the environment, use it.
IF(NOT SAMPLERATE_ROOT_DIR AND NOT $ENV{SAMPLERATE_ROOT_DIR} STREQUAL "")
/opt/csw # Blastwave
)
-FIND_PATH(SAMPLERATE_INCLUDE_DIR samplerate.h
+FIND_PATH(SAMPLERATE_INCLUDE_DIR
+ NAMES
+ samplerate.h
HINTS
${_samplerate_SEARCH_DIRS}
PATH_SUFFIXES
)
FIND_LIBRARY(SAMPLERATE_LIBRARY
- NAMES "samplerate"
- HINTS ${_samplerate_SEARCH_DIRS}
- PATH_SUFFIXES lib64 lib
+ NAMES
+ samplerate
+ HINTS
+ ${_samplerate_SEARCH_DIRS}
+ PATH_SUFFIXES
+ lib64 lib
)
# handle the QUIETLY and REQUIRED arguments and set SAMPLERATE_FOUND to TRUE if
# SNDFILE_LIBRARY, where to find the SndFile library.
#=============================================================================
-# Copyright 2002-2009 Kitware, Inc.
+# Copyright 2011 Blender Foundation.
#
# Distributed under the OSI-approved BSD License (the "License");
# see accompanying file Copyright.txt for details.
# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
# See the License for more information.
#=============================================================================
-# (To distribute this file outside of CMake, substitute the full
-# License text for the above reference.)
# If SNDFILE_ROOT_DIR was defined in the environment, use it.
IF(NOT SNDFILE_ROOT_DIR AND NOT $ENV{SNDFILE_ROOT_DIR} STREQUAL "")
)
FIND_LIBRARY(SNDFILE_LIBRARY
- NAMES "sndfile"
- HINTS ${_sndfile_SEARCH_DIRS}
- PATH_SUFFIXES lib64 lib
+ NAMES
+ sndfile
+ HINTS
+ ${_sndfile_SEARCH_DIRS}
+ PATH_SUFFIXES
+ lib64 lib
)
# handle the QUIETLY and REQUIRED arguments and set SNDFILE_FOUND to TRUE if
--- /dev/null
+"""
+Update Example
+++++++++++++++
+
+It can be useful to perform an action when a property is changed and can be
+used to update other properties or synchronize with external data.
+
+All properties define update functions except for CollectionProperty.
+"""
+
+import bpy
+
+def update_func(self, context):
+ print("my test function", self)
+
+bpy.types.Scene.testprop = bpy.props.FloatProperty(update=update_func)
+
+bpy.context.scene.testprop = 11.0
+
+# >>> my test function <bpy_struct, Scene("Scene")>