ipaint = context.tool_settings.image_paint
settings = context.tool_settings.image_paint
+ use_projection= ipaint.use_projection
col = layout.column()
col.itemR(ipaint, "use_projection")
sub = col.column()
- sub.active = ipaint.use_projection
+ sub.active = use_projection
sub.itemR(ipaint, "use_occlude")
sub.itemR(ipaint, "use_backface_cull")
- sub.itemR(ipaint, "use_normal_falloff")
- sub.itemR(ipaint, "use_stencil_layer")
- subsub = sub.column()
- subsub.active = ipaint.use_stencil_layer
- subsub.itemR(ipaint, "invert_stencil")
- if settings.tool == 'CLONE':
- sub.itemR(ipaint, "use_clone_layer")
+ split = layout.split()
+
+ col = split.column()
+ col.active = (use_projection)
+ col.itemR(ipaint, "use_normal_falloff")
+
+ col = split.column()
+ col.active = (ipaint.use_normal_falloff and use_projection)
+ col.itemR(ipaint, "normal_angle", text="")
+
+
+ split = layout.split(percentage=0.7)
+
+ col = split.column(align=False)
+ col.active = (use_projection)
+ col.itemR(ipaint, "use_stencil_layer")
+
+ col = split.column(align=False)
+ col.active = (use_projection and ipaint.use_stencil_layer)
+ col.itemR(ipaint, "invert_stencil", text="Inv")
+
+
+ col = layout.column()
+ sub = col.column()
+ sub.active = (settings.tool == 'CLONE')
+ sub.itemR(ipaint, "use_clone_layer")
+
+ sub = col.column()
sub.itemR(ipaint, "seam_bleed")
- sub.itemR(ipaint, "normal_angle")
# ********** default tools for particle mode ****************