remove unused struct
authorCampbell Barton <ideasman42@gmail.com>
Wed, 26 Jun 2013 16:59:58 +0000 (16:59 +0000)
committerCampbell Barton <ideasman42@gmail.com>
Wed, 26 Jun 2013 16:59:58 +0000 (16:59 +0000)
source/blender/blenkernel/intern/effect.c

index db1012456ef4f29ad47ea1f20aa4bca7acb13d96..02d1621e408b0fe547fe9de1e6c178e9fee99bb7 100644 (file)
@@ -148,12 +148,6 @@ PartDeflect *object_add_collision_fields(int type)
        return pd;
 }
 
-/* temporal struct, used for reading return of mesh_get_mapped_verts_nors() */
-
-typedef struct VeNoCo {
-       float co[3], no[3];
-} VeNoCo;
-
 /* ***************** PARTICLES ***************** */
 
 /* -------------------------- Effectors ------------------ */