Compile fix for too many arguments to uiItemO
authorMartin Poirier <theeth@yahoo.com>
Sun, 1 Nov 2009 14:19:35 +0000 (14:19 +0000)
committerMartin Poirier <theeth@yahoo.com>
Sun, 1 Nov 2009 14:19:35 +0000 (14:19 +0000)
source/blender/editors/space_view3d/view3d_header.c

index 8630f6f..9b1b239 100644 (file)
@@ -2249,7 +2249,7 @@ void uiTemplateHeader3D(uiLayout *layout, struct bContext *C)
 
                /* OpenGL Render */
                row= uiLayoutRow(layout, 1);
-               uiItemO(row, "", ICON_RENDER_STILL, "SCREEN_OT_opengl_render", 0);
+               uiItemO(row, "", ICON_RENDER_STILL, "SCREEN_OT_opengl_render");
                uiItemBooleanO(row, "", ICON_RENDER_ANIMATION, "SCREEN_OT_opengl_render", "animation", 1);