return ED_object_editmode_load_ex(G.main, obedit, false);
}
-void ED_object_editmode_exit(bContext *C, int flag)
+/**
+ * \param C: Can be NULL, only if #EM_DO_UNDO isn't set.
+ * \param flag:
+ * - Only in exceptional cases should #EM_DO_UNDO NOT be in the flag.
+ * - If #EM_FREEDATA isn't in the flag, use ED_object_editmode_load directly.
+ */
+void ED_object_editmode_exit_ex(bContext *C, Scene *scene, Object *obedit, int flag)
{
- /* Note! only in exceptional cases should 'EM_DO_UNDO' NOT be in the flag */
- /* Note! if 'EM_FREEDATA' isn't in the flag, use ED_object_editmode_load directly */
- Scene *scene = CTX_data_scene(C);
- Object *obedit = CTX_data_edit_object(C);
+ BLI_assert(C || !(flag & EM_DO_UNDO));
const bool freedata = (flag & EM_FREEDATA) != 0;
if (flag & EM_WAITCURSOR) waitcursor(1);
- if (ED_object_editmode_load_ex(CTX_data_main(C), obedit, freedata) == false) {
+ if (ED_object_editmode_load_ex(G.main, obedit, freedata) == false) {
/* in rare cases (background mode) its possible active object
* is flagged for editmode, without 'obedit' being set [#35489] */
if (UNLIKELY(scene->basact && (scene->basact->object->mode & OB_MODE_EDIT))) {
if (flag & EM_DO_UNDO)
ED_undo_push(C, "Editmode");
- WM_event_add_notifier(C, NC_SCENE | ND_MODE | NS_MODE_OBJECT, scene);
+ if (C != NULL) {
+ WM_event_add_notifier(C, NC_SCENE | ND_MODE | NS_MODE_OBJECT, scene);
+ }
+ else {
+ WM_main_add_notifier(NC_SCENE | ND_MODE | NS_MODE_OBJECT, scene);
+ }
obedit->mode &= ~OB_MODE_EDIT;
}
if (flag & EM_WAITCURSOR) waitcursor(0);
}
+void ED_object_editmode_exit(bContext *C, int flag)
+{
+ Scene *scene = CTX_data_scene(C);
+ Object *obedit = CTX_data_edit_object(C);
+ ED_object_editmode_exit_ex(C, scene, obedit, flag);
+}
void ED_object_editmode_enter(bContext *C, int flag)
{