draw_repeat_tools(context, layout)
+class VIEW3D_PT_tools_meshweight(View3DPanel, Panel):
+ bl_category = "Tools"
+ bl_context = "mesh_edit"
+ bl_label = "Weight Tools"
+ bl_options = {'DEFAULT_CLOSED'}
+
+ # Used for Weight-Paint mode and Edit-Mode
+ @staticmethod
+ def draw_generic(layout):
+ col = layout.column()
+ col.operator("object.vertex_group_normalize_all", text="Normalize All")
+ col.operator("object.vertex_group_normalize", text="Normalize")
+ col.operator("object.vertex_group_mirror", text="Mirror")
+ col.operator("object.vertex_group_invert", text="Invert")
+ col.operator("object.vertex_group_clean", text="Clean")
+ col.operator("object.vertex_group_quantize", text="Quantize")
+ col.operator("object.vertex_group_levels", text="Levels")
+ col.operator("object.vertex_group_blend", text="Blend")
+ col.operator("object.vertex_group_limit_total", text="Limit Total")
+ col.operator("object.vertex_group_fix", text="Fix Deforms")
+
+ def draw(self, context):
+ layout = self.layout
+ self.draw_generic(layout)
class VIEW3D_PT_tools_add_mesh_edit(View3DPanel, Panel):
bl_category = "Create"
def draw(self, context):
layout = self.layout
+ VIEW3D_PT_tools_meshweight.draw_generic(layout)
col = layout.column()
- col.operator("object.vertex_group_normalize_all", text="Normalize All")
- col.operator("object.vertex_group_normalize", text="Normalize")
- col.operator("object.vertex_group_mirror", text="Mirror")
- col.operator("object.vertex_group_invert", text="Invert")
- col.operator("object.vertex_group_clean", text="Clean")
- col.operator("object.vertex_group_quantize", text="Quantize")
- col.operator("object.vertex_group_levels", text="Levels")
- col.operator("object.vertex_group_blend", text="Blend")
- col.operator("object.vertex_group_transfer_weight", text="Transfer Weights")
- col.operator("object.vertex_group_limit_total", text="Limit Total")
- col.operator("object.vertex_group_fix", text="Fix Deforms")
col.operator("paint.weight_gradient")
+ col.operator("object.vertex_group_transfer_weight", text="Transfer Weights")
class VIEW3D_PT_tools_weightpaint_options(Panel, View3DPaintPanel):