Fix empty struct errors in paint_vertex_mode.c
authorLuca Rood <dev@lucarood.com>
Fri, 5 May 2017 09:38:15 +0000 (11:38 +0200)
committerLuca Rood <dev@lucarood.com>
Fri, 5 May 2017 09:38:15 +0000 (11:38 +0200)
source/blender/draw/modes/paint_vertex_mode.c

index ce09307bc0cd4f49f5cdc4a566c4b8aafd8790c4..6c16601e8500543dd29203266aacecbfa32e4a9f 100644 (file)
@@ -45,20 +45,14 @@ typedef struct PAINT_VERTEX_PassList {
        struct DRWPass *wire_overlay;
 } PAINT_VERTEX_PassList;
 
-typedef struct PAINT_VERTEX_FramebufferList {
-} PAINT_VERTEX_FramebufferList;
-
-typedef struct PAINT_VERTEX_TextureList {
-} PAINT_VERTEX_TextureList;
-
 typedef struct PAINT_VERTEX_StorageList {
        struct PAINT_VERTEX_PrivateData *g_data;
 } PAINT_VERTEX_StorageList;
 
 typedef struct PAINT_VERTEX_Data {
        void *engine_type; /* Required */
-       PAINT_VERTEX_FramebufferList *fbl;
-       PAINT_VERTEX_TextureList *txl;
+       DRWViewportEmptyList *fbl;
+       DRWViewportEmptyList *txl;
        PAINT_VERTEX_PassList *psl;
        PAINT_VERTEX_StorageList *stl;
 } PAINT_VERTEX_Data;