looks like a mistake. should check with the scene render size, not the current scenes.
authorCampbell Barton <ideasman42@gmail.com>
Tue, 16 Jun 2009 15:44:08 +0000 (15:44 +0000)
committerCampbell Barton <ideasman42@gmail.com>
Tue, 16 Jun 2009 15:44:08 +0000 (15:44 +0000)
source/blender/blenloader/intern/readfile.c

index c4d63cf14fd9af591d89890e4b383eff6a10fa1c..b4efa5d143270a187bf03d5e000f13166b3f88ab 100644 (file)
@@ -8166,7 +8166,7 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
                        if(ed) {
                                WHILE_SEQ(&ed->seqbase) {
                                        if (seq->strip && seq->strip->proxy){
-                                               if (G.scene->r.size != 100.0) {
+                                               if (sce->r.size != 100.0) {
                                                        seq->strip->proxy->size
                                                                = sce->r.size;
                                                } else {