class AddPresetSSS(AddPresetBase):
bl_idname = "material.sss_preset_add"
- bl_label = "Add Render Preset"
+ bl_label = "Add SSS Preset"
name = AddPresetBase.name
preset_values = [
def draw(self, context):
layout = self.layout
-
- layout.view3d_select_faceselmenu()
+
+ # TODO
+ # see view3d_select_faceselmenu
# ********** Object menu **********
void uiTemplateRunningJobs(uiLayout *layout, struct bContext *C);
void uiTemplateOperatorSearch(uiLayout *layout);
void uiTemplateHeader3D(uiLayout *layout, struct bContext *C);
-void uiTemplate_view3d_select_faceselmenu(uiLayout *layout, struct bContext *C);
void uiTemplateTextureImage(uiLayout *layout, struct bContext *C, struct Tex *tex);
void uiTemplateList(uiLayout *layout, struct bContext *C, struct PointerRNA *ptr, char *propname, struct PointerRNA *activeptr, char *activeprop, int rows, int type);
#endif
+// TODO - port to python
+#if 0
void do_view3d_select_faceselmenu(bContext *C, void *arg, int event)
{
-#if 0
/* events >= 6 are registered bpython scripts */
#ifndef DISABLE_PYTHON
if (event >= 6) BPY_menu_do_python(PYMENU_FACESELECT, event - 6);
select_linked_tfaces(2);
break;
}
-#endif
}
static uiBlock *view3d_select_faceselmenu(bContext *C, ARegion *ar, void *arg_unused)
uiTextBoundsBlock(block, 50);
return block;
}
-
-/* wrapper for python layouts */
-void uiTemplate_view3d_select_faceselmenu(uiLayout *layout, bContext *C)
-{
- void *arg_unused = NULL;
- ARegion *ar= CTX_wm_region(C);
- view3d_select_faceselmenu(C, ar, arg_unused);
-}
+#endif
#if 0
void do_view3d_transform_moveaxismenu(bContext *C, void *arg, int event)
func= RNA_def_function(srna, "template_header_3D", "uiTemplateHeader3D");
RNA_def_function_flag(func, FUNC_USE_CONTEXT);
-
- func= RNA_def_function(srna, "view3d_select_faceselmenu", "uiTemplate_view3d_select_faceselmenu");
- RNA_def_function_flag(func, FUNC_USE_CONTEXT);
}
-
#endif
void uiTemplateRunningJobs(struct uiLayout *layout, struct bContext *C){}
void uiTemplateOperatorSearch(struct uiLayout *layout){}
void uiTemplateHeader3D(struct uiLayout *layout, struct bContext *C){}
-void uiTemplate_view3d_select_faceselmenu(struct uiLayout *layout, struct bContext *C){}
void uiTemplateTextureImage(struct uiLayout *layout, struct bContext *C, struct Tex *tex){}
void uiTemplateImage(struct uiLayout *layout, struct bContext *C, struct PointerRNA *ptr, char *propname, struct PointerRNA *userptr, int compact){}
CSG_VertexIteratorDescriptor obAVertices,
CSG_FaceIteratorDescriptor obBFaces,
CSG_VertexIteratorDescriptor obBVertices)
- { return 0;}
\ No newline at end of file
+ { return 0;}