default:
break;
}
- ViewMap::viewvertices_container& vvertices = ioViewMap->ViewVertices();
- for (ViewMap::viewvertices_container::iterator vv = vvertices.begin(), vvend = vvertices.end();
- vv != vvend;
- ++vv)
- {
- if ((*vv)->getNature() == Nature::T_VERTEX) {
- TVertex *tvertex = (TVertex *)(*vv);
- if (_global.debug & G_DEBUG_FREESTYLE) {
+#if 0
+ if (_global.debug & G_DEBUG_FREESTYLE) {
+ ViewMap::viewvertices_container& vvertices = ioViewMap->ViewVertices();
+ for (ViewMap::viewvertices_container::iterator vv = vvertices.begin(), vvend = vvertices.end();
+ vv != vvend; ++vv)
+ {
+ if ((*vv)->getNature() == Nature::T_VERTEX) {
+ TVertex *tvertex = (TVertex *)(*vv);
cout << "TVertex " << tvertex->getId() << " has :" << endl;
cout << "FrontEdgeA: " << tvertex->frontEdgeA().first << endl;
cout << "FrontEdgeB: " << tvertex->frontEdgeB().first << endl;
}
}
}
+#endif
}
struct less_SVertex2D : public binary_function<SVertex *, SVertex *, bool>