Eevee: Volumetrics: Fix "Tile Size" tooltip
authorClément Foucault <foucault.clem@gmail.com>
Fri, 27 Oct 2017 20:36:15 +0000 (22:36 +0200)
committerClément Foucault <foucault.clem@gmail.com>
Fri, 27 Oct 2017 20:49:15 +0000 (22:49 +0200)
source/blender/makesrna/intern/rna_layer.c

index ca629f2963e426c9c4c25e48a4be3d2309f39f70..d71f42fe851bc8625ef949ec7e546fc6f92f0b7c 100644 (file)
@@ -1286,7 +1286,8 @@ static void rna_def_scene_layer_engine_settings_eevee(BlenderRNA *brna)
        RNA_def_property_enum_funcs(prop, "rna_LayerEngineSettings_Eevee_volumetric_tile_size_get",
                                          "rna_LayerEngineSettings_Eevee_volumetric_tile_size_set", NULL);
        RNA_def_property_enum_items(prop, eevee_volumetric_tile_size_items);
-       RNA_def_property_ui_text(prop, "Tile Size", "Number of samples to compute volumetric effects");
+       RNA_def_property_ui_text(prop, "Tile Size", "Control the quality of the volumetric effects "
+                                                   "(lower size increase vram usage and quality)");
        RNA_def_property_flag(prop, PROP_CONTEXT_UPDATE);
        RNA_def_property_update(prop, NC_SCENE | ND_LAYER_CONTENT, "rna_SceneLayerEngineSettings_update");