'WITH_BF_JEMALLOC', 'WITH_BF_STATICJEMALLOC', 'BF_JEMALLOC', 'BF_JEMALLOC_INC', 'BF_JEMALLOC_LIBPATH', 'BF_JEMALLOC_LIB', 'BF_JEMALLOC_LIB_STATIC',
'BUILDBOT_BRANCH',
'WITH_BF_3DMOUSE', 'WITH_BF_STATIC3DMOUSE', 'BF_3DMOUSE', 'BF_3DMOUSE_INC', 'BF_3DMOUSE_LIB', 'BF_3DMOUSE_LIBPATH', 'BF_3DMOUSE_LIB_STATIC',
- 'WITH_BF_CYCLES', 'WITH_BF_CYCLES_CUDA_BINARIES' 'BF_CYCLES_CUDA_NVCC', 'BF_CYCLES_CUDA_NVCC',
+ 'WITH_BF_CYCLES', 'WITH_BF_CYCLES_CUDA_BINARIES' 'BF_CYCLES_CUDA_NVCC', 'BF_CYCLES_CUDA_NVCC', 'WITH_BF_CYCLES_CUDA_THREADED_COMPILE',
'WITH_BF_OIIO', 'WITH_BF_STATICOIIO', 'BF_OIIO', 'BF_OIIO_INC', 'BF_OIIO_LIB', 'BF_OIIO_LIB_STATIC', 'BF_OIIO_LIBPATH',
'WITH_BF_BOOST', 'WITH_BF_STATICBOOST', 'BF_BOOST', 'BF_BOOST_INC', 'BF_BOOST_LIB', 'BF_BOOST_LIB_STATIC', 'BF_BOOST_LIBPATH'
]
localopts.AddVariables(
(BoolVariable('WITH_BF_CYCLES', 'Build with the Cycles engine', True)),
(BoolVariable('WITH_BF_CYCLES_CUDA_BINARIES', 'Build with precompiled CUDA binaries', False)),
+ (BoolVariable('WITH_BF_CYCLES_CUDA_THREADED_COMPILE', 'Build several render kernels at once (using BF_NUMJOBS)', False)),
('BF_CYCLES_CUDA_NVCC', 'CUDA nvcc compiler path', ''),
('BF_CYCLES_CUDA_BINARIES_ARCH', 'CUDA architectures to compile binaries for', []),
kernel.Depends(cubin_file, dependencies)
kernel_binaries.append(cubin_file)
-
- # trick to compile one kernel at a time to reduce memory usage
- if last_cubin_file:
- kernel.Depends(cubin_file, last_cubin_file)
- last_cubin_file = cubin_file
+
+ if not env['WITH_BF_CYCLES_CUDA_THREADED_COMPILE']:
+ # trick to compile one kernel at a time to reduce memory usage
+ if last_cubin_file:
+ kernel.Depends(cubin_file, last_cubin_file)
+ last_cubin_file = cubin_file
Return('kernel_binaries')