replace macros with bli math functions for particles code
authorCampbell Barton <ideasman42@gmail.com>
Sun, 6 Nov 2011 14:00:55 +0000 (14:00 +0000)
committerCampbell Barton <ideasman42@gmail.com>
Sun, 6 Nov 2011 14:00:55 +0000 (14:00 +0000)
source/blender/blenkernel/BKE_object.h
source/blender/blenkernel/BKE_particle.h
source/blender/blenkernel/intern/particle.c
source/blender/blenkernel/intern/particle_system.c
source/blender/editors/include/ED_particle.h
source/blender/editors/physics/particle_edit.c
source/blender/editors/physics/particle_object.c
source/blender/modifiers/intern/MOD_build.c

index 85a986d346075877db2093ec887c9aa942240cf6..9ccdd08015866799a62ab5dc166fa8451323b6bf 100644 (file)
@@ -106,7 +106,7 @@ struct BoundBox *object_get_boundbox(struct Object *ob);
 void object_get_dimensions(struct Object *ob, float *value);
 void object_set_dimensions(struct Object *ob, const float *value);
 void object_boundbox_flag(struct Object *ob, int flag, int set);
-void minmax_object(struct Object *ob, float *min, float *max);
+void minmax_object(struct Object *ob, float min[3], float max[3]);
 int minmax_object_duplis(struct Scene *scene, struct Object *ob, float *min, float *max);
 void solve_tracking (struct Object *ob, float targetmat[][4]);
 int ray_hit_boundbox(struct BoundBox *bb, float ray_start[3], float ray_normal[3]);
index c4284d2cf0a341d79eec11859fd0ea218869783a..c66e49f29069e499cc1964e18aae1902048da0b6 100644 (file)
@@ -254,8 +254,8 @@ void psys_render_restore(struct Object *ob, struct ParticleSystem *psys);
 int psys_render_simplify_distribution(struct ParticleThreadContext *ctx, int tot);
 int psys_render_simplify_params(struct ParticleSystem *psys, struct ChildParticle *cpa, float *params);
 
-void psys_interpolate_uvs(struct MTFace *tface, int quad, float *uv, float *uvco);
-void psys_interpolate_mcol(struct MCol *mcol, int quad, float *uv, struct MCol *mc);
+void psys_interpolate_uvs(const struct MTFace *tface, int quad, const float w[4], float uvco[2]);
+void psys_interpolate_mcol(const struct MCol *mcol, int quad, const float w[4], struct MCol *mc);
 
 void copy_particle_key(struct ParticleKey *to, struct ParticleKey *from, int time);
 
@@ -335,12 +335,12 @@ void psys_get_from_key(struct ParticleKey *key, float *loc, float *vel, float *r
 
 /* BLI_bvhtree_ray_cast callback */
 void BKE_psys_collision_neartest_cb(void *userdata, int index, const struct BVHTreeRay *ray, struct BVHTreeRayHit *hit);
-void psys_particle_on_dm(struct DerivedMesh *dm, int from, int index, int index_dmcache, float *fw, float foffset, float *vec, float *nor, float *utan, float *vtan, float *orco, float *ornor);
+void psys_particle_on_dm(struct DerivedMesh *dm, int from, int index, int index_dmcache, const float fw[4], float foffset, float vec[3], float nor[3], float utan[3], float vtan[3], float orco[3], float ornor[3]);
 
 /* particle_system.c */
 void initialize_particle(struct ParticleSimulationData *sim, struct ParticleData *pa, int p);
 void psys_calc_dmcache(struct Object *ob, struct DerivedMesh *dm, struct ParticleSystem *psys);
-int psys_particle_dm_face_lookup(struct Object *ob, struct DerivedMesh *dm, int index, float *fw, struct LinkNode *node);
+int psys_particle_dm_face_lookup(struct Object *ob, struct DerivedMesh *dm, int index, const float fw[4], struct LinkNode *node);
 
 void reset_particle(struct ParticleSimulationData *sim, struct ParticleData *pa, float dtime, float cfra);
 
index 76d08f6fff249317026ae787378712fcac031d20..3b6fc09ad4f0c67cda095023a9155f888c4558a6 100644 (file)
@@ -619,13 +619,13 @@ static float psys_render_viewport_falloff(double rate, float dist, float width)
        return pow(rate, dist/width);
 }
 
-static float psys_render_projected_area(ParticleSystem *psys, float *center, float area, double vprate, float *viewport)
+static float psys_render_projected_area(ParticleSystem *psys, const float center[3], float area, double vprate, float *viewport)
 {
        ParticleRenderData *data= psys->renderdata;
        float co[4], view[3], ortho1[3], ortho2[3], w, dx, dy, radius;
        
        /* transform to view space */
-       VECCOPY(co, center);
+       copy_v3_v3(co, center);
        co[3]= 1.0f;
        mul_m4_v4(data->viewmat, co);
        
@@ -829,17 +829,17 @@ int psys_render_simplify_distribution(ParticleThreadContext *ctx, int tot)
                b= (origindex)? origindex[a]: a;
 
                if(b != -1) {
-                       VECCOPY(co1, mvert[mf->v1].co);
-                       VECCOPY(co2, mvert[mf->v2].co);
-                       VECCOPY(co3, mvert[mf->v3].co);
+                       copy_v3_v3(co1, mvert[mf->v1].co);
+                       copy_v3_v3(co2, mvert[mf->v2].co);
+                       copy_v3_v3(co3, mvert[mf->v3].co);
 
-                       VECADD(facecenter[b], facecenter[b], co1);
-                       VECADD(facecenter[b], facecenter[b], co2);
-                       VECADD(facecenter[b], facecenter[b], co3);
+                       add_v3_v3(facecenter[b], co1);
+                       add_v3_v3(facecenter[b], co2);
+                       add_v3_v3(facecenter[b], co3);
 
                        if(mf->v4) {
-                               VECCOPY(co4, mvert[mf->v4].co);
-                               VECADD(facecenter[b], facecenter[b], co4);
+                               copy_v3_v3(co4, mvert[mf->v4].co);
+                               add_v3_v3(facecenter[b], co4);
                                facearea[b] += area_quad_v3(co1, co2, co3, co4);
                                facetotvert[b] += 4;
                        }
@@ -998,7 +998,7 @@ int psys_render_simplify_params(ParticleSystem *psys, ChildParticle *cpa, float
 /************************************************/
 /*                     Interpolation                                           */
 /************************************************/
-static float interpolate_particle_value(float v1, float v2, float v3, float v4, float *w, int four)
+static float interpolate_particle_value(float v1, float v2, float v3, float v4, const float w[4], int four)
 {
        float value;
 
@@ -1029,12 +1029,12 @@ void psys_interpolate_particle(short type, ParticleKey keys[4], float dt, Partic
                        if(dt>0.999f){
                                key_curve_position_weights(dt-0.001f, t, type);
                                interp_v3_v3v3v3v3(temp, keys[0].co, keys[1].co, keys[2].co, keys[3].co, t);
-                               VECSUB(result->vel, result->co, temp);
+                               sub_v3_v3v3(result->vel, result->co, temp);
                        }
                        else{
                                key_curve_position_weights(dt+0.001f, t, type);
                                interp_v3_v3v3v3v3(temp, keys[0].co, keys[1].co, keys[2].co, keys[3].co, t);
-                               VECSUB(result->vel, temp, result->co);
+                               sub_v3_v3v3(result->vel, temp, result->co);
                        }
                }
        }
@@ -1180,21 +1180,21 @@ static void init_particle_interpolation(Object *ob, ParticleSystem *psys, Partic
 }
 static void edit_to_particle(ParticleKey *key, PTCacheEditKey *ekey)
 {
-       VECCOPY(key->co, ekey->co);
+       copy_v3_v3(key->co, ekey->co);
        if(ekey->vel) {
-               VECCOPY(key->vel, ekey->vel);
+               copy_v3_v3(key->vel, ekey->vel);
        }
        key->time = *(ekey->time);
 }
 static void hair_to_particle(ParticleKey *key, HairKey *hkey)
 {
-       VECCOPY(key->co, hkey->co);
+       copy_v3_v3(key->co, hkey->co);
        key->time = hkey->time;
 }
 
 static void mvert_to_particle(ParticleKey *key, MVert *mvert, HairKey *hkey)
 {
-       VECCOPY(key->co, mvert->co);
+       copy_v3_v3(key->co, mvert->co);
        key->time = hkey->time;
 }
 
@@ -1473,13 +1473,13 @@ void psys_interpolate_face(MVert *mvert, MFace *mface, MTFace *tface, float (*or
                        }
                }
                else {
-                       VECCOPY(orco, vec);
+                       copy_v3_v3(orco, vec);
                        if(ornor && nor)
-                               VECCOPY(ornor, nor);
+                               copy_v3_v3(ornor, nor);
                }
        }
 }
-void psys_interpolate_uvs(MTFace *tface, int quad, float *w, float *uvco)
+void psys_interpolate_uvs(const MTFace *tface, int quad, const float w[4], float uvco[2])
 {
        float v10= tface->uv[0][0];
        float v11= tface->uv[0][1];
@@ -1502,7 +1502,7 @@ void psys_interpolate_uvs(MTFace *tface, int quad, float *w, float *uvco)
        }
 }
 
-void psys_interpolate_mcol(MCol *mcol, int quad, float *w, MCol *mc)
+void psys_interpolate_mcol(const MCol *mcol, int quad, const float w[4], MCol *mc)
 {
        char *cp, *cp1, *cp2, *cp3, *cp4;
 
@@ -1527,7 +1527,7 @@ void psys_interpolate_mcol(MCol *mcol, int quad, float *w, MCol *mc)
        }
 }
 
-static float psys_interpolate_value_from_verts(DerivedMesh *dm, short from, int index, float *fw, float *values)
+static float psys_interpolate_value_from_verts(DerivedMesh *dm, short from, int index, const float fw[4], const float *values)
 {
        if(values==0 || index==-1)
                return 0.0;
@@ -1543,18 +1543,18 @@ static float psys_interpolate_value_from_verts(DerivedMesh *dm, short from, int
                }
                        
        }
-       return 0.0;
+       return 0.0f;
 }
 
 /* conversion of pa->fw to origspace layer coordinates */
-static void psys_w_to_origspace(float *w, float *uv)
+static void psys_w_to_origspace(const float w[4], float uv[2])
 {
        uv[0]= w[1] + w[2];
        uv[1]= w[2] + w[3];
 }
 
 /* conversion of pa->fw to weights in face from origspace */
-static void psys_origspace_to_w(OrigSpaceFace *osface, int quad, float *w, float *neww)
+static void psys_origspace_to_w(OrigSpaceFace *osface, int quad, const float w[4], float neww[4])
 {
        float v[4][3], co[3];
 
@@ -1567,17 +1567,17 @@ static void psys_origspace_to_w(OrigSpaceFace *osface, int quad, float *w, float
        
        if(quad) {
                v[3][0]= osface->uv[3][0]; v[3][1]= osface->uv[3][1]; v[3][2]= 0.0f;
-               interp_weights_poly_v3( neww,v, 4, co);
+               interp_weights_poly_v3(neww, v, 4, co);
        }
        else {
-               interp_weights_poly_v3( neww,v, 3, co);
+               interp_weights_poly_v3(neww, v, 3, co);
                neww[3]= 0.0f;
        }
 }
 
 /* find the derived mesh face for a particle, set the mf passed. this is slow
  * and can be optimized but only for many lookups. returns the face index. */
-int psys_particle_dm_face_lookup(Object *ob, DerivedMesh *dm, int index, float *fw, struct LinkNode *node)
+int psys_particle_dm_face_lookup(Object *ob, DerivedMesh *dm, int index, const float fw[4], struct LinkNode *node)
 {
        Mesh *me= (Mesh*)ob->data;
        MFace *mface;
@@ -1644,7 +1644,7 @@ int psys_particle_dm_face_lookup(Object *ob, DerivedMesh *dm, int index, float *
        return DMCACHE_NOTFOUND;
 }
 
-static int psys_map_index_on_dm(DerivedMesh *dm, int from, int index, int index_dmcache, float *fw, float UNUSED(foffset), int *mapindex, float *mapfw)
+static int psys_map_index_on_dm(DerivedMesh *dm, int from, int index, int index_dmcache, const float fw[4], float UNUSED(foffset), int *mapindex, float mapfw[4])
 {
        if(index < 0)
                return 0;
@@ -1704,7 +1704,7 @@ static int psys_map_index_on_dm(DerivedMesh *dm, int from, int index, int index_
 }
 
 /* interprets particle data to get a point on a mesh in object space */
-void psys_particle_on_dm(DerivedMesh *dm, int from, int index, int index_dmcache, float *fw, float foffset, float *vec, float *nor, float *utan, float *vtan, float *orco, float *ornor)
+void psys_particle_on_dm(DerivedMesh *dm, int from, int index, int index_dmcache, const float fw[4], float foffset, float vec[3], float nor[3], float utan[3], float vtan[3], float orco[3], float ornor[3])
 {
        float tmpnor[3], mapfw[4];
        float (*orcodata)[3];
@@ -1732,7 +1732,7 @@ void psys_particle_on_dm(DerivedMesh *dm, int from, int index, int index_dmcache
                }
 
                if(orco)
-                       VECCOPY(orco, orcodata[mapindex])
+                       copy_v3_v3(orco, orcodata[mapindex]);
 
                if(ornor) {
                        dm->getVertNo(dm,mapindex,nor);
@@ -1759,11 +1759,11 @@ void psys_particle_on_dm(DerivedMesh *dm, int from, int index, int index_dmcache
                if(from==PART_FROM_VOLUME) {
                        psys_interpolate_face(mvert,mface,mtface,orcodata,mapfw,vec,tmpnor,utan,vtan,orco,ornor);
                        if(nor)
-                               VECCOPY(nor,tmpnor);
+                               copy_v3_v3(nor,tmpnor);
 
                        normalize_v3(tmpnor);
                        mul_v3_fl(tmpnor,-foffset);
-                       VECADD(vec,vec,tmpnor);
+                       add_v3_v3(vec, tmpnor);
                }
                else
                        psys_interpolate_face(mvert,mface,mtface,orcodata,mapfw,vec,nor,utan,vtan,orco,ornor);
@@ -1805,22 +1805,22 @@ static void psys_particle_on_shape(int UNUSED(distr), int UNUSED(index), float *
        /* TODO */
        float zerovec[3]={0.0f,0.0f,0.0f};
        if(vec){
-               VECCOPY(vec,zerovec);
+               copy_v3_v3(vec,zerovec);
        }
        if(nor){
-               VECCOPY(nor,zerovec);
+               copy_v3_v3(nor,zerovec);
        }
        if(utan){
-               VECCOPY(utan,zerovec);
+               copy_v3_v3(utan,zerovec);
        }
        if(vtan){
-               VECCOPY(vtan,zerovec);
+               copy_v3_v3(vtan,zerovec);
        }
        if(orco){
-               VECCOPY(orco,zerovec);
+               copy_v3_v3(orco,zerovec);
        }
        if(ornor){
-               VECCOPY(ornor,zerovec);
+               copy_v3_v3(ornor,zerovec);
        }
 }
 /************************************************/
@@ -1990,7 +1990,7 @@ static void do_kink(ParticleKey *state, ParticleKey *par, float *par_rot, float
                }
                else if(inp_z > 0.0f){
                        mul_v3_v3fl(state_co, z_vec, (float)sin((float)M_PI/3.f));
-                       VECADDFAC(state_co,state_co,y_vec,-0.5f);
+                       madd_v3_v3fl(state_co, y_vec, -0.5f);
 
                        mul_v3_fl(y_vec, -amplitude * (float)cos(t + (float)M_PI/3.f));
                        mul_v3_fl(z_vec, amplitude/2.f * (float)cos(2.f*t + (float)M_PI/6.f));
@@ -2088,7 +2088,7 @@ void precalc_guides(ParticleSimulationData *sim, ListBase *effectors)
 
                        data = eff->guide_data + p;
 
-                       VECSUB(efd.vec_to_point, state.co, eff->guide_loc);
+                       sub_v3_v3v3(efd.vec_to_point, state.co, eff->guide_loc);
                        copy_v3_v3(efd.nor, eff->guide_dir);
                        efd.distance = len_v3(efd.vec_to_point);
 
@@ -2142,7 +2142,7 @@ int do_guides(ListBase *effectors, ParticleKey *state, int index, float time)
 
                normalize_v3(guidedir);
 
-               VECCOPY(vec_to_point, data->vec_to_point);
+               copy_v3_v3(vec_to_point, data->vec_to_point);
 
                if(guidetime != 0.0f) {
                        /* curve direction */
@@ -2167,16 +2167,16 @@ int do_guides(ListBase *effectors, ParticleKey *state, int index, float time)
                        }
                }
                par.co[0] = par.co[1] = par.co[2] = 0.0f;
-               VECCOPY(key.co, vec_to_point);
+               copy_v3_v3(key.co, vec_to_point);
                do_kink(&key, &par, 0, guidetime, pd->kink_freq, pd->kink_shape, pd->kink_amp, 0.f, pd->kink, pd->kink_axis, 0, 0);
                do_clump(&key, &par, guidetime, pd->clump_fac, pd->clump_pow, 1.0f);
-               VECCOPY(vec_to_point, key.co);
+               copy_v3_v3(vec_to_point, key.co);
 
-               VECADD(vec_to_point, vec_to_point, guidevec);
+               add_v3_v3(vec_to_point, guidevec);
 
-               //VECSUB(pa_loc,pa_loc,pa_zero);
-               VECADDFAC(effect, effect, vec_to_point, data->strength);
-               VECADDFAC(veffect, veffect, guidedir, data->strength);
+               //sub_v3_v3v3(pa_loc,pa_loc,pa_zero);
+               madd_v3_v3fl(effect, vec_to_point, data->strength);
+               madd_v3_v3fl(veffect, guidedir, data->strength);
                totstrength += data->strength;
 
                if(pd->flag & PFIELD_GUIDE_PATH_WEIGHT)
@@ -2187,12 +2187,12 @@ int do_guides(ListBase *effectors, ParticleKey *state, int index, float time)
                if(totstrength > 1.0f)
                        mul_v3_fl(effect, 1.0f / totstrength);
                CLAMP(totstrength, 0.0f, 1.0f);
-               //VECADD(effect,effect,pa_zero);
+               //add_v3_v3(effect,pa_zero);
                interp_v3_v3v3(state->co, state->co, effect, totstrength);
 
                normalize_v3(veffect);
                mul_v3_fl(veffect, len_v3(state->vel));
-               VECCOPY(state->vel, veffect);
+               copy_v3_v3(state->vel, veffect);
                return 1;
        }
        return 0;
@@ -2205,15 +2205,15 @@ static void do_rough(float *loc, float mat[4][4], float t, float fac, float size
        if(thres != 0.0f)
                if((float)fabs((float)(-1.5f+loc[0]+loc[1]+loc[2]))<1.5f*thres) return;
 
-       VECCOPY(rco,loc);
+       copy_v3_v3(rco,loc);
        mul_v3_fl(rco,t);
        rough[0]=-1.0f+2.0f*BLI_gTurbulence(size, rco[0], rco[1], rco[2], 2,0,2);
        rough[1]=-1.0f+2.0f*BLI_gTurbulence(size, rco[1], rco[2], rco[0], 2,0,2);
        rough[2]=-1.0f+2.0f*BLI_gTurbulence(size, rco[2], rco[0], rco[1], 2,0,2);
 
-       VECADDFAC(state->co,state->co,mat[0],fac*rough[0]);
-       VECADDFAC(state->co,state->co,mat[1],fac*rough[1]);
-       VECADDFAC(state->co,state->co,mat[2],fac*rough[2]);
+       madd_v3_v3fl(state->co, mat[0], fac * rough[0]);
+       madd_v3_v3fl(state->co, mat[1], fac * rough[1]);
+       madd_v3_v3fl(state->co, mat[2], fac * rough[2]);
 }
 static void do_rough_end(float *loc, float mat[4][4], float t, float fac, float shape, ParticleKey *state)
 {
@@ -2226,8 +2226,8 @@ static void do_rough_end(float *loc, float mat[4][4], float t, float fac, float
        rough[1]=-1.0f+2.0f*rough[1];
        mul_v2_fl(rough,roughfac);
 
-       VECADDFAC(state->co,state->co,mat[0],rough[0]);
-       VECADDFAC(state->co,state->co,mat[1],rough[1]);
+       madd_v3_v3fl(state->co, mat[0], rough[0]);
+       madd_v3_v3fl(state->co, mat[1], rough[1]);
 }
 static void do_path_effectors(ParticleSimulationData *sim, int i, ParticleCacheKey *ca, int k, int steps, float *UNUSED(rootco), float effector, float UNUSED(dfra), float UNUSED(cfra), float *length, float *vec)
 {
@@ -2239,9 +2239,9 @@ static void do_path_effectors(ParticleSimulationData *sim, int i, ParticleCacheK
        if(sim->psys->flag & PSYS_HAIR_DYNAMICS)
                return;
 
-       VECCOPY(eff_key.co,(ca-1)->co);
-       VECCOPY(eff_key.vel,(ca-1)->vel);
-       QUATCOPY(eff_key.rot,(ca-1)->rot);
+       copy_v3_v3(eff_key.co,(ca-1)->co);
+       copy_v3_v3(eff_key.vel,(ca-1)->vel);
+       copy_qt_qt(eff_key.rot,(ca-1)->rot);
 
        pd_point_from_particle(sim, sim->psys->particles+i, &eff_key, &epoint);
        pdDoEffectors(sim->psys->effectors, sim->colliders, sim->psys->part->effector_weights, &epoint, force, NULL);
@@ -2264,7 +2264,7 @@ static int check_path_length(int k, ParticleCacheKey *keys, ParticleCacheKey *st
 {
        if(*cur_length + length > max_length){
                mul_v3_fl(dvec, (max_length - *cur_length) / length);
-               VECADD(state->co, (state - 1)->co, dvec);
+               add_v3_v3v3(state->co, (state - 1)->co, dvec);
                keys->steps = k;
                /* something over the maximum step value */
                return k=100000;
@@ -2364,8 +2364,9 @@ static void get_strand_normal(Material *ma, float *surfnor, float surfdist, floa
                interp_v3_v3v3(vnor, nstrand, surfnor, blend);
                normalize_v3(vnor);
        }
-       else
-               VECCOPY(vnor, nor)
+       else {
+               copy_v3_v3(vnor, nor);
+       }
        
        if(ma->strand_surfnor > 0.0f) {
                if(ma->strand_surfnor > surfdist) {
@@ -2375,7 +2376,7 @@ static void get_strand_normal(Material *ma, float *surfnor, float surfdist, floa
                }
        }
 
-       VECCOPY(nor, vnor);
+       copy_v3_v3(nor, vnor);
 }
 
 static int psys_threads_init_path(ParticleThread *threads, Scene *scene, float cfra, int editupdate)
@@ -2716,7 +2717,7 @@ static void psys_thread_create_path(ParticleThread *thread, struct ChildParticle
                }
 
                if(ctx->ma && (part->draw_col == PART_DRAW_COL_MAT)) {
-                       VECCOPY(child->col, &ctx->ma->r)
+                       copy_v3_v3(child->col, &ctx->ma->r);
                        get_strand_normal(ctx->ma, ornor, cur_length, child->vel);
                }
        }
@@ -2899,7 +2900,7 @@ void psys_cache_paths(ParticleSimulationData *sim, float cfra)
        psys->lattice = psys_get_lattice(sim);
        ma= give_current_material(sim->ob, psys->part->omat);
        if(ma && (psys->part->draw_col == PART_DRAW_COL_MAT))
-               VECCOPY(col, &ma->r)
+               copy_v3_v3(col, &ma->r);
 
        if((psys->flag & PSYS_GLOBAL_HAIR)==0) {
                if((psys->part->flag & PART_CHILD_EFFECT)==0)
@@ -2933,9 +2934,9 @@ void psys_cache_paths(ParticleSimulationData *sim, float cfra)
 
                /* hairmat is needed for for non-hair particle too so we get proper rotations */
                psys_mat_hair_to_global(sim->ob, psmd->dm, psys->part->from, pa, hairmat);
-               VECCOPY(rotmat[0], hairmat[2]);
-               VECCOPY(rotmat[1], hairmat[1]);
-               VECCOPY(rotmat[2], hairmat[0]);
+               copy_v3_v3(rotmat[0], hairmat[2]);
+               copy_v3_v3(rotmat[1], hairmat[1]);
+               copy_v3_v3(rotmat[2], hairmat[0]);
 
                if(part->draw & PART_ABS_PATH_TIME) {
                        birthtime = MAX2(pind.birthtime, part->path_start);
@@ -3189,7 +3190,7 @@ void psys_cache_edit_paths(Scene *scene, Object *ob, PTCacheEdit *edit, float cf
                        else {
                                if((ekey + (pind.ekey[0] - point->keys))->flag & PEK_SELECT){
                                        if((ekey + (pind.ekey[1] - point->keys))->flag & PEK_SELECT){
-                                               VECCOPY(ca->col, sel_col);
+                                               copy_v3_v3(ca->col, sel_col);
                                        }
                                        else{
                                                keytime = (t - (*pind.ekey[0]->time))/((*pind.ekey[1]->time) - (*pind.ekey[0]->time));
@@ -3202,7 +3203,7 @@ void psys_cache_edit_paths(Scene *scene, Object *ob, PTCacheEdit *edit, float cf
                                                interp_v3_v3v3(ca->col, nosel_col, sel_col, keytime);
                                        }
                                        else{
-                                               VECCOPY(ca->col, nosel_col);
+                                               copy_v3_v3(ca->col, nosel_col);
                                        }
                                }
                        }
@@ -3253,9 +3254,9 @@ void copy_particle_key(ParticleKey *to, ParticleKey *from, int time){
        }
 }
 void psys_get_from_key(ParticleKey *key, float *loc, float *vel, float *rot, float *time){
-       if(loc) VECCOPY(loc,key->co);
-       if(vel) VECCOPY(vel,key->vel);
-       if(rot) QUATCOPY(rot,key->rot);
+       if(loc) copy_v3_v3(loc,key->co);
+       if(vel) copy_v3_v3(vel,key->vel);
+       if(rot) copy_qt_qt(rot,key->rot);
        if(time) *time=key->time;
 }
 /*-------changing particle keys from space to another-------*/
@@ -3263,13 +3264,13 @@ void psys_get_from_key(ParticleKey *key, float *loc, float *vel, float *rot, flo
 static void key_from_object(Object *ob, ParticleKey *key){
        float q[4];
 
-       VECADD(key->vel,key->vel,key->co);
+       add_v3_v3(key->vel, key->co);
 
        mul_m4_v3(ob->obmat,key->co);
        mul_m4_v3(ob->obmat,key->vel);
        mat4_to_quat(q,ob->obmat);
 
-       VECSUB(key->vel,key->vel,key->co);
+       sub_v3_v3v3(key->vel,key->vel,key->co);
        mul_qt_qtqt(key->rot,q,key->rot);
 }
 #endif
@@ -3330,9 +3331,9 @@ static void psys_face_mat(Object *ob, DerivedMesh *dm, ParticleData *pa, float m
        osface=dm->getFaceData(dm,i,CD_ORIGSPACE);
        
        if(orco && (orcodata=dm->getVertDataArray(dm, CD_ORCO))) {
-               VECCOPY(v[0], orcodata[mface->v1]);
-               VECCOPY(v[1], orcodata[mface->v2]);
-               VECCOPY(v[2], orcodata[mface->v3]);
+               copy_v3_v3(v[0], orcodata[mface->v1]);
+               copy_v3_v3(v[1], orcodata[mface->v2]);
+               copy_v3_v3(v[2], orcodata[mface->v3]);
 
                /* ugly hack to use non-transformed orcos, since only those
                 * give symmetric results for mirroring in particle mode */
@@ -3354,7 +3355,7 @@ void psys_mat_hair_to_object(Object *UNUSED(ob), DerivedMesh *dm, short from, Pa
 
        psys_face_mat(0, dm, pa, hairmat, 0);
        psys_particle_on_dm(dm, from, pa->num, pa->num_dmcache, pa->fuv, pa->foffset, vec, 0, 0, 0, 0, 0);
-       VECCOPY(hairmat[3],vec);
+       copy_v3_v3(hairmat[3],vec);
 }
 
 void psys_mat_hair_to_orco(Object *ob, DerivedMesh *dm, short from, ParticleData *pa, float hairmat[][4])
@@ -3367,7 +3368,7 @@ void psys_mat_hair_to_orco(Object *ob, DerivedMesh *dm, short from, ParticleData
        /* see psys_face_mat for why this function is called */
        if(DM_get_vert_data_layer(dm, CD_ORIGINDEX))
                transform_mesh_orco_verts(ob->data, &orco, 1, 1);
-       VECCOPY(hairmat[3],orco);
+       copy_v3_v3(hairmat[3],orco);
 }
 
 void psys_vec_rot_to_face(DerivedMesh *dm, ParticleData *pa, float *vec)
@@ -3658,7 +3659,7 @@ void make_local_particlesettings(ParticleSettings *part)
 /*                     Textures                                                        */
 /************************************************/
 
-static int get_particle_uv(DerivedMesh *dm, ParticleData *pa, int face_index, float *fuv, char *name, float *texco)
+static int get_particle_uv(DerivedMesh *dm, ParticleData *pa, int face_index, const float fuv[4], char *name, float *texco)
 {
        MFace *mf;
        MTFace *tf;
@@ -3702,7 +3703,7 @@ static int get_particle_uv(DerivedMesh *dm, ParticleData *pa, int face_index, fl
 #define CLAMP_PARTICLE_TEXTURE_POS(type, pvalue) if(event & type) { if(pvalue < 0.f) pvalue = 1.f+pvalue; CLAMP(pvalue, 0.0f, 1.0f); }
 #define CLAMP_PARTICLE_TEXTURE_POSNEG(type, pvalue) if(event & type) { CLAMP(pvalue, -1.0f, 1.0f); }
 
-static void get_cpa_texture(DerivedMesh *dm, ParticleSystem *psys, ParticleSettings *part, ParticleData *par, int child_index, int face_index, float *fw, float *orco, ParticleTexture *ptex, int event, float cfra)
+static void get_cpa_texture(DerivedMesh *dm, ParticleSystem *psys, ParticleSettings *part, ParticleData *par, int child_index, int face_index, const float fw[4], float *orco, ParticleTexture *ptex, int event, float cfra)
 {
        MTex *mtex, **mtexp = part->mtex;
        int m;
@@ -4071,7 +4072,7 @@ void psys_get_particle_on_path(ParticleSimulationData *sim, int p, ParticleKey *
                        psys_particle_on_emitter(psmd,cpa_from,cpa_num,DMCACHE_ISCHILD,cpa->fuv,foffset,co,0,0,0,orco,0);
 
                        /* we need to save the actual root position of the child for positioning it accurately to the surface of the emitter */
-                       //VECCOPY(cpa_1st,co);
+                       //copy_v3_v3(cpa_1st,co);
 
                        //mul_m4_v3(ob->obmat,cpa_1st);
 
@@ -4142,7 +4143,7 @@ void psys_get_particle_on_path(ParticleSimulationData *sim, int p, ParticleKey *
                                w++;
                        }
                        /* apply offset for correct positioning */
-                       //VECADD(state->co,state->co,cpa_1st);
+                       //add_v3_v3(state->co, cpa_1st);
                }
                else{
                        /* offset the child from the parent position */
@@ -4165,13 +4166,13 @@ void psys_get_particle_on_path(ParticleSimulationData *sim, int p, ParticleKey *
                        if(t>=0.001f){
                                tstate.time=t-0.001f;
                                psys_get_particle_on_path(sim,p,&tstate,0);
-                               VECSUB(state->vel,state->co,tstate.co);
+                               sub_v3_v3v3(state->vel,state->co,tstate.co);
                                normalize_v3(state->vel);
                        }
                        else{
                                tstate.time=t+0.001f;
                                psys_get_particle_on_path(sim,p,&tstate,0);
-                               VECSUB(state->vel,tstate.co,state->co);
+                               sub_v3_v3v3(state->vel,tstate.co,state->co);
                                normalize_v3(state->vel);
                        }
 
@@ -4422,9 +4423,9 @@ void psys_get_dupli_path_transform(ParticleSimulationData *sim, ParticleData *pa
                cross_v3_v3v3(nor, vec, side);
 
                unit_m4(mat);
-               VECCOPY(mat[0], vec);
-               VECCOPY(mat[1], side);
-               VECCOPY(mat[2], nor);
+               copy_v3_v3(mat[0], vec);
+               copy_v3_v3(mat[1], side);
+               copy_v3_v3(mat[2], nor);
        }
        else {
                quat_to_mat4(mat, pa->state.rot);
@@ -4470,12 +4471,12 @@ void psys_make_billboard(ParticleBillboardData *bb, float xvec[3], float yvec[3]
 
                normalize_v3_v3(temp, bb->vel);
 
-               VECSUB(zvec, bb->ob->obmat[3], bb->vec);
+               sub_v3_v3v3(zvec, bb->ob->obmat[3], bb->vec);
 
                if(bb->lock) {
                        float fac = -dot_v3v3(zvec, temp);
 
-                       VECADDFAC(zvec, zvec, temp, fac);
+                       madd_v3_v3fl(zvec, temp, fac);
                }
                normalize_v3(zvec);
 
@@ -4485,7 +4486,7 @@ void psys_make_billboard(ParticleBillboardData *bb, float xvec[3], float yvec[3]
                cross_v3_v3v3(yvec,zvec,xvec);
        }
        else {
-               VECSUB(zvec, bb->ob->obmat[3], bb->vec);
+               sub_v3_v3v3(zvec, bb->ob->obmat[3], bb->vec);
                if(bb->lock)
                        zvec[bb->align] = 0.0f;
                normalize_v3(zvec);
@@ -4499,22 +4500,22 @@ void psys_make_billboard(ParticleBillboardData *bb, float xvec[3], float yvec[3]
                cross_v3_v3v3(yvec,zvec,xvec);
        }
 
-       VECCOPY(tvec, xvec);
-       VECCOPY(tvec2, yvec);
+       copy_v3_v3(tvec, xvec);
+       copy_v3_v3(tvec2, yvec);
 
        mul_v3_fl(xvec, cos(bb->tilt * (float)M_PI));
        mul_v3_fl(tvec2, sin(bb->tilt * (float)M_PI));
-       VECADD(xvec, xvec, tvec2);
+       add_v3_v3(xvec, tvec2);
 
        mul_v3_fl(yvec, cos(bb->tilt * (float)M_PI));
        mul_v3_fl(tvec, -sin(bb->tilt * (float)M_PI));
-       VECADD(yvec, yvec, tvec);
+       add_v3_v3(yvec, tvec);
 
        mul_v3_fl(xvec, bb->size[0]);
        mul_v3_fl(yvec, bb->size[1]);
 
-       VECADDFAC(center, bb->vec, xvec, bb->offset[0]);
-       VECADDFAC(center, center, yvec, bb->offset[1]);
+       madd_v3_v3v3fl(center, bb->vec, xvec, bb->offset[0]);
+       madd_v3_v3fl(center, yvec, bb->offset[1]);
 }
 
 
index ec058b23050fd3725eb25d690641442ce22ae1d9..f92fb4444cc2f663727bd5ac0d70ea2a5070631a 100644 (file)
@@ -454,7 +454,7 @@ static void distribute_grid(DerivedMesh *dm, ParticleSystem *psys)
                max[2]=MAX2(max[2],mv->co[2]);
        }
 
-       VECSUB(delta,max,min);
+       sub_v3_v3v3(delta, max, min);
 
        /* determine major axis */
        axis = (delta[0]>=delta[1]) ? 0 : ((delta[1]>=delta[2]) ? 1 : 2);
@@ -1588,15 +1588,15 @@ void psys_get_birth_coordinates(ParticleSimulationData *sim, ParticleData *pa, P
        if(part->tanfac!=0.0f){
                //float phase=vg_rot?2.0f*(psys_particle_value_from_verts(sim->psmd->dm,part->from,pa,vg_rot)-0.5f):0.0f;
                float phase=0.0f;
-               mul_v3_fl(vtan,-(float)cos((float)M_PI*(part->tanphase+phase)));
-               fac=-(float)sin((float)M_PI*(part->tanphase+phase));
-               VECADDFAC(vtan,vtan,utan,fac);
+               mul_v3_fl(vtan,-cosf((float)M_PI*(part->tanphase+phase)));
+               fac= -sinf((float)M_PI*(part->tanphase+phase));
+               madd_v3_v3fl(vtan, utan, fac);
 
                mul_mat3_m4_v3(ob->obmat,vtan);
 
-               VECCOPY(utan,nor);
+               copy_v3_v3(utan, nor);
                mul_v3_fl(utan,dot_v3v3(vtan,nor));
-               VECSUB(vtan,vtan,utan);
+               sub_v3_v3(vtan, utan);
                        
                normalize_v3(vtan);
        }
@@ -2606,7 +2606,7 @@ static void basic_integrate(ParticleSimulationData *sim, int p, float dfra, floa
                if(do_guides(sim->psys->effectors, &tkey, p, time)) {
                        VECCOPY(pa->state.co,tkey.co);
                        /* guides don't produce valid velocity */
-                       VECSUB(pa->state.vel,tkey.co,pa->prev_state.co);
+                       sub_v3_v3v3(pa->state.vel, tkey.co, pa->prev_state.co);
                        mul_v3_fl(pa->state.vel,1.0f/dtime);
                        pa->state.time=tkey.time;
                }
@@ -3471,7 +3471,7 @@ static void do_hair_dynamics(ParticleSimulationData *sim)
                        /* create fake root before actual root to resist bending */
                        if(k==0) {
                                float temp[3];
-                               VECSUB(temp, key->co, (key+1)->co);
+                               sub_v3_v3v3(temp, key->co, (key+1)->co);
                                VECCOPY(mvert->co, key->co);
                                VECADD(mvert->co, mvert->co, temp);
                                mul_m4_v3(hairmat, mvert->co);
@@ -3589,7 +3589,7 @@ static void save_hair(ParticleSimulationData *sim, float UNUSED(cfra)){
                mul_m4_v3(ob->imat, key->co);
 
                if(pa->totkey) {
-                       VECSUB(key->co, key->co, root->co);
+                       sub_v3_v3(key->co, root->co);
                        psys_vec_rot_to_face(sim->psmd->dm, pa, key->co);
                }
 
index d1da9f308fbd56ac7b71c780758e1d52c4340eb5..3035aa44735a1bc53eb1cdd7a011a60a426d7375 100644 (file)
@@ -51,7 +51,7 @@ int PE_start_edit(struct PTCacheEdit *edit);
 struct PTCacheEdit *PE_get_current(struct Scene *scene, struct Object *ob);
 struct PTCacheEdit *PE_create_current(struct Scene *scene, struct Object *ob);
 void PE_current_changed(struct Scene *scene, struct Object *ob);
-int PE_minmax(struct Scene *scene, float *min, float *max);
+int PE_minmax(struct Scene *scene, float min[3], float max[3]);
 struct ParticleEditSettings *PE_settings(struct Scene *scene);
 
 /* update calls */
index b0a17c6f9a9dfb62c4fa86de38acb77e04f2fd5b..52e6d4f6ab8500cfdf2f2dfcf2ec35baff34e664 100644 (file)
@@ -390,7 +390,7 @@ static void PE_set_view3d_data(bContext *C, PEData *data)
 
 /*************************** selection utilities *******************************/
 
-static int key_test_depth(PEData *data, float co[3])
+static int key_test_depth(PEData *data, const float co[3])
 {
        View3D *v3d= data->vc.v3d;
        double ux, uy, uz;
@@ -407,7 +407,7 @@ static int key_test_depth(PEData *data, float co[3])
                return 0;
 
        gluProject(co[0],co[1],co[2], data->mats.modelview, data->mats.projection,
-               (GLint *)data->mats.viewport, &ux, &uy, &uz);
+                  (GLint *)data->mats.viewport, &ux, &uy, &uz);
 
        x=wco[0];
        y=wco[1];
@@ -434,7 +434,7 @@ static int key_test_depth(PEData *data, float co[3])
                return 1;
 }
 
-static int key_inside_circle(PEData *data, float rad, float co[3], float *distance)
+static int key_inside_circle(PEData *data, float rad, const float co[3], float *distance)
 {
        float dx, dy, dist;
        int sco[2];
@@ -461,7 +461,7 @@ static int key_inside_circle(PEData *data, float rad, float co[3], float *distan
        return 0;
 }
 
-static int key_inside_rect(PEData *data, float co[3])
+static int key_inside_rect(PEData *data, const float co[3])
 {
        int sco[2];
 
@@ -477,7 +477,7 @@ static int key_inside_rect(PEData *data, float co[3])
        return 0;
 }
 
-static int key_inside_test(PEData *data, float co[3])
+static int key_inside_test(PEData *data, const float co[3])
 {
        if(data->mval)
                return key_inside_circle(data, data->rad, co, NULL);
@@ -719,7 +719,7 @@ static void PE_update_mirror_cache(Object *ob, ParticleSystem *psys)
        LOOP_PARTICLES {
                key = pa->hair;
                psys_mat_hair_to_orco(ob, psmd->dm, psys->part->from, pa, mat);
-               VECCOPY(co, key->co);
+               copy_v3_v3(co, key->co);
                mul_m4_v3(mat, co);
                BLI_kdtree_insert(tree, p, co, NULL);
        }
@@ -733,7 +733,7 @@ static void PE_update_mirror_cache(Object *ob, ParticleSystem *psys)
        LOOP_PARTICLES {
                key = pa->hair;
                psys_mat_hair_to_orco(ob, psmd->dm, psys->part->from, pa, mat);
-               VECCOPY(co, key->co);
+               copy_v3_v3(co, key->co);
                mul_m4_v3(mat, co);
                co[0]= -co[0];
 
@@ -818,7 +818,7 @@ static void PE_mirror_particle(Object *ob, DerivedMesh *dm, ParticleSystem *psys
        key= point->keys;
        mkey= mpoint->keys;
        for(k=0; k<pa->totkey; k++, hkey++, mhkey++, key++, mkey++) {
-               VECCOPY(mhkey->co, hkey->co);
+               copy_v3_v3(mhkey->co, hkey->co);
                mul_m4_v3(mat, mhkey->co);
                mhkey->co[0]= -mhkey->co[0];
                mul_m4_v3(immat, mhkey->co);
@@ -918,7 +918,7 @@ static void pe_deflect_emitter(Scene *scene, Object *ob, PTCacheEdit *edit)
                                sub_v3_v3v3(dvec, key->co, vec);
 
                                dot=dot_v3v3(dvec,nor);
-                               VECCOPY(dvec,nor);
+                               copy_v3_v3(dvec,nor);
 
                                if(dot>0.0f) {
                                        if(dot<dist_1st) {
@@ -1019,7 +1019,7 @@ static void pe_iterate_lengths(Scene *scene, PTCacheEdit *edit)
                                        add_v3_v3((key-1)->co, dv1);
                                }
 
-                               VECADD(dv1,dv0,dv2);
+                               add_v3_v3v3(dv1, dv0, dv2);
                        }
                }
        }
@@ -1071,20 +1071,20 @@ static void recalc_emitter_field(Object *ob, ParticleSystem *psys)
                MVert *mvert;
 
                mvert=dm->getVertData(dm,mface->v1,CD_MVERT);
-               VECCOPY(vec,mvert->co);
+               copy_v3_v3(vec,mvert->co);
                VECCOPY(nor,mvert->no);
 
                mvert=dm->getVertData(dm,mface->v2,CD_MVERT);
-               VECADD(vec,vec,mvert->co);
+               add_v3_v3v3(vec,vec,mvert->co);
                VECADD(nor,nor,mvert->no);
 
                mvert=dm->getVertData(dm,mface->v3,CD_MVERT);
-               VECADD(vec,vec,mvert->co);
+               add_v3_v3v3(vec,vec,mvert->co);
                VECADD(nor,nor,mvert->no);
 
                if(mface->v4) {
                        mvert=dm->getVertData(dm,mface->v4,CD_MVERT);
-                       VECADD(vec,vec,mvert->co);
+                       add_v3_v3v3(vec,vec,mvert->co);
                        VECADD(nor,nor,mvert->no);
                        
                        mul_v3_fl(vec,0.25);
@@ -1144,7 +1144,7 @@ static void update_world_cos(Object *ob, PTCacheEdit *edit)
                        psys_mat_hair_to_global(ob, psmd->dm, psys->part->from, psys->particles+p, hairmat);
 
                LOOP_KEYS {
-                       VECCOPY(key->world_co,key->co);
+                       copy_v3_v3(key->world_co,key->co);
                        if(!(psys->flag & PSYS_GLOBAL_HAIR))
                                mul_m4_v3(hairmat, key->world_co);
                }
@@ -1170,13 +1170,13 @@ static void update_velocities(PTCacheEdit *edit)
                                if(dfra <= 0.0f)
                                        continue;
 
-                               VECSUB(key->vel, (key+1)->co, key->co);
+                               sub_v3_v3v3(key->vel, (key+1)->co, key->co);
 
                                if(point->totkey>2) {
-                                       VECSUB(vec1, (key+1)->co, (key+2)->co);
+                                       sub_v3_v3v3(vec1, (key+1)->co, (key+2)->co);
                                        project_v3_v3v3(vec2, vec1, key->vel);
-                                       VECSUB(vec2, vec1, vec2);
-                                       VECADDFAC(key->vel, key->vel, vec2, 0.5f);
+                                       sub_v3_v3v3(vec2, vec1, vec2);
+                                       madd_v3_v3fl(key->vel, vec2, 0.5f);
                                }
                        }
                        else if(k==point->totkey-1) {
@@ -1185,13 +1185,13 @@ static void update_velocities(PTCacheEdit *edit)
                                if(dfra <= 0.0f)
                                        continue;
 
-                               VECSUB(key->vel, key->co, (key-1)->co);
+                               sub_v3_v3v3(key->vel, key->co, (key-1)->co);
 
                                if(point->totkey>2) {
-                                       VECSUB(vec1, (key-2)->co, (key-1)->co);
+                                       sub_v3_v3v3(vec1, (key-2)->co, (key-1)->co);
                                        project_v3_v3v3(vec2, vec1, key->vel);
-                                       VECSUB(vec2, vec1, vec2);
-                                       VECADDFAC(key->vel, key->vel, vec2, 0.5f);
+                                       sub_v3_v3v3(vec2, vec1, vec2);
+                                       madd_v3_v3fl(key->vel, vec2, 0.5f);
                                }
                        }
                        else {
@@ -1200,7 +1200,7 @@ static void update_velocities(PTCacheEdit *edit)
                                if(dfra <= 0.0f)
                                        continue;
 
-                               VECSUB(key->vel, (key+1)->co, (key-1)->co);
+                               sub_v3_v3v3(key->vel, (key+1)->co, (key-1)->co);
                        }
                        mul_v3_fl(key->vel, frs_sec/dfra);
                }
@@ -1623,7 +1623,7 @@ int PE_lasso_select(bContext *C, int mcords[][2], short moves, short extend, sho
 
                if(pset->selectmode==SCE_SELECT_POINT) {
                        LOOP_KEYS {
-                               VECCOPY(co, key->co);
+                               copy_v3_v3(co, key->co);
                                mul_m4_v3(mat, co);
                                project_int(ar, co, vertco);
                                if((vertco[0] != IS_CLIPPED) && lasso_inside(mcords,moves,vertco[0],vertco[1]) && key_test_depth(&data, co)) {
@@ -1641,7 +1641,7 @@ int PE_lasso_select(bContext *C, int mcords[][2], short moves, short extend, sho
                else if(pset->selectmode==SCE_SELECT_END) {
                        key= point->keys + point->totkey - 1;
 
-                       VECCOPY(co, key->co);
+                       copy_v3_v3(co, key->co);
                        mul_m4_v3(mat, co);
                        project_int(ar, co,vertco);
                        if((vertco[0] != IS_CLIPPED) && lasso_inside(mcords,moves,vertco[0],vertco[1]) && key_test_depth(&data, co)) {
@@ -1934,8 +1934,8 @@ static void rekey_particle(PEData *data, int pa_index)
 
        okey = pa->hair;
        /* root and tip stay the same */
-       VECCOPY(key->co, okey->co);
-       VECCOPY((key + data->totrekey - 1)->co, (okey + pa->totkey - 1)->co);
+       copy_v3_v3(key->co, okey->co);
+       copy_v3_v3((key + data->totrekey - 1)->co, (okey + pa->totkey - 1)->co);
 
        sta= key->time= okey->time;
        end= (key + data->totrekey - 1)->time= (okey + pa->totkey - 1)->time;
@@ -1945,7 +1945,7 @@ static void rekey_particle(PEData *data, int pa_index)
        for(k=1,key++; k<data->totrekey-1; k++,key++) {
                state.time= (float)k / (float)(data->totrekey-1);
                psys_get_particle_on_path(&sim, pa_index, &state, 0);
-               VECCOPY(key->co, state.co);
+               copy_v3_v3(key->co, state.co);
                key->time= sta + k * dval;
        }
 
@@ -2038,7 +2038,7 @@ static void rekey_particle_to_time(Scene *scene, Object *ob, int pa_index, float
        for(k=1, key++; k < pa->totkey; k++, key++) {
                state.time= path_time * (float)k / (float)(pa->totkey-1);
                psys_get_particle_on_path(&sim, pa_index, &state, 0);
-               VECCOPY(key->co, state.co);
+               copy_v3_v3(key->co, state.co);
        }
 
        /* replace hair keys */
@@ -2188,7 +2188,7 @@ static void remove_tagged_keys(Object *ob, ParticleSystem *psys)
                                }
 
                                if(hkey < pa->hair + pa->totkey) {
-                                       VECCOPY(nhkey->co, hkey->co);
+                                       copy_v3_v3(nhkey->co, hkey->co);
                                        nhkey->editflag = hkey->editflag;
                                        nhkey->time= hkey->time;
                                        nhkey->weight= hkey->weight;
@@ -2199,7 +2199,7 @@ static void remove_tagged_keys(Object *ob, ParticleSystem *psys)
                                        nkey->flag = key->flag;
                                        nkey->ftime = key->ftime;
                                        nkey->length = key->length;
-                                       VECCOPY(nkey->world_co, key->world_co);
+                                       copy_v3_v3(nkey->world_co, key->world_co);
                                }
                                nkey++;
                                nhkey++;
@@ -2275,7 +2275,7 @@ static void subdivide_particle(PEData *data, int pa_index)
                        nkey->time= (key->time + (key+1)->time)*0.5f;
                        state.time= (endtime != 0.0f)? nkey->time/endtime: 0.0f;
                        psys_get_particle_on_path(&sim, pa_index, &state, 0);
-                       VECCOPY(nkey->co, state.co);
+                       copy_v3_v3(nkey->co, state.co);
 
                        nekey->co= nkey->co;
                        nekey->time= &nkey->time;
@@ -2365,7 +2365,7 @@ static int remove_doubles_exec(bContext *C, wmOperator *op)
                /* insert particles into kd tree */
                LOOP_SELECTED_POINTS {
                        psys_mat_hair_to_object(ob, psmd->dm, psys->part->from, psys->particles+p, mat);
-                       VECCOPY(co, point->keys->co);
+                       copy_v3_v3(co, point->keys->co);
                        mul_m4_v3(mat, co);
                        BLI_kdtree_insert(tree, p, co, NULL);
                }
@@ -2375,7 +2375,7 @@ static int remove_doubles_exec(bContext *C, wmOperator *op)
                /* tag particles to be removed */
                LOOP_SELECTED_POINTS {
                        psys_mat_hair_to_object(ob, psmd->dm, psys->part->from, psys->particles+p, mat);
-                       VECCOPY(co, point->keys->co);
+                       copy_v3_v3(co, point->keys->co);
                        mul_m4_v3(mat, co);
 
                        totn= BLI_kdtree_find_n_nearest(tree,10,co,NULL,nearest);
@@ -2747,10 +2747,10 @@ static void brush_comb(PEData *data, float UNUSED(mat[][4]), float imat[][4], in
 
        fac= (float)pow((double)(1.0f - data->dist / data->rad), (double)data->combfac);
 
-       VECCOPY(cvec,data->dvec);
+       copy_v3_v3(cvec,data->dvec);
        mul_mat3_m4_v3(imat,cvec);
        mul_v3_fl(cvec, fac);
-       VECADD(key->co, key->co, cvec);
+       add_v3_v3(key->co, cvec);
 
        (data->edit->points + point_index)->flag |= PEP_EDIT_RECALC;
 }
@@ -2861,13 +2861,13 @@ static void brush_length(PEData *data, int point_index)
 
        LOOP_KEYS {
                if(k==0) {
-                       VECCOPY(pvec,key->co);
+                       copy_v3_v3(pvec,key->co);
                }
                else {
-                       VECSUB(dvec,key->co,pvec);
-                       VECCOPY(pvec,key->co);
+                       sub_v3_v3v3(dvec,key->co,pvec);
+                       copy_v3_v3(pvec,key->co);
                        mul_v3_fl(dvec,data->growfac);
-                       VECADD(key->co,(key-1)->co,dvec);
+                       add_v3_v3v3(key->co,(key-1)->co,dvec);
                }
        }
 
@@ -2904,14 +2904,14 @@ static void brush_puff(PEData *data, int point_index)
        LOOP_KEYS {
                if(k==0) {
                        /* find root coordinate and normal on emitter */
-                       VECCOPY(co, key->co);
+                       copy_v3_v3(co, key->co);
                        mul_m4_v3(mat, co);
                        mul_v3_m4v3(kco, data->ob->imat, co); /* use 'kco' as the object space version of worldspace 'co', ob->imat is set before calling */
 
                        point_index= BLI_kdtree_find_nearest(edit->emitter_field, kco, NULL, NULL);
                        if(point_index == -1) return;
 
-                       VECCOPY(rootco, co);
+                       copy_v3_v3(rootco, co);
                        copy_v3_v3(nor, &edit->emitter_cosnos[point_index*6+3]);
                        mul_mat3_m4_v3(data->ob->obmat, nor); /* normal into worldspace */
 
@@ -2926,19 +2926,19 @@ static void brush_puff(PEData *data, int point_index)
                else {
                        /* compute position as if hair was standing up straight.
                         * */
-                       VECCOPY(lastco, co);
-                       VECCOPY(co, key->co);
+                       copy_v3_v3(lastco, co);
+                       copy_v3_v3(co, key->co);
                        mul_m4_v3(mat, co);
                        length += len_v3v3(lastco, co);
                        if((data->select==0 || (key->flag & PEK_SELECT)) && !(key->flag & PEK_HIDE)) {
-                               VECADDFAC(kco, rootco, nor, length);
+                               madd_v3_v3v3fl(kco, rootco, nor, length);
 
                                /* blend between the current and straight position */
-                               VECSUB(dco, kco, co);
-                               VECADDFAC(co, co, dco, fac);
+                               sub_v3_v3v3(dco, kco, co);
+                               madd_v3_v3fl(co, dco, fac);
 
                                /* re-use dco to compare before and after translation and add to the offset  */
-                               VECCOPY(dco, key->co);
+                               copy_v3_v3(dco, key->co);
 
                                mul_v3_m4v3(key->co, imat, co);
 
@@ -2965,7 +2965,7 @@ static void brush_puff(PEData *data, int point_index)
                                                /* Move the unselected point on a vector based on the
                                                 * hair direction and the offset */
                                                float c1[3], c2[3];
-                                               VECSUB(dco, lastco, co);
+                                               sub_v3_v3v3(dco, lastco, co);
                                                mul_mat3_m4_v3(imat, dco); /* into particle space */
 
                                                /* move the point along a vector perpendicular to the
@@ -2979,7 +2979,7 @@ static void brush_puff(PEData *data, int point_index)
                                                /* Move the unselected point on a vector based on the
                                                 * the normal of the closest geometry */
                                                float oco[3], onor[3];
-                                               VECCOPY(oco, key->co);
+                                               copy_v3_v3(oco, key->co);
                                                mul_m4_v3(mat, oco);
                                                mul_v3_m4v3(kco, data->ob->imat, oco); /* use 'kco' as the object space version of worldspace 'co', ob->imat is set before calling */
 
@@ -3028,7 +3028,7 @@ static void brush_smooth_get(PEData *data, float mat[][4], float UNUSED(imat[][4
 
                sub_v3_v3v3(dvec,key->co,(key-1)->co);
                mul_mat3_m4_v3(mat,dvec);
-               VECADD(data->vec,data->vec,dvec);
+               add_v3_v3(data->vec, dvec);
                data->tot++;
        }
 }
@@ -3038,57 +3038,61 @@ static void brush_smooth_do(PEData *data, float UNUSED(mat[][4]), float imat[][4
        float vec[3], dvec[3];
        
        if(key_index) {
-               VECCOPY(vec,data->vec);
+               copy_v3_v3(vec, data->vec);
                mul_mat3_m4_v3(imat,vec);
 
                sub_v3_v3v3(dvec,key->co,(key-1)->co);
 
-               VECSUB(dvec,vec,dvec);
+               sub_v3_v3v3(dvec,vec,dvec);
                mul_v3_fl(dvec,data->smoothfac);
                
-               VECADD(key->co,key->co,dvec);
+               add_v3_v3(key->co, dvec);
        }
 
        (data->edit->points + point_index)->flag |= PEP_EDIT_RECALC;
 }
 
 /* convert from triangle barycentric weights to quad mean value weights */
-static void intersect_dm_quad_weights(float *v1, float *v2, float *v3, float *v4, float *w)
+static void intersect_dm_quad_weights(const float v1[3], const float v2[3], const float v3[3], const float v4[3], float w[4])
 {
        float co[3], vert[4][3];
 
-       VECCOPY(vert[0], v1);
-       VECCOPY(vert[1], v2);
-       VECCOPY(vert[2], v3);
-       VECCOPY(vert[3], v4);
+       copy_v3_v3(vert[0], v1);
+       copy_v3_v3(vert[1], v2);
+       copy_v3_v3(vert[2], v3);
+       copy_v3_v3(vert[3], v4);
 
        co[0]= v1[0]*w[0] + v2[0]*w[1] + v3[0]*w[2] + v4[0]*w[3];
        co[1]= v1[1]*w[0] + v2[1]*w[1] + v3[1]*w[2] + v4[1]*w[3];
        co[2]= v1[2]*w[0] + v2[2]*w[1] + v3[2]*w[2] + v4[2]*w[3];
 
-       interp_weights_poly_v3( w,vert, 4, co);
+       interp_weights_poly_v3(w, vert, 4, co);
 }
 
 /* check intersection with a derivedmesh */
-static int particle_intersect_dm(Scene *scene, Object *ob, DerivedMesh *dm, float *vert_cos, float *co1, float* co2, float *min_d, int *min_face, float *min_w,
-                                                 float *face_minmax, float *pa_minmax, float radius, float *ipoint)
+static int particle_intersect_dm(Scene *scene, Object *ob, DerivedMesh *dm,
+                                 float *vert_cos,
+                                 const float co1[3], const float co2[3],
+                                 float *min_d, int *min_face, float *min_w,
+                                 float *face_minmax, float *pa_minmax,
+                                 float radius, float *ipoint)
 {
-       MFace *mface=0;
-       MVert *mvert=0;
+       MFace *mface= NULL;
+       MVert *mvert= NULL;
        int i, totface, intersect=0;
        float cur_d, cur_uv[2], v1[3], v2[3], v3[3], v4[3], min[3], max[3], p_min[3],p_max[3];
        float cur_ipoint[3];
        
-       if(dm==0){
+       if(dm == NULL){
                psys_disable_all(ob);
 
                dm=mesh_get_derived_final(scene, ob, 0);
-               if(dm==0)
+               if(dm == NULL)
                        dm=mesh_get_derived_deform(scene, ob, 0);
 
                psys_enable_all(ob);
 
-               if(dm==0)
+               if(dm == NULL)
                        return 0;
        }
 
@@ -3100,8 +3104,8 @@ static int particle_intersect_dm(Scene *scene, Object *ob, DerivedMesh *dm, floa
                DO_MINMAX(co2,p_min,p_max);
        }
        else{
-               VECCOPY(p_min,pa_minmax);
-               VECCOPY(p_max,pa_minmax+3);
+               copy_v3_v3(p_min,pa_minmax);
+               copy_v3_v3(p_max,pa_minmax+3);
        }
 
        totface=dm->getNumFaces(dm);
@@ -3111,18 +3115,18 @@ static int particle_intersect_dm(Scene *scene, Object *ob, DerivedMesh *dm, floa
        /* lets intersect the faces */
        for(i=0; i<totface; i++,mface++){
                if(vert_cos){
-                       VECCOPY(v1,vert_cos+3*mface->v1);
-                       VECCOPY(v2,vert_cos+3*mface->v2);
-                       VECCOPY(v3,vert_cos+3*mface->v3);
+                       copy_v3_v3(v1,vert_cos+3*mface->v1);
+                       copy_v3_v3(v2,vert_cos+3*mface->v2);
+                       copy_v3_v3(v3,vert_cos+3*mface->v3);
                        if(mface->v4)
-                               VECCOPY(v4,vert_cos+3*mface->v4)
+                               copy_v3_v3(v4,vert_cos+3*mface->v4);
                }
                else{
-                       VECCOPY(v1,mvert[mface->v1].co);
-                       VECCOPY(v2,mvert[mface->v2].co);
-                       VECCOPY(v3,mvert[mface->v3].co);
+                       copy_v3_v3(v1,mvert[mface->v1].co);
+                       copy_v3_v3(v2,mvert[mface->v2].co);
+                       copy_v3_v3(v3,mvert[mface->v3].co);
                        if(mface->v4)
-                               VECCOPY(v4,mvert[mface->v4].co)
+                               copy_v3_v3(v4,mvert[mface->v4].co);
                }
 
                if(face_minmax==0){
@@ -3136,8 +3140,8 @@ static int particle_intersect_dm(Scene *scene, Object *ob, DerivedMesh *dm, floa
                                continue;
                }
                else{
-                       VECCOPY(min, face_minmax+6*i);
-                       VECCOPY(max, face_minmax+6*i+3);
+                       copy_v3_v3(min, face_minmax+6*i);
+                       copy_v3_v3(max, face_minmax+6*i+3);
                        if(isect_aabb_aabb_v3(min,max,p_min,p_max)==0)
                                continue;
                }
@@ -3146,7 +3150,7 @@ static int particle_intersect_dm(Scene *scene, Object *ob, DerivedMesh *dm, floa
                        if(isect_sweeping_sphere_tri_v3(co1, co2, radius, v2, v3, v1, &cur_d, cur_ipoint)){
                                if(cur_d<*min_d){
                                        *min_d=cur_d;
-                                       VECCOPY(ipoint,cur_ipoint);
+                                       copy_v3_v3(ipoint,cur_ipoint);
                                        *min_face=i;
                                        intersect=1;
                                }
@@ -3155,7 +3159,7 @@ static int particle_intersect_dm(Scene *scene, Object *ob, DerivedMesh *dm, floa
                                if(isect_sweeping_sphere_tri_v3(co1, co2, radius, v4, v1, v3, &cur_d, cur_ipoint)){
                                        if(cur_d<*min_d){
                                                *min_d=cur_d;
-                                               VECCOPY(ipoint,cur_ipoint);
+                                               copy_v3_v3(ipoint,cur_ipoint);
                                                *min_face=i;
                                                intersect=1;
                                        }
@@ -3363,27 +3367,27 @@ static int brush_add(PEData *data, short number)
                                                key3[1].time= key3[0].time;
                                                psys_get_particle_on_path(&sim, ptn[1].index, &key3[1], 0);
                                                mul_v3_fl(key3[1].co, weight[1]);
-                                               VECADD(key3[0].co, key3[0].co, key3[1].co);
+                                               add_v3_v3(key3[0].co, key3[1].co);
 
                                                if(maxw>2) {                                            
                                                        key3[2].time= key3[0].time;
                                                        psys_get_particle_on_path(&sim, ptn[2].index, &key3[2], 0);
                                                        mul_v3_fl(key3[2].co, weight[2]);
-                                                       VECADD(key3[0].co, key3[0].co, key3[2].co);
+                                                       add_v3_v3(key3[0].co, key3[2].co);
                                                }
                                        }
 
                                        if(k==0)
-                                               VECSUB(co1, pa->state.co, key3[0].co);
+                                               sub_v3_v3v3(co1, pa->state.co, key3[0].co);
 
-                                       VECADD(thkey->co, key3[0].co, co1);
+                                       add_v3_v3v3(thkey->co, key3[0].co, co1);
 
                                        thkey->time= key3[0].time;
                                }
                        }
                        else {
                                for(k=0, hkey=pa->hair; k<pset->totaddkey; k++, hkey++) {
-                                       VECADDFAC(hkey->co, pa->state.co, pa->state.vel, k * framestep * timestep);
+                                       madd_v3_v3v3fl(hkey->co, pa->state.co, pa->state.vel, k * framestep * timestep);
                                        hkey->time += k * framestep;
                                        hkey->weight = 1.f - (float)k/(float)(pset->totaddkey-1);
                                }
@@ -4043,7 +4047,7 @@ const char *PE_undo_get_name(Scene *scene, int nr, int *active)
 
 /************************ utilities ******************************/
 
-int PE_minmax(Scene *scene, float *min, float *max)
+int PE_minmax(Scene *scene, float min[3], float max[3])
 {
        Object *ob= OBACT;
        PTCacheEdit *edit= PE_get_current(scene, ob);
@@ -4065,7 +4069,7 @@ int PE_minmax(Scene *scene, float *min, float *max)
                        psys_mat_hair_to_global(ob, psmd->dm, psys->part->from, psys->particles+p, mat);
 
                LOOP_SELECTED_KEYS {
-                       VECCOPY(co, key->co);
+                       copy_v3_v3(co, key->co);
                        mul_m4_v3(mat, co);
                        DO_MINMAX(co, min, max);                
                        ok= 1;
index 101a6744e9ab00208ddb3cfe030435d1a0495d49..bbff2239a388ccefe655faf6f15e37076105167e 100644 (file)
@@ -688,7 +688,7 @@ static void connect_hair(Scene *scene, Object *ob, ParticleSystem *psys)
                psys_mat_hair_to_global(ob, psmd->dm, psys->part->from, pa, hairmat);
                invert_m4_m4(imat,hairmat);
 
-               VECSUB(vec, nearest.co, key->co);
+               sub_v3_v3v3(vec, nearest.co, key->co);
 
                if(point) {
                        ekey = point->keys;
@@ -696,7 +696,7 @@ static void connect_hair(Scene *scene, Object *ob, ParticleSystem *psys)
                }
 
                for(k=0,key=pa->hair; k<pa->totkey; k++,key++) {
-                       VECADD(key->co, key->co, vec);
+                       add_v3_v3(key->co, vec);
                        mul_m4_v3(imat,key->co);
 
                        if(ekey) {
index 10f5645ca3bfdbf733aa03c3359e6b0514711e5a..266bff35bbd91f8737f9be669ce403938fdb01d2 100644 (file)
@@ -75,7 +75,7 @@ static int dependsOnTime(ModifierData *UNUSED(md))
        return 1;
 }
 
-static DerivedMesh *applyModifier(ModifierData *md, Object *ob,
+static DerivedMesh *applyModifier(ModifierData *md, Object *UNUSED(ob),
                                                DerivedMesh *derivedData,
                                                int UNUSED(useRenderParams),
                                                int UNUSED(isFinalCalc))