doxygen: gameengine/Ketsji tagged.
authorNathan Letwory <nathan@letworyinteractive.com>
Fri, 25 Feb 2011 13:35:59 +0000 (13:35 +0000)
committerNathan Letwory <nathan@letworyinteractive.com>
Fri, 25 Feb 2011 13:35:59 +0000 (13:35 +0000)
75 files changed:
source/gameengine/Ketsji/BL_BlenderShader.cpp
source/gameengine/Ketsji/BL_Material.cpp
source/gameengine/Ketsji/BL_Shader.cpp
source/gameengine/Ketsji/BL_Texture.cpp
source/gameengine/Ketsji/KXNetwork/KX_NetworkEventManager.cpp
source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageActuator.cpp
source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageSensor.cpp
source/gameengine/Ketsji/KXNetwork/KX_NetworkObjectActuator.cpp
source/gameengine/Ketsji/KXNetwork/KX_NetworkObjectActuator.h
source/gameengine/Ketsji/KXNetwork/KX_NetworkObjectSensor.cpp
source/gameengine/Ketsji/KXNetwork/KX_NetworkObjectSensor.h
source/gameengine/Ketsji/KX_ArmatureSensor.cpp
source/gameengine/Ketsji/KX_BlenderMaterial.cpp
source/gameengine/Ketsji/KX_BulletPhysicsController.cpp
source/gameengine/Ketsji/KX_Camera.cpp
source/gameengine/Ketsji/KX_CameraActuator.cpp
source/gameengine/Ketsji/KX_CameraIpoSGController.cpp
source/gameengine/Ketsji/KX_ConstraintActuator.cpp
source/gameengine/Ketsji/KX_ConstraintWrapper.cpp
source/gameengine/Ketsji/KX_ConvertPhysicsObjects.cpp
source/gameengine/Ketsji/KX_Dome.cpp
source/gameengine/Ketsji/KX_EmptyObject.cpp
source/gameengine/Ketsji/KX_FontObject.cpp
source/gameengine/Ketsji/KX_GameActuator.cpp
source/gameengine/Ketsji/KX_GameObject.cpp
source/gameengine/Ketsji/KX_IPO_SGController.cpp
source/gameengine/Ketsji/KX_IPhysicsController.cpp
source/gameengine/Ketsji/KX_IpoActuator.cpp
source/gameengine/Ketsji/KX_KetsjiEngine.cpp
source/gameengine/Ketsji/KX_Light.cpp
source/gameengine/Ketsji/KX_LightIpoSGController.cpp
source/gameengine/Ketsji/KX_MaterialIpoController.cpp
source/gameengine/Ketsji/KX_MeshProxy.cpp
source/gameengine/Ketsji/KX_MotionState.cpp
source/gameengine/Ketsji/KX_MouseFocusSensor.cpp
source/gameengine/Ketsji/KX_NearSensor.cpp
source/gameengine/Ketsji/KX_ObColorIpoSGController.cpp
source/gameengine/Ketsji/KX_ObjectActuator.cpp
source/gameengine/Ketsji/KX_OrientationInterpolator.cpp
source/gameengine/Ketsji/KX_ParentActuator.cpp
source/gameengine/Ketsji/KX_PhysicsObjectWrapper.cpp
source/gameengine/Ketsji/KX_PolyProxy.cpp
source/gameengine/Ketsji/KX_PolygonMaterial.cpp
source/gameengine/Ketsji/KX_PositionInterpolator.cpp
source/gameengine/Ketsji/KX_PyConstraintBinding.cpp
source/gameengine/Ketsji/KX_PyMath.cpp
source/gameengine/Ketsji/KX_PythonInit.cpp
source/gameengine/Ketsji/KX_PythonInitTypes.cpp
source/gameengine/Ketsji/KX_PythonSeq.cpp
source/gameengine/Ketsji/KX_RadarSensor.cpp
source/gameengine/Ketsji/KX_RayCast.cpp
source/gameengine/Ketsji/KX_RayEventManager.cpp
source/gameengine/Ketsji/KX_RaySensor.cpp
source/gameengine/Ketsji/KX_SCA_AddObjectActuator.cpp
source/gameengine/Ketsji/KX_SCA_DynamicActuator.cpp
source/gameengine/Ketsji/KX_SCA_EndObjectActuator.cpp
source/gameengine/Ketsji/KX_SCA_ReplaceMeshActuator.cpp
source/gameengine/Ketsji/KX_SG_BoneParentNodeRelationship.cpp
source/gameengine/Ketsji/KX_SG_NodeRelationships.cpp
source/gameengine/Ketsji/KX_ScalarInterpolator.cpp
source/gameengine/Ketsji/KX_ScalingInterpolator.cpp
source/gameengine/Ketsji/KX_Scene.cpp
source/gameengine/Ketsji/KX_SceneActuator.cpp
source/gameengine/Ketsji/KX_SoundActuator.cpp
source/gameengine/Ketsji/KX_StateActuator.cpp
source/gameengine/Ketsji/KX_TimeCategoryLogger.cpp
source/gameengine/Ketsji/KX_TimeLogger.cpp
source/gameengine/Ketsji/KX_TouchEventManager.cpp
source/gameengine/Ketsji/KX_TouchSensor.cpp
source/gameengine/Ketsji/KX_TrackToActuator.cpp
source/gameengine/Ketsji/KX_VehicleWrapper.cpp
source/gameengine/Ketsji/KX_VertexProxy.cpp
source/gameengine/Ketsji/KX_VisibilityActuator.cpp
source/gameengine/Ketsji/KX_WorldInfo.cpp
source/gameengine/Ketsji/KX_WorldIpoController.cpp

index 109a693ec6d2333bea120fdf32374f0354b3c6d9..91982a424c78f612e42081a54aa6678760d5be3b 100644 (file)
@@ -1,3 +1,6 @@
+/** \file gameengine/Ketsji/BL_BlenderShader.cpp
+ *  \ingroup ketsji
+ */
 
 #include "DNA_customdata_types.h"
 #include "DNA_material_types.h"
index c63b9d5530640b3d3af212735d09dfedc6ef86b2..25fd5467e938ff94cf4364e4b109994e8b8f9948 100644 (file)
@@ -1,3 +1,6 @@
+/** \file gameengine/Ketsji/BL_Material.cpp
+ *  \ingroup ketsji
+ */
 // ------------------------------------
 #include "BL_Material.h"
 #include "DNA_material_types.h"
index b00c1b7efb7e3e9a6446fc70ba7030a42da01687..621cabfe0cf56d1d47eb5516a429e0718c431148 100644 (file)
@@ -1,3 +1,6 @@
+/** \file gameengine/Ketsji/BL_Shader.cpp
+ *  \ingroup ketsji
+ */
 
 #include "GL/glew.h"
 
index e708775b184bf951a471ff59458c9ad3ba115a49..d2438a66367e96800c3bb726a2813b9f08085499 100644 (file)
@@ -1,3 +1,6 @@
+/** \file gameengine/Ketsji/BL_Texture.cpp
+ *  \ingroup ketsji
+ */
 // ------------------------------------
 
 #include "GL/glew.h"
index fb41026d711599c9612f101e020c018c308a6a9f..e8e65371d3a33f7ac0a85b19f2a7e3d322d13781 100644 (file)
  * Ketsji Logic Extenstion: Network Event Manager generic implementation
  */
 
+/** \file gameengine/Ketsji/KXNetwork/KX_NetworkEventManager.cpp
+ *  \ingroup ketsjinet
+ */
+
+
 // Ketsji specific sensor part
 #include "SCA_ISensor.h"
 
index 80c90a811ddd554ec505445180831bcb465b26c3..2e0abc0290cf831a5d5b166528a13878a72c4246 100644 (file)
  * Ketsji Logic Extenstion: Network Message Actuator generic implementation
  */
 
+/** \file gameengine/Ketsji/KXNetwork/KX_NetworkMessageActuator.cpp
+ *  \ingroup ketsjinet
+ */
+
+
 #include <stddef.h>
 
 #include "NG_NetworkScene.h"
index 804046f00425cb1977fbdf5824010734e534aa76..6dcf50fa18f756237df54b0e631dec20750538cd 100644 (file)
  * Ketsji Logic Extenstion: Network Message Sensor generic implementation
  */
 
+/** \file gameengine/Ketsji/KXNetwork/KX_NetworkMessageSensor.cpp
+ *  \ingroup ketsjinet
+ */
+
+
 #include <stddef.h>
 
 #include "KX_NetworkMessageSensor.h"
index d699927984a8fca74bfe7a9aeb331138698fd9d0..0679e34eaad2482d9853947eb7e7045bb6a15d8c 100644 (file)
@@ -26,3 +26,8 @@
  *
  * ***** END GPL LICENSE BLOCK *****
  */
+
+/** \file gameengine/Ketsji/KXNetwork/KX_NetworkObjectActuator.cpp
+ *  \ingroup ketsjinet
+ */
+
index 7d7671eed69d8298389ac76979b0948026841bd4..74b6dfede972a03538d4d30fac3474ad3c691001 100644 (file)
@@ -27,3 +27,8 @@
  * ***** END GPL LICENSE BLOCK *****
  */
 
+/** \file gameengine/Ketsji/KXNetwork/KX_NetworkObjectActuator.h
+ *  \ingroup ketsjinet
+ */
+
+
index 7d7671eed69d8298389ac76979b0948026841bd4..6140ec337e35bc77dca77707134aea9c21b920a7 100644 (file)
@@ -27,3 +27,8 @@
  * ***** END GPL LICENSE BLOCK *****
  */
 
+/** \file gameengine/Ketsji/KXNetwork/KX_NetworkObjectSensor.cpp
+ *  \ingroup ketsjinet
+ */
+
+
index 7d7671eed69d8298389ac76979b0948026841bd4..b7264bbf4b652f9929094b4ebee04fc9fcaf53ac 100644 (file)
@@ -27,3 +27,8 @@
  * ***** END GPL LICENSE BLOCK *****
  */
 
+/** \file gameengine/Ketsji/KXNetwork/KX_NetworkObjectSensor.h
+ *  \ingroup ketsjinet
+ */
+
+
index 3c7f5ba4a2713ca604a1a948976fbb94ccc69e77..f39793e049312a25a31819788f1ff0d7689c09ae 100644 (file)
  * ***** END GPL LICENSE BLOCK *****
  */
 
+/** \file gameengine/Ketsji/KX_ArmatureSensor.cpp
+ *  \ingroup ketsji
+ */
+
+
 #include "DNA_action_types.h"
 #include "DNA_constraint_types.h"
 #include "BKE_constraint.h"
index a4dc68b92e555d076ebe0503fd4bd57c280a6132..9ff32ba57c53cbb8e4f6a9cc4d3e0b5abec983cb 100644 (file)
@@ -1,3 +1,6 @@
+/** \file gameengine/Ketsji/KX_BlenderMaterial.cpp
+ *  \ingroup ketsji
+ */
 
 // ------------------------------------
 // ...
index c2fb21bf31a6d575cdc08ccc58ac3fd274870a34..74f410f05f91ed3f25f5ccd9d9ff459d04c44ac7 100644 (file)
@@ -1,3 +1,6 @@
+/** \file gameengine/Ketsji/KX_BulletPhysicsController.cpp
+ *  \ingroup ketsji
+ */
 //under visual studio the #define in KX_ConvertPhysicsObject.h is quicker for recompilation
 #include "KX_ConvertPhysicsObject.h"
 
index 1711ba7f64f02ff6271653339ce1c0da749a0d81..f9368959c9296155b6f3cad0c4fba5460e7d1551 100644 (file)
  * ***** END GPL LICENSE BLOCK *****
  * Camera in the gameengine. Cameras are also used for views.
  */
+
+/** \file gameengine/Ketsji/KX_Camera.cpp
+ *  \ingroup ketsji
+ */
+
  
 #include "GL/glew.h"
 #include "KX_Camera.h"
index eddd5b5253e7ea43ce43edfd4be5079313227ad6..17dfe9474a8f26dad191b11431711822367e54d8 100644 (file)
  *
  */
 
+/** \file gameengine/Ketsji/KX_CameraActuator.cpp
+ *  \ingroup ketsji
+ */
+
+
 #include "KX_CameraActuator.h"
 #include <iostream>
 #include <math.h>
index 1b8c6a31383e7cf9cc183e066c283376f6f9418e..bd3ab1d0580def64078ddde081b0724d790c5a9f 100644 (file)
  * ***** END GPL LICENSE BLOCK *****
  */
 
+/** \file gameengine/Ketsji/KX_CameraIpoSGController.cpp
+ *  \ingroup ketsji
+ */
+
+
 #include "KX_CameraIpoSGController.h"
 #include "KX_ScalarInterpolator.h"
 #include "KX_Camera.h"
index 6077193039ea720bba0236c43cf20e69ef924d66..708424cae3a9a77f7f2d3a8dfbf66865e37ec5e6 100644 (file)
  * ***** END GPL LICENSE BLOCK *****
  */
 
+/** \file gameengine/Ketsji/KX_ConstraintActuator.cpp
+ *  \ingroup ketsji
+ */
+
+
 #include "SCA_IActuator.h"
 #include "KX_ConstraintActuator.h"
 #include "SCA_IObject.h"
index 1f2bb9bbcae3d875164e67345c1f4900866a61c8..95ec6e94f1808ef193118e0606acc6647ded0335 100644 (file)
  * ***** END GPL LICENSE BLOCK *****
  */
 
+/** \file gameengine/Ketsji/KX_ConstraintWrapper.cpp
+ *  \ingroup ketsji
+ */
+
+
 #include "PyObjectPlus.h"
 #include "KX_ConstraintWrapper.h"
 #include "PHY_IPhysicsEnvironment.h"
index 442228058596887881116c31a3e4fbdaf7754a5f..b7cc98bd53979a065d3734615eb8109cf9d205c9 100644 (file)
  *
  * ***** END GPL LICENSE BLOCK *****
  */
+
+/** \file gameengine/Ketsji/KX_ConvertPhysicsObjects.cpp
+ *  \ingroup ketsji
+ */
+
 #if defined(WIN32) && !defined(FREE_WINDOWS)
 #pragma warning (disable : 4786)
 #endif
index 36fc02ab833c023ce92e91a85308ba66cc4b6608..2e1fb933ad05f3588da6225e47366ea503669f20 100644 (file)
@@ -1,3 +1,6 @@
+/** \file gameengine/Ketsji/KX_Dome.cpp
+ *  \ingroup ketsji
+ */
 /* $Id$
 -----------------------------------------------------------------------------
 
index 900acf7ad16bbe72f09e38a721a66b5c8880b605..27ed6c6a6ccfbbd76e2b28de0ba2d0d47c94ff99 100644 (file)
  *
  * ***** END GPL LICENSE BLOCK *****
  */
+
+/** \file gameengine/Ketsji/KX_EmptyObject.cpp
+ *  \ingroup ketsji
+ */
+
 #include "KX_EmptyObject.h"
 
 KX_EmptyObject::~KX_EmptyObject()
index d65d4bf99a449fabb932441fc4f461bc670092a8..dbb985881277d7b79a89ef44388a9ce489fcf39d 100644 (file)
  *
  * ***** END GPL LICENSE BLOCK *****
  */
+
+/** \file gameengine/Ketsji/KX_FontObject.cpp
+ *  \ingroup ketsji
+ */
+
 #include "KX_FontObject.h"
 #include "DNA_curve_types.h"
 #include "KX_Scene.h"
index 569d7c0812767cf0e2a4ac3ce33c28c49a303c12..e0c269d6e26599c890e0473e435555ba14ef3aa3 100644 (file)
  * ***** END GPL LICENSE BLOCK *****
 */
 
+/** \file gameengine/Ketsji/KX_GameActuator.cpp
+ *  \ingroup ketsji
+ */
+
+
 #include <stddef.h>
 
 #include "SCA_IActuator.h"
index ec21068c46b15d5fb89a50bd06caaa8f4625caeb..5ca780bb319b79c3ec95280510abd7d90d62bce2 100644 (file)
  * Game object wrapper
  */
 
+/** \file gameengine/Ketsji/KX_GameObject.cpp
+ *  \ingroup ketsji
+ */
+
+
 #if defined(_WIN64)
 typedef unsigned __int64 uint_ptr;
 #else
index 0561e7ec87a8c19620c51e435be64c9357695db0..3c73bb6a6192add8b6f536b908f60f9d959021da 100644 (file)
  * Scenegraph controller for ipos.
  */
 
+/** \file gameengine/Ketsji/KX_IPO_SGController.cpp
+ *  \ingroup ketsji
+ */
+
+
 #if defined(_WIN64)
 typedef unsigned __int64 uint_ptr;
 #else
index 1872a6b0c3fec9e920d9e3871f7e9a5391adfcdc..4595fa223103e49360d84319e24d6115e14bf77a 100644 (file)
  *
  * ***** END GPL LICENSE BLOCK *****
  */
+
+/** \file gameengine/Ketsji/KX_IPhysicsController.cpp
+ *  \ingroup ketsji
+ */
+
 #include "KX_IPhysicsController.h"
 
 #include "PHY_DynamicTypes.h"
index 7b421d118fc4523c8ad74c49760eeadbde98b709..aed6c666404011d97c462c594e30531f7596b411 100644 (file)
  * ***** END GPL LICENSE BLOCK *****
  */
 
+/** \file gameengine/Ketsji/KX_IpoActuator.cpp
+ *  \ingroup ketsji
+ */
+
+
 #if defined (__sgi)
 #include <math.h>
 #else
index f4fd85affb6a7fd6369a59cda20a79d53a81fd31..88e178dda19ea9b4c74ff4cc7cd8ae336419594e 100644 (file)
  * The engine ties all game modules together. 
  */
 
+/** \file gameengine/Ketsji/KX_KetsjiEngine.cpp
+ *  \ingroup ketsji
+ */
+
+
 #if defined(WIN32) && !defined(FREE_WINDOWS)
 #pragma warning (disable : 4786)
 #endif //WIN32
index ee73d24075d2a2e294006f296dcb7906b77ed055..49f00e391106a37b77b79cec6f5117f0b09dcfb1 100644 (file)
  * ***** END GPL LICENSE BLOCK *****
  */
 
+/** \file gameengine/Ketsji/KX_Light.cpp
+ *  \ingroup ketsji
+ */
+
+
 #if defined(WIN32) && !defined(FREE_WINDOWS)
 #pragma warning (disable : 4786)
 #endif
index 47104cbaf79360bb663a777caf60708b19c4f449..8ffaf3e0e63072a174288591d0259b66a762ca92 100644 (file)
  * ***** END GPL LICENSE BLOCK *****
  */
 
+/** \file gameengine/Ketsji/KX_LightIpoSGController.cpp
+ *  \ingroup ketsji
+ */
+
+
 #include "KX_LightIpoSGController.h"
 #include "KX_ScalarInterpolator.h"
 #include "KX_Light.h"
index 13d272ee92d330f5150331659bbb68118708627c..9a19cb08fadd421221ac38da79e9b68b99c79782 100644 (file)
@@ -1,3 +1,6 @@
+/** \file gameengine/Ketsji/KX_MaterialIpoController.cpp
+ *  \ingroup ketsji
+ */
 
 #include "KX_MaterialIpoController.h"
 #include "KX_ScalarInterpolator.h"
index 1ee69f4513200782a7b0de50a8b063a6aaa59c72..ba41dc355f76a1341e41f464c10898dd45358af8 100644 (file)
  * ***** END GPL LICENSE BLOCK *****
  */
 
+/** \file gameengine/Ketsji/KX_MeshProxy.cpp
+ *  \ingroup ketsji
+ */
+
+
 #ifdef WITH_PYTHON
 
 #include "KX_MeshProxy.h"
index 2fa1d0469bd7b0afb790129bc6ea346a6ace82d5..db98097a3ce5873fec97952068082ce801c4aa0a 100644 (file)
  *
  * ***** END GPL LICENSE BLOCK *****
  */
+
+/** \file gameengine/Ketsji/KX_MotionState.cpp
+ *  \ingroup ketsji
+ */
+
 #include "KX_MotionState.h"
 #include "SG_Spatial.h"
 
index c13d14bc3baaf439a7bfd3606e2a6291223936d0..6cb80028858416f80615b714f69d6d32a5932c5b 100644 (file)
  * KX_MouseFocusSensor determines mouse in/out/over events.
  */
 
+/** \file gameengine/Ketsji/KX_MouseFocusSensor.cpp
+ *  \ingroup ketsji
+ */
+
+
 #if defined(WIN32) && !defined(FREE_WINDOWS)
 // This warning tells us about truncation of __long__ stl-generated names.
 // It can occasionally cause DevStudio to have internal compiler warnings.
index e0e16ffeaa78a1ace8285b3e2dfe6fafd43248ad..913a1adac5504ddb5ecd29be7d65a5477de8e7e1 100644 (file)
  * ***** END GPL LICENSE BLOCK *****
  */
 
+/** \file gameengine/Ketsji/KX_NearSensor.cpp
+ *  \ingroup ketsji
+ */
+
+
 #include "KX_NearSensor.h"
 #include "SCA_LogicManager.h"
 #include "KX_GameObject.h"
index 142a90285395d15386c59b7d1a577f442e188323..0fc410f9d6f6eae08a011499a550c5ef909b2b3e 100644 (file)
  * ***** END GPL LICENSE BLOCK *****
  */
 
+/** \file gameengine/Ketsji/KX_ObColorIpoSGController.cpp
+ *  \ingroup ketsji
+ */
+
+
 #include "KX_ObColorIpoSGController.h"
 #include "KX_ScalarInterpolator.h"
 #include "KX_GameObject.h"
index 4d17851d5d6166bfb2c49931198157b02ca68861..83d8f4b883b667ab7990fc7e53ca2c3d365cc52e 100644 (file)
  * ***** END GPL LICENSE BLOCK *****
  */
 
+/** \file gameengine/Ketsji/KX_ObjectActuator.cpp
+ *  \ingroup ketsji
+ */
+
+
 #include "KX_ObjectActuator.h"
 #include "KX_GameObject.h"
 #include "KX_PyMath.h" // For PyVecTo - should this include be put in PyObjectPlus?
index 934bb64027fdb6b8c932acce857f50c6649c1152..d9483083aa1b5794826894507d431791ef822134 100644 (file)
  * ***** END GPL LICENSE BLOCK *****
  */
 
+/** \file gameengine/Ketsji/KX_OrientationInterpolator.cpp
+ *  \ingroup ketsji
+ */
+
+
 #include "KX_OrientationInterpolator.h"
 #include "MT_Matrix3x3.h"
 #include "KX_IScalarInterpolator.h"
index 977f77724d9edc4c05cbc17c88320f33cd7b238a..6ff1c05b99419c3d95653d59d93d10ad19d64b78 100644 (file)
  * ***** END GPL LICENSE BLOCK *****
  */
 
+/** \file gameengine/Ketsji/KX_ParentActuator.cpp
+ *  \ingroup ketsji
+ */
+
+
 #include "KX_ParentActuator.h"
 #include "KX_GameObject.h"
 #include "KX_PythonInit.h"
index 2c7fc13dfa4dd265a37522abd8b44630705203bb..ad1ea7c1bda28e30ac13391c2919f22b1bf392f7 100644 (file)
  * ***** END GPL LICENSE BLOCK *****
  */
 
+/** \file gameengine/Ketsji/KX_PhysicsObjectWrapper.cpp
+ *  \ingroup ketsji
+ */
+
+
 #include "PyObjectPlus.h"
 
 #include "KX_PhysicsObjectWrapper.h"
index 45f4e68fbc2e63eaefea1f76e92ec0315a4f62c3..8c3b2a993e2bad7db95380b8052beea9feb9b2f3 100644 (file)
  * ***** END GPL LICENSE BLOCK *****
  */
 
+/** \file gameengine/Ketsji/KX_PolyProxy.cpp
+ *  \ingroup ketsji
+ */
+
+
 #ifdef WITH_PYTHON
 
 #include "KX_PolyProxy.h"
index de8d394eb752b626499ee1d7fab81ef071cae375..dfaf079f36f54c88fec2f4c1ae006e4d41184981 100644 (file)
  * ***** END GPL LICENSE BLOCK *****
  */
 
+/** \file gameengine/Ketsji/KX_PolygonMaterial.cpp
+ *  \ingroup ketsji
+ */
+
+
 #include <stddef.h>
 
 #include "KX_PolygonMaterial.h"
index c784bc9d9cd3794c7ba59d4f90becf3549be3b54..8cd6a6dc2c151228d6bbfd312eb8b0f680e2fc0b 100644 (file)
  * ***** END GPL LICENSE BLOCK *****
  */
 
+/** \file gameengine/Ketsji/KX_PositionInterpolator.cpp
+ *  \ingroup ketsji
+ */
+
+
 #include "KX_PositionInterpolator.h"
 #include "MT_Point3.h"
 #include "KX_IScalarInterpolator.h"
index 3a66deab5ede9705b3eab6a00125e0485734465f..f08fc14c29cbe06ba62a1143bce376e517032c01 100644 (file)
  *
  * ***** END GPL LICENSE BLOCK *****
  */
+
+/** \file gameengine/Ketsji/KX_PyConstraintBinding.cpp
+ *  \ingroup ketsji
+ */
+
 #include "KX_PyConstraintBinding.h"
 #include "PHY_IPhysicsEnvironment.h"
 #include "KX_ConstraintWrapper.h"
index 15a6191262f91a4cd4b8104573664385a3efaa27..857a61e56a067e212301bc06bd3d064a38e90188 100644 (file)
  * Initialize Python thingies.
  */
 
+/** \file gameengine/Ketsji/KX_PyMath.cpp
+ *  \ingroup ketsji
+ */
+
+
 #if defined(WIN32) && !defined(FREE_WINDOWS)
 #pragma warning (disable : 4786)
 #endif //WIN32
index 0fd2a2a18d92cce20cf68a8d88b652b3aa73936e..60ee86c52c432cb73e971abb965f5486593089b2 100644 (file)
  * Initialize Python thingies.
  */
 
+/** \file gameengine/Ketsji/KX_PythonInit.cpp
+ *  \ingroup ketsji
+ */
+
+
 #include "GL/glew.h"
 
 #if defined(WIN32) && !defined(FREE_WINDOWS)
index 8e93bb589ffd3d48e17c98ffc976de980dab5c45..1c4a17e31fc0c6e3f0562d7fd60d1430b978c3ae 100644 (file)
  * ***** END GPL LICENSE BLOCK *****
  */
 
+/** \file gameengine/Ketsji/KX_PythonInitTypes.cpp
+ *  \ingroup ketsji
+ */
+
+
 
 
 #ifndef _adr_py_init_types_h_                          // only process once,
index 0094c1414c9dcf86c98fd8203b7785a2a410fc74..d60b5a7dc74485a73bd1f6fb7f259d6f09f21c37 100644 (file)
  * Readonly sequence wrapper for lookups on logic bricks
  */
 
+/** \file gameengine/Ketsji/KX_PythonSeq.cpp
+ *  \ingroup ketsji
+ */
+
+
 #ifdef WITH_PYTHON
 
 #include "KX_PythonSeq.h"
index 827425238ddce33b9aa0bd6a30354be15397d859..d002d8a893596adf783771ae32a3b825af874c93 100644 (file)
  * ***** END GPL LICENSE BLOCK *****
  */
 
+/** \file gameengine/Ketsji/KX_RadarSensor.cpp
+ *  \ingroup ketsji
+ */
+
+
 #include "KX_RadarSensor.h"
 #include "KX_GameObject.h"
 #include "KX_PyMath.h"
index 7392e97521caef7a074516546f6f9e4f87131583..e0fc212f1b048694f59244dd8fa681a6f0d5ca2e 100644 (file)
  * KX_MouseFocusSensor determines mouse in/out/over events.
  */
 
+/** \file gameengine/Ketsji/KX_RayCast.cpp
+ *  \ingroup ketsji
+ */
+
+
 #include <stdlib.h>
 #include <stdio.h>
 
index 8750e535f261babf7a56b57c064a0ded1ec32938..3956fa04dff0abd9b3fda16225adb94d5a6857f3 100644 (file)
  *
  * ***** END GPL LICENSE BLOCK *****
  */
+
+/** \file gameengine/Ketsji/KX_RayEventManager.cpp
+ *  \ingroup ketsji
+ */
+
 #include "KX_RayEventManager.h"
 #include "SCA_LogicManager.h"
 #include "SCA_ISensor.h"
index 5c915958537c65659f03929c7faef8e3d1e45602..a683c9857aad566a5e271ce774f730cbc50bf690 100644 (file)
  * ***** END GPL LICENSE BLOCK *****
  */
 
+/** \file gameengine/Ketsji/KX_RaySensor.cpp
+ *  \ingroup ketsji
+ */
+
+
 #include "KX_RaySensor.h"
 #include "SCA_EventManager.h"
 #include "SCA_RandomEventManager.h"
index 34b49045337622c1c688f2cc0d3faf5df6554ece..521c0038f270d0a9f726efcdf2fd9dbcc53fe8ae 100644 (file)
@@ -1,3 +1,6 @@
+/** \file gameengine/Ketsji/KX_SCA_AddObjectActuator.cpp
+ *  \ingroup ketsji
+ */
 //
 // Add an object when this actuator is triggered
 //
index 6e36bde59ec50a15587a49c90f1e26249467527b..40c9c182d994cbaec52e992880002fb13debe5ee 100644 (file)
@@ -1,3 +1,6 @@
+/** \file gameengine/Ketsji/KX_SCA_DynamicActuator.cpp
+ *  \ingroup ketsji
+ */
 //
 // Adjust dynamics settins for this object
 //
index 42df9c527725f4299ac0b0bf9c9a546aaf240c59..076669e325aaa13f3bdacfa187169a535320c832 100644 (file)
  * ***** END GPL LICENSE BLOCK *****
  */
 
+/** \file gameengine/Ketsji/KX_SCA_EndObjectActuator.cpp
+ *  \ingroup ketsji
+ */
+
+
 //
 
 // Remove the actuator's parent when triggered
index aff4f4080fdc6d8f63640b9c75930510d4673704..1c6e5e20250e1fa64920063751ecacd37231f378 100644 (file)
@@ -1,3 +1,6 @@
+/** \file gameengine/Ketsji/KX_SCA_ReplaceMeshActuator.cpp
+ *  \ingroup ketsji
+ */
 //
 // Replace the mesh for this actuator's parent
 //
index deeb8253fff19690630da235aeed14c8f01e54aa..3fec33b119decba31a2aaac8230ccb2b18bbd373 100644 (file)
  * ***** END GPL LICENSE BLOCK *****
  */
 
+/** \file gameengine/Ketsji/KX_SG_BoneParentNodeRelationship.cpp
+ *  \ingroup ketsji
+ */
+
+
 #include <iostream>
  
 #include "KX_SG_BoneParentNodeRelationship.h"
index fb3924bc6d3c109af9aa02ef379af343fb3d3163..f376dd399f21b6fa23c9f634517dc32708c849fc 100644 (file)
  * ***** END GPL LICENSE BLOCK *****
  */
 
+/** \file gameengine/Ketsji/KX_SG_NodeRelationships.cpp
+ *  \ingroup ketsji
+ */
+
+
 #include "KX_SG_NodeRelationships.h"
 
 /**
index 5cf38ca91b163db3fa95f3fd18cb8bf0e7ea4214..c9ca9d704e18d77080846f508f8cd2d535ddb7fe 100644 (file)
  * ***** END GPL LICENSE BLOCK *****
  */
 
+/** \file gameengine/Ketsji/KX_ScalarInterpolator.cpp
+ *  \ingroup ketsji
+ */
+
+
 #include "KX_ScalarInterpolator.h"
 #include "KX_IScalarInterpolator.h"
 
index b303df838ecb1299e64f052349db75ac9bb6531f..a7b5d1415da840fe8aacce77de598ccc4bab6aa6 100644 (file)
  * ***** END GPL LICENSE BLOCK *****
  */
 
+/** \file gameengine/Ketsji/KX_ScalingInterpolator.cpp
+ *  \ingroup ketsji
+ */
+
+
 #include "KX_ScalingInterpolator.h"
 #include "MT_Vector3.h"
 #include "KX_IScalarInterpolator.h"
index 721d2013e05583e5f38401b6c8552d6c8eb9e76f..0a8c3039ae3f6e07a9d75c688f5101c458079b73 100644 (file)
  * Ketsji scene. Holds references to all scene data.
  */
 
+/** \file gameengine/Ketsji/KX_Scene.cpp
+ *  \ingroup ketsji
+ */
+
+
 #if defined(WIN32) && !defined(FREE_WINDOWS)
 #pragma warning (disable : 4786)
 #endif //WIN32
index c13a61dc18f7b1064b1f40fcfed877b3fa135c4f..8312a14ebfb1ef4367f06b0325e1300ab7c2de62 100644 (file)
  * ***** END GPL LICENSE BLOCK *****
 */
 
+/** \file gameengine/Ketsji/KX_SceneActuator.cpp
+ *  \ingroup ketsji
+ */
+
+
 #include "SCA_IActuator.h"
 #include "KX_SceneActuator.h"
 #include <iostream>
index e2c975f87cd38307798b28a6e3773be5060dd85a..45ba827a1b81e9fb8e8fea3bec9832acb01f8b3e 100644 (file)
  *
  */
 
+/** \file gameengine/Ketsji/KX_SoundActuator.cpp
+ *  \ingroup ketsji
+ */
+
+
 #include "KX_SoundActuator.h"
 #include "AUD_C-API.h"
 #include "KX_GameObject.h"
index ff4c3985a0418091849aa6266e77ed6bb2c97504..7ebfae2ca259f0f85bc6b971ad9e8639c38e92b0 100644 (file)
  * Actuator to toggle visibility/invisibility of objects
  */
 
+/** \file gameengine/Ketsji/KX_StateActuator.cpp
+ *  \ingroup ketsji
+ */
+
+
 #include "KX_StateActuator.h"
 #include "KX_GameObject.h"
 
index 600a11b3fd7da423bb805f7a652b3ca0fed56088..65cc9c581d8b81c6422efbee676deb9a465a6775 100644 (file)
  * ***** END GPL LICENSE BLOCK *****
  */
 
+/** \file gameengine/Ketsji/KX_TimeCategoryLogger.cpp
+ *  \ingroup ketsji
+ */
+
+
 #include "KX_TimeCategoryLogger.h"
 
 KX_TimeCategoryLogger::KX_TimeCategoryLogger(unsigned int maxNumMeasurements)
index 904bde18076f134f23c29eb2a79aa36e6e79abf6..b904e857ad3eb9339f5f29304ffa84a162f97dc9 100644 (file)
  * ***** END GPL LICENSE BLOCK *****
  */
 
+/** \file gameengine/Ketsji/KX_TimeLogger.cpp
+ *  \ingroup ketsji
+ */
+
+
 #include "KX_TimeLogger.h"
 
 KX_TimeLogger::KX_TimeLogger(unsigned int maxNumMeasurements) : 
index fd6d7bf6687912a398aa96d0302f1b4de097a59c..d57c1b73eecd7ce70549d49b28223dd6806125dd 100644 (file)
  * ***** END GPL LICENSE BLOCK *****
  */
 
+/** \file gameengine/Ketsji/KX_TouchEventManager.cpp
+ *  \ingroup ketsji
+ */
+
+
 #include "KX_TouchEventManager.h"
 #include "SCA_ISensor.h"
 #include "KX_TouchSensor.h"
index e62b6cae85dff0ae6f5c40030e27d85778fed59a..6186254c34c3634f40acd33cc62a8e7b2a29bc28 100644 (file)
  * ***** END GPL LICENSE BLOCK *****
  */
 
+/** \file gameengine/Ketsji/KX_TouchSensor.cpp
+ *  \ingroup ketsji
+ */
+
+
 #include "KX_TouchSensor.h"
 #include "SCA_EventManager.h"
 #include "SCA_LogicManager.h"
index cae183ac4a24fa4ea4a46fe721c24b09b9fe4383..5530fa286cff017f747d2b9eee84fc160bfd81b8 100644 (file)
@@ -1,3 +1,6 @@
+/** \file gameengine/Ketsji/KX_TrackToActuator.cpp
+ *  \ingroup ketsji
+ */
 //
 // Replace the mesh for this actuator's parent
 //
index 17368357cc4d6893f2644bb38986e1355e632da2..1c03df80dc1c4f6a38721394413f6b05a162aea7 100644 (file)
@@ -1,3 +1,6 @@
+/** \file gameengine/Ketsji/KX_VehicleWrapper.cpp
+ *  \ingroup ketsji
+ */
 
 
 #include "PyObjectPlus.h"
index 8e45ce756d9b61b6519656c4437e40dbbfd4c0b5..5589d35f44a3a9bcf699828d0e2a51a52e0d0624 100644 (file)
  * ***** END GPL LICENSE BLOCK *****
  */
 
+/** \file gameengine/Ketsji/KX_VertexProxy.cpp
+ *  \ingroup ketsji
+ */
+
+
 #ifdef WITH_PYTHON
 
 #include "KX_VertexProxy.h"
index 464dbd14721a2d0395ed1ff466a85c63ab886cc9..6dc9961fe2d5b66019ce55c59bdfaaeb98374090 100644 (file)
  * Actuator to toggle visibility/invisibility of objects
  */
 
+/** \file gameengine/Ketsji/KX_VisibilityActuator.cpp
+ *  \ingroup ketsji
+ */
+
+
 #include "KX_VisibilityActuator.h"
 #include "KX_GameObject.h"
 
index ca81d1b6daea0e9ba33f81c878c188b71bdf80b4..fd83e44f793383d34853254405182105cca4e0b2 100644 (file)
  * ***** END GPL LICENSE BLOCK *****
  */
 
+/** \file gameengine/Ketsji/KX_WorldInfo.cpp
+ *  \ingroup ketsji
+ */
+
+
 #include "KX_WorldInfo.h"
 
 KX_WorldInfo::~KX_WorldInfo()
index 4345c76fcf154b7e5b260bdb372d80e6d8102417..a6ad7c83b72063e34e1846406773d733f8ba5128 100644 (file)
  * ***** END GPL LICENSE BLOCK *****
  */
 
+/** \file gameengine/Ketsji/KX_WorldIpoController.cpp
+ *  \ingroup ketsji
+ */
+
+
 #include "KX_WorldIpoController.h"
 #include "KX_ScalarInterpolator.h"
 #include "KX_WorldInfo.h"