stdint include needed on non-msvc platforms
authorNathan Letwory <nathan@letworyinteractive.com>
Sun, 31 Oct 2010 08:42:42 +0000 (08:42 +0000)
committerNathan Letwory <nathan@letworyinteractive.com>
Sun, 31 Oct 2010 08:42:42 +0000 (08:42 +0000)
source/gameengine/Physics/Bullet/CcdPhysicsController.cpp

index 421a9fc64b88f0ae90bf65cc116efb6b182505d0..54f98d16cf6555513ab30acc5a4c837271f199bc 100644 (file)
@@ -13,6 +13,10 @@ subject to the following restrictions:
 3. This notice may not be removed or altered from any source distribution.
 */
 
+#ifndef WIN32
+#include <stdint.h>
+#endif
+
 #include "CcdPhysicsController.h"
 #include "btBulletDynamicsCommon.h"
 #include "BulletCollision/CollisionShapes/btScaledBvhTriangleMeshShape.h"