Cleanup: indentation
authorCampbell Barton <ideasman42@gmail.com>
Thu, 3 Jan 2019 06:30:54 +0000 (17:30 +1100)
committerCampbell Barton <ideasman42@gmail.com>
Thu, 3 Jan 2019 06:30:54 +0000 (17:30 +1100)
source/blender/draw/intern/draw_cache_impl_displist.c

index e553297e5140b8f1922bbbb871bd350870acc84e..6bd698a9cec4582041963086e533e24f310c85d6 100644 (file)
@@ -87,12 +87,12 @@ static int curve_render_surface_tri_len_get(const ListBase *lb)
        return tri_len;
 }
 
-typedef void (setTriIndicesFn)(void *thunk, uint v1, uint v2, uint v3);
+typedef void (SetTriIndicesFn)(void *thunk, uint v1, uint v2, uint v3);
 
 static void displist_indexbufbuilder_set(
-       setTriIndicesFn *set_tri_indices,
-       setTriIndicesFn *set_quad_tri_indices, /* meh, find a better solution. */
-       void *thunk, const DispList *dl, const int ofs)
+        SetTriIndicesFn *set_tri_indices,
+        SetTriIndicesFn *set_quad_tri_indices, /* meh, find a better solution. */
+        void *thunk, const DispList *dl, const int ofs)
 {
        if (ELEM(dl->type, DL_INDEX3, DL_INDEX4, DL_SURF)) {
                const int *idx = dl->index;
@@ -126,9 +126,9 @@ static void displist_indexbufbuilder_set(
 }
 
 static int displist_indexbufbuilder_tess_set(
-       setTriIndicesFn *set_tri_indices,
-       setTriIndicesFn *set_quad_tri_indices, /* meh, find a better solution. */
-       void *thunk, const DispList *dl, const int ofs)
+        SetTriIndicesFn *set_tri_indices,
+        SetTriIndicesFn *set_quad_tri_indices, /* meh, find a better solution. */
+        void *thunk, const DispList *dl, const int ofs)
 {
        int v_idx = ofs;
        if (ELEM(dl->type, DL_INDEX3, DL_INDEX4, DL_SURF)) {
@@ -219,9 +219,10 @@ void DRW_displist_indexbuf_create_triangles_in_order(ListBase *lb, GPUIndexBuf *
 
        int ofs = 0;
        for (const DispList *dl = lb->first; dl; dl = dl->next) {
-               displist_indexbufbuilder_set((setTriIndicesFn *)GPU_indexbuf_add_tri_verts,
-                                            (setTriIndicesFn *)GPU_indexbuf_add_tri_verts,
-                                            &elb, dl, ofs);
+               displist_indexbufbuilder_set(
+                       (SetTriIndicesFn *)GPU_indexbuf_add_tri_verts,
+                       (SetTriIndicesFn *)GPU_indexbuf_add_tri_verts,
+                       &elb, dl, ofs);
                ofs += dl_vert_len(dl);
        }
 
@@ -244,9 +245,10 @@ void DRW_displist_indexbuf_create_triangles_tess_split_by_material(
        /* calc each index buffer builder */
        uint v_idx = 0;
        for (const DispList *dl = lb->first; dl; dl = dl->next) {
-               v_idx = displist_indexbufbuilder_tess_set((setTriIndicesFn *)GPU_indexbuf_add_tri_verts,
-                                                         (setTriIndicesFn *)GPU_indexbuf_add_tri_verts,
-                                                         &elb[dl->col], dl, v_idx);
+               v_idx = displist_indexbufbuilder_tess_set(
+                       (SetTriIndicesFn *)GPU_indexbuf_add_tri_verts,
+                       (SetTriIndicesFn *)GPU_indexbuf_add_tri_verts,
+                       &elb[dl->col], dl, v_idx);
        }
 
        /* build each indexbuf */
@@ -305,9 +307,10 @@ void DRW_displist_vertbuf_create_wireframe_data_tess(ListBase *lb, GPUVertBuf *v
        for (const DispList *dl = lb->first; dl; dl = dl->next) {
                thunk.dl = dl;
                /* TODO consider non-manifold edges correctly. */
-               thunk.ofs = displist_indexbufbuilder_tess_set(set_overlay_wires_tri_indices,
-                                                             set_overlay_wires_quad_tri_indices,
-                                                             &thunk, dl, thunk.ofs);
+               thunk.ofs = displist_indexbufbuilder_tess_set(
+                       set_overlay_wires_tri_indices,
+                       set_overlay_wires_quad_tri_indices,
+                       &thunk, dl, thunk.ofs);
        }
 
        if (thunk.ofs < vert_len) {