Removed silly "==0" to check if "apply deform" should happen.
authorTon Roosendaal <ton@blender.org>
Mon, 8 Nov 2004 19:20:59 +0000 (19:20 +0000)
committerTon Roosendaal <ton@blender.org>
Mon, 8 Nov 2004 19:20:59 +0000 (19:20 +0000)
I'm just binary flipped...

source/blender/src/editobject.c

index c45c0d97a9ce115161818d336def947c3873c067..fe662f28e594ded4840bc11e18dc115cb636c618 100644 (file)
@@ -2872,7 +2872,7 @@ void apply_object()
                        make_duplilist_real();
                }
                else {
-                       if(okee("Apply deformation")==0) {
+                       if(okee("Apply deformation")) {
                                object_apply_deform(ob);
                                BIF_undo_push("Apply deformation");
                        }