{"properties": [("mode", 'SUB')]}),
("view3d.select_circle", {"type": 'C', "value": 'PRESS'}, None),
# Borders.
- # ("view3d.clip_border", {"type": 'B', "value": 'PRESS', "alt": True}, None),
+ ("view3d.clip_border", {"type": 'B', "value": 'PRESS', "alt": True}, None),
("view3d.zoom_border", {"type": 'B', "value": 'PRESS', "shift": True}, None),
("view3d.render_border", {"type": 'B', "value": 'PRESS', "ctrl": True}, None),
("view3d.clear_render_border", {"type": 'B', "value": 'PRESS', "ctrl": True, "alt": True}, None),
def draw(self, context):
layout = self.layout
- # layout.operator("view3d.clip_border", text="Clipping Border...")
+ layout.operator("view3d.clip_border", text="Clipping Border...")
layout.operator("view3d.render_border", text="Render Border...")
layout.separator()
calc_local_clipping(rv3d->clip_local, rv3d->clipbb, mat);
}
-#if 0 /* TODO Missing from 2.8 drawing code.
- * Find a solution to support clip border then uncomment it. */
-
static int view3d_clipping_exec(bContext *C, wmOperator *op)
{
ARegion *ar = CTX_wm_region(C);
/* properties */
WM_operator_properties_border(ot);
}
-#endif
/** \} */
void VIEW3D_OT_background_image_remove(struct wmOperatorType *ot);
void VIEW3D_OT_view_orbit(struct wmOperatorType *ot);
void VIEW3D_OT_view_roll(struct wmOperatorType *ot);
-// void VIEW3D_OT_clip_border(struct wmOperatorType *ot);
+void VIEW3D_OT_clip_border(struct wmOperatorType *ot);
void VIEW3D_OT_cursor3d(struct wmOperatorType *ot);
void VIEW3D_OT_render_border(struct wmOperatorType *ot);
void VIEW3D_OT_clear_render_border(struct wmOperatorType *ot);
WM_operatortype_append(VIEW3D_OT_view_center_lock);
WM_operatortype_append(VIEW3D_OT_select);
WM_operatortype_append(VIEW3D_OT_select_box);
- // WM_operatortype_append(VIEW3D_OT_clip_border);
+ WM_operatortype_append(VIEW3D_OT_clip_border);
WM_operatortype_append(VIEW3D_OT_select_circle);
WM_operatortype_append(VIEW3D_OT_smoothview);
WM_operatortype_append(VIEW3D_OT_render_border);
WM_modalkeymap_assign(keymap, "CLIP_OT_graph_select_box");
WM_modalkeymap_assign(keymap, "MASK_OT_select_box");
WM_modalkeymap_assign(keymap, "VIEW2D_OT_zoom_border");
-// WM_modalkeymap_assign(keymap, "VIEW3D_OT_clip_border"); /* TODO */
+ WM_modalkeymap_assign(keymap, "VIEW3D_OT_clip_border");
WM_modalkeymap_assign(keymap, "VIEW3D_OT_render_border");
WM_modalkeymap_assign(keymap, "VIEW3D_OT_select_box");
WM_modalkeymap_assign(keymap, "VIEW3D_OT_zoom_border"); /* XXX TODO: zoom border should perhaps map rightmouse to zoom out instead of in+cancel */